From 6a05069a43f1a8f0e69c4cedd134f8d7400b8a95 Mon Sep 17 00:00:00 2001 From: Alexandre Julliard Date: Fri, 17 Mar 2017 21:17:48 +0100 Subject: [PATCH] Release 2.4. Signed-off-by: Alexandre Julliard --- ANNOUNCE | 884 +++++++++++++++++++++++++++++--------------------------------- VERSION | 2 +- configure | 18 +- 3 files changed, 419 insertions(+), 485 deletions(-) rewrite ANNOUNCE (96%) diff --git a/ANNOUNCE b/ANNOUNCE dissimilarity index 96% index 68fd6a2f2ea..e0560df76a0 100644 --- a/ANNOUNCE +++ b/ANNOUNCE @@ -1,475 +1,409 @@ -The Wine development release 2.3 is now available. - -What's new in this release (see below for details): - - Obsolete wineinstall script removed. - - More Direct3D command stream work. - - A few more Shader Model 5 instructions. - - Better underline rendering in DirectWrite. - - Improved ODBC support on 64-bit. - - Various bug fixes. - -The source is available from the following locations: - - http://dl.winehq.org/wine/source/2.x/wine-2.3.tar.xz - http://mirrors.ibiblio.org/wine/source/2.x/wine-2.3.tar.xz - -Binary packages for various distributions will be available from: - - http://www.winehq.org/download - -You will find documentation on http://www.winehq.org/documentation - -You can also get the current source directly from the git -repository. Check http://www.winehq.org/git for details. - -Wine is available thanks to the work of many people. See the file -AUTHORS in the distribution for the complete list. - ----------------------------------------------------------------- - -Bugs fixed in 2.3 (total 41): - - 13249 Putty 0.60: Yes/No/Cancel dialog moving with keyboard arrows - 20215 Extra mouse buttons do not work in Firefox - 23187 DeferWindowPos behaves wrong when invalid HWND - 25700 MessageBox does not display last word if string contains '&' (ampersand) - 33423 Cultures 3 multiplayer hangs while creating a game - 33717 regedit: Sorting registry keys on refreshing - 37070 Missing polygons on 3D objects in Revenant (ddraw:d3d_device7_GetClipStatus iface, clip_status stub) - 37390 Word 2007: crashes when choosing a font - 37976 Poedit 1.7.4 crashes on unimplemented function msvcr120.dll.??0_ReentrantBlockingLock@details@Concurrency@@QAE@XZ - 38354 Multiple games and applications need msvcr120.dll._except1 (Audacity 2.1.0, Tera Online) - 39895 MalwareBytes Anti-malware software needs msvcr100.dll.lldiv implementation - 40488 Revenant crashes when starting a new game - 40948 Multiple apps need api-ms-win-crt-locale-l1-1-0.dll.__initialize_lconv_for_unsigned_char - 40956 unimplemented function msvcr110.dll._Lock_shared_ptr_spin_lock when starting Zoner Photo Studio 18 - 41394 3DMark2001se 'Car chase' speed regression on mesa/nouveau - 41408 Multiple applications crash on unimplemented function msvcp140.dll.??0task_continuation_context@Concurrency@@AAE@XZ - 41682 SPG-Verein 3.2 fails to install, needs advapi32.LookupSecurityDescriptorPartsA - 41725 Unimplemented function api-ms-win-crt-math-l1-1-0.dll._except1 (Starcraft 2 main menu, Firefox) - 41907 Necropolis: Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_RGB for depth/stencil buffers - 41928 Mortal Kombat X needs msvcr110.dll._get_dstbias - 42001 SC2 unimplemented function ucrtbase.dll._except1 - 42129 Steam client - unimplemented function mfreadwrite.dll.MFCreateSourceReaderFromMediaSource - 42138 bug when running reaktor 6: "Unhandled exception: unimplemented function concrt140.dll.??0_ReentrantBlockingLock@details@Concurrency@@QAE@XZ called in 32-bit code (0x7b43bf1c)." - 42240 Kontact 5.6 needs concrt140.dll.??0_ReentrantBlockingLock@details@Concurrency@@QEAA@XZ - 42381 Final Fantasy V crashes - 42405 Drawn lines are too long. - 42426 ReportTool, part of SteuerSparErklaerung 2017 (german tax app) crashes on unimplemented function wlanapi.dll.WlanRegisterNotification - 42463 ZmLearn crash at startup: "Assertion 'm->state == STATE_PASSIVE' failed at pulse/mainloop.c:787, function pa_mainloop_prepare(). Aborting." - 42465 winhttp set_cookies() violates RFC6265 string comparison rules - 42469 GetOpenFileName should expand environment variables in lpstrInitialDir - 42483 Build for Ubuntu Precise fails because MPG123_IGNORE_INFOFRAME is undeclared - 42487 Free Devanagari font Samanata crashes during GPOS processing - 42490 Assertion failure when clicking boxes in altWinDirStat - 42504 Computemark 2.1 runs with Wine 2.2 but black benchmark window.. - 42506 STALKER Shadow of Chernobyl crashes on startup - 42507 Final Fantasy XI Online: Intermittent crashes. - 42509 The Witcher 3 hangs the system on startup - 42511 winnt.h: invalid conversion from 'void*' to 'volatile char*' - 42516 Kholat hangs on splash screen - 42547 winex11.drv compilation fails on systems without XInput2 support - 42567 Acid Pro Trial 7.0e fails to install - ----------------------------------------------------------------- - -Changes since 2.2: - -Alex Henrie (5): - comctl32: Return TRUE from LVM_REDRAWITEMS with bad indices. - user32: Translate WM_(NC)XBUTTONUP to WM_APPCOMMAND in DefWindowProc. - user32: Include space for ampersands when determining MessageBox size. - d3dx9/tests: Fix a copy-paste error in test_D3DXSHMultiply3. - oledb32/tests: Fix a use-after-free in test_converttobyrefwstr. - -Alexandre Julliard (1): - include: Add back a typecast that's needed for C++. - -Alistair Leslie-Hughes (7): - oledb32: Support converting to DBTYPE_BYREF | DBTYPE_STR in DataConvert. - dplayx/tests: Fix memory leaks (valgrind). - include: Add mfreadwrite.idl. - mfreadwrite: Add MFCreateSourceReaderFromMediaSource stub. - dpnet: Handle unknown service GUID in enum_services_providers. - dpwsockx: Implementation of GetCaps callback. - oledb32/tests: Add tests for conversion to DBTYPE_STR. - -Andreas Damm (1): - odbc32: Made ODBC function signatures 64-bit compliant. - -André Hentschel (30): - widl: Initialize decoded_size. - setupapi: Fix some more spec file entries. - ntoskrnl.exe: Fix some spec file entries. - wintrust: Fix CryptCATAdminAcquireContext spec file entry. - shell32: Fix some more spec file entries. - krnl386.exe16: Fix AllocSLCallback spec file entry. - wininet: Fix some more spec file entries. - dbgeng: Fix DebugConnect spec file entry. - d3dx9_36: Fix some spec file entries. - advpack: Fix some spec file entries. - advapi32: Fix even more spec file entries. - msi: Fix some more spec file entries. - urlmon: Fix some spec file entries. - ieframe: Fix IEWinMain spec file entry. - xmllite: Fix CreateXmlReaderInputWithEncodingName spec file entry. - serialui: Fix some spec file entries. - propsys: Fix PSGetPropertyDescriptionListFromString spec file entry. - odbccp32: Fix some spec file entries. - hhcrtl.ocx: Fix some spec file entries. - mscoree: Fix some spec file entries. - gdiplus: Fix GdipCreateStreamOnFile spec file entry. - user32: Fix some spec file entries. - oleaut32: Fix OleLoadPictureEx spec file entry. - kernel32: Fix some more spec file entries. - mscms: Fix some spec file entries. - msvcrt: Fix _CxxThrowException spec file entry. - usp10: Fix ScriptGetProperties spec file entry. - iphlpapi/tests: Test ScopeID only for IPv6. - tapi32: Fix phoneInitializeExW spec file entry. - d3dx9: Fix some spec file entries. - -Aurimas Fišeras (1): - po: Update Lithuanian translation. - -Austin English (2): - advapi32: Add LookupSecurityDescriptorPartsA/W stubs. - tools: Remove wineinstall. - -Bruno Jesus (15): - ws2_32: Trace accept() error. - ws2_32/tests: Add IP_HDRINCL tests. - winemp3.acm: Fixes compilation for older mpg123 library versions. - ws2_32: Cope with NULL address in connect() call. - include: Add missing GetIfTable2 to netioapi.h. - ws2_32/tests: Add a 2 buffer WSARecv test. - winegstreamer: Avoid a magic number for empty offset. - ws2_32: Discard MSG_PARTIAL as it is supported only in message protocols. - ws2_32: Make it clear that bit flags are in hex when tracing. - wined3d: Recognize Geforce GT 525M. - wine.inf: Add RtlTryEnterCriticalSection to default RelayExclude. - winmm: Cope with empty string in mciSendString. - ws2_32: Turn SIO_GET_EXTENSION_FUNCTION_POINTER into a table. - ws2_32/tests: Rework WSAStringToAddress tests. - ws2_32: Fix WSAStringToAddress parsing for IPv6. - -Carlo Bramini (1): - msvcrt: Use return value of *printf() instead of calling strlen() and simplify code. - -Chris Morgan (1): - winex11: Wrap XInput2 dependent functions with appropriate #ifdef. - -Eric Kohl (1): - comctl32: Update the tooltip rectangle when a tool button is hidden. - -Fabian Maurer (2): - user32: Send WM_NCPAINT and WM_ERASEBKGND when window is shown. - user32: Only send position-change messages when needed. - -François Gouget (24): - odbccp32: Add a __WINE_ALLOC_SIZE attribute to heap_alloc(). - netprofm: Add a __WINE_ALLOC_SIZE attribute to heap_alloc(). - msident: Add a __WINE_ALLOC_SIZE attribute to heap_alloc(). - hlink: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions. - dnsapi: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions. - user32/tests: Occasional spelling fixes in comments. - msxml3: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions. - dwrite: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions. - urlmon: Add a __WINE_ALLOC_SIZE attribute to heap_alloc(). - jscript: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions. - ieframe: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions. - webservices: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions. - wbemdisp: Simplify and standardize the heap_xxx() declarations. - pdh: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions. - oledb32: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions. - taskschd: Simplify and standardize the heap_xxx() declarations. - wine/test.h: Identify the process responsible for test summary lines. - vbscript: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions. - urlmon: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions. - xmllite: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions. - gdiplus: Simplify and standardize the heap_xxx() declarations. - usp10: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions. - wbemprox: Simplify and standardize the heap_xxx() declarations. - wmiutils: Simplify and standardize the heap_xxx() declarations. - -Gerald Pfeifer (1): - propsys: Use snprintf in PROPVAR_ConvertFILETIME. - -Guillaume Charifi (2): - wined3d: Recognize SM5 dcl_hs_join_phase_instance_count instruction. - wined3d: Recognize SM5 vJoinInstanceId register. - -Hans Leidekker (6): - winhttp: Parse cookie attributes. - winhttp: Cookie attributes are case-insensitive. - winhttp/tests: Fix two memory leaks. - webservices: Enforce the heap limit. - riched20/tests: Add a test to show that empty paragraphs get a font size declaration. - msi: Implement MsiGetComponentPathExA/W. - -Henri Verbeet (45): - wined3d: Send light updates through the command stream. - wined3d: Send light enable updates through the command stream. - wined3d: Parse the shader version in shader_sm4_init(). - wined3d: Validate the SM4 token count (AFL). - wined3d: Explicitly pass the byte-code format to shader creation functions (AFL). - wined3d: Store used pixel shader input registers as a bitmap (AFL). - wined3d: Validate WINED3DSPR_TEXCRDOUT indices in shader_get_registers_used() (AFL). - wined3d: Validate ps 1.x sampler indices in shader_get_registers_used(). - usp10: Properly get glyph widths for OpenType fonts in ScriptPlaceOpenType(). - usp10: Introduce an enumeration for GPOS lookup types. - usp10: Return the logical offset in GPOS_apply_PairAdjustment(). - usp10: Return the logical offset in GPOS_apply_ContextPos(). - usp10: Return the logical offset in GPOS_apply_ChainContextPos(). - usp10: Return the logical offset in GPOS_apply_lookup(). - usp10: Iterate in visual order in GPOS_apply_feature(). - wined3d: Return a BOOL from surface_load_location(). - wined3d: Return a failure if the location couldn't be loaded in surface_load_sysmem(). - wined3d: Check for depth/stencil surfaces in individual surface location loaders. - wined3d: Merge surface_convert_depth_to_float() into wined3d_format_convert_color_to_float(). - wined3d: Support depth formats in wined3d_format_convert_from_float(). - wined3d: Copy the shader byte-code before initialising the front-end. - wined3d: Validate WINED3D_LOCATION_BUFFER on WINED3D_MAP_DISCARD buffer maps. - d2d1/tests: Add tests for drawing simple shapes. - d2d1: Create open, hollow geometry in d2d_d3d_render_target_DrawLine(). - wined3d: Support downloading depth textures in surface_load_sysmem(). - wined3d: Support uploading depth textures in surface_load_texture(). - wined3d: Get rid of the depth/stencil FIXME in texture_resource_sub_resource_unmap(). - wined3d: Implement depth fills in the CPU blitter. - ddraw/tests: Test depth fill results in test_color_fill(). - wined3d: Get rid of some redundant "texture" accesses in texture_resource_sub_resource_map(). - wined3d: Do not record the GL primitive type in stateblocks. - wined3d: Pass the primitive type to wined3d_cs_emit_draw(). - wined3d: Use the command stream state in device_clear_render_targets(). - wined3d: Use the command stream state in wined3d_cs_exec_clear(). - usp10: Introduce an enumeration for GSUB lookup types. - wined3d: Use the command stream state in wined3d_cs_exec_draw(). - wined3d: Use the command stream state in wined3d_cs_exec_dispatch(). - wined3d: Use the command stream state in swapchain_gl_present(). - wined3d: Get rid of an unneeded context_release() in swapchain_init(). - wined3d: Send swapchain context destruction through the command stream. - wined3d: Send swapchain context creation through the command stream. - ddraw: Avoid destroying ddraw objects from DllMain(). - usp10: Make feature tables const. - usp10: Use memmove() in GSUB_apply_LigatureSubst(). - usp10: Use USP10_FindGlyphInLogClust() in UpdateClusters(). - -Hugh McMaster (3): - regedit/tests: Test import with non-standard registry file headers. - reg/tests: Test import with non-standard registry file headers. - reg/tests: Add some line concatenation tests. - -Huw D. M. Davies (12): - widl: Add missing width and alignment for VARIANT. - dsound: Correctly update buflen. - dsound: Merge two identical allocation blocks. - dsound: Allow enough space for multi-channel frames. - oledb32: Fixed length calculation in conversion to DBTYPE_STR. - oledb32: Fix conversion of strings with embedded '\0' to DBTYPE_STR | DBTYPE_BYREF. - dsound: Don't propagate writepos in the non-WRITEPRIMARY case - it's unused. - dsound: Use frame rather than byte counts to clarify the mixing. - dsound: Pass sample count to the normfunction. - riched20: Write the char format for the end-of-paragraph marker. - riched20: Remove a hack that should be longer be needed. - riched20: Add linefeeds after the colortbl and generator groups. - -Jacek Caban (31): - msvcrt: Added lldiv implementation. - ole32: Added generic class factory implementation and use it for file moniker. - ole32: Use generic class factory for item moniker. - ole32: Use generic class factory for anti moniker. - ole32: Use generic class factory for composite moniker. - ole32: Use generic class factory for class moniker. - ole32: Use generic class factory for pointer moniker. - ole32: Use generic class factory for StdComponentCategoriesMgr object. - server: Removed no longer needed user_arg from irp_call struct. - server: Allow creating async object not associated with a queue. - server: Create async objects in read and write request handlers. - server: Create async object in register_async handler. - server: Create async object in ioctl request handler. - server: Create async object in flush request handler. - server: Pass existing async object to fd_queue_async. - server: Introduced new pipe_end struct containing common parts of pipe_client and pipe_server. - server: Moved server-independent parts of pipe_server_flush into separated function. - uiautomationcore: Added stub dll. - uiautomationcore: Added UiaClientsAreListening stub. - ole32: Added GlobalOptions object stub implementation. - shlobj.h: Added SHGetPathFromIDListEx declaration. - shlwapi: Fixed error handling in StrRetToBufW. - shell32: Added SHGetPathFromIDListEx implementation. - wininet: Improved netconn_drain_content. - secur32: Added support for SECPKG_ATTR_ENDPOINT_BINDINGS in schannel. - psapi.h: Added support for PSAPI_VERSION version 2. - dbghelp: Removed no longer needed psapi import. - dxdiagn: Removed no longer needed psapi import. - taskkill: Removed no longer needed psapi import. - taskmgr: Removed no longer needed psapi import. - winedbg: Removed no longer needed psapi import. - -Jetro Jormalainen (2): - dinput: Keep username same between device objects. - dinput: Handle username in EnumDevicesBySemantics. - -Józef Kucia (69): - d3d11/tests: Properly check if raw buffers are supported. - d3d8: Allocate WINED3DCAPS on stack. - d3d9: Allocate WINED3DCAPS on stack. - wined3d: Expose double precision shader capability in WINED3DCAPS. - d3d11: Implement CheckFeatureSupport() for D3D11_FEATURE_DOUBLES. - wined3d: Fix swizzle for ld_raw instruction. - wined3d: Get rid of shader_glsl_get_version_declaration(). - wined3d: Request compatibility profile in GLSL for legacy contexts. - d3d8: Get rid of WINECAPSTOD3D8CAPS() macro. - d3d8: Merge fixup_caps() into d3dcaps_from_wined3dcaps(). - d3d9: Get rid of WINECAPSTOD3D9CAPS() macro. - d3d9: Merge filter_caps() into d3dcaps_from_wined3dcaps(). - wined3d: Get rid of "tmp" variables in wined3d_adapter_init_limits(). - wined3d: Store actual GL_MAX_TEXTURE_IMAGE_UNITS in "fragment_samplers". - wined3d: Check if texture unit mapping is required in context_update_tex_unit_map(). - wined3d: Load unordered access resources before binding shader resources. - wined3d: Do not try to invalidate compute states for freshly created contexts. - wined3d: Do not read rev_tex_unit_mapping for texture units >= MAX_COMBINED_SAMPLERS. - wined3d: Allocate "context->texture_type" dynamically. - wined3d: Introduce wined3d_device_set_cs_resource_view(). - d3d11: Implement d3d11_immediate_context_CSSetShaderResources(). - wined3d: Introduce wined3d_device_set_cs_sampler(). - d3d11: Implement d3d11_immediate_context_CSSetSamplers(). - wined3d: Allocate texture binding set for compute pipeline. - wined3d: Load sampler bindings for compute shaders. - wined3d: Implement compute shader resource binding. - wined3d: Fix return type for surface_load_texture(). - wined3d: Fix handling of SM4+ integer registers. - wined3d: Handle structured UAV declarations. - wined3d: Implement SM5 store_structured instruction. - wined3d: Pass structure byte stride to wined3d_buffer_create(). - wined3d: Implement structured buffer views. - d3d11/tests: Add test for compute shader input registers. - wined3d: Extract common code to validate_shader_resource_view(). - wined3d: Use string_buffer_sprintf() in shader_glsl_sprintf_cast(). - wined3d: Record sampler usage for ld_structured. - wined3d: Handle structured resource declarations. - wined3d: Implement ld_structured instruction. - wined3d: Update UAV read bitmask for ld_raw and ld_structured instructions. - wined3d: Always use correct sampler bind index for ld_raw and ld_structured. - d3d11/tests: Add test for ld_structured instruction. - wined3d: Allow swizzle on vThreadIDInGroupFlattened register. - wined3d: Use GL_ARB_shading_language_420pack for swizzle operations on scalars. - wined3d: Implement [imm_]atomic_{umax, umin} instructions for unsigned integers. - wined3d: Implement [imm_]atomic_{imax, imin} instructions for signed integers. - wined3d: Do not crash when attempting to issue draw call with no attachments. - wined3d: Pass wined3d_caps_gl_ctx to driver quirk match() function. - wined3d: Add quirk for Nvidia viewport subpixel bits bug. - wined3d: Implement atomic instructions on structured buffer memory. - wined3d: Introduce helper function to reserve memory for arrays. - wined3d: Handle raw thread group shared memory declarations. - wined3d: Handle structured thread group shared memory declarations. - wined3d: Add shader_reg_maps_add_tgsm() helper function. - wined3d: Add support for ld_raw on thread group shared memory. - wined3d: Rename shader_glsl_ld_buffer() to shader_glsl_ld_raw_structured(). - wined3d: Add support for atomic operations on thread group shared memory. - wined3d: Add support for store_{raw, structured} on thread group shared memory. - wined3d: Implement SM5 sync instruction. - wined3d: Add ARB_shader_storage_buffer_object extension. - d3d11/tests: Add test for thread group shared memory. - wined3d: Don't leak texture in wined3d_unordered_access_view_destroy_object(). - wined3d: Add support for atomic min/max operations on thread group shared memory. - wined3d: Add FIXME() for unhandled UAV flags. - wined3d: Add ARB_shader_atomic_counters extension. - wined3d: Implement SM5 imm_atomic_alloc instruction. - wined3d: Implement SM5 imm_atomic_consume instruction. - wined3d: Implement UAV counters. - ntdll/tests: Add test for flushing file with FILE_APPEND_DATA access. - ntdll: Fix NtFlushBuffersFile() for files with FILE_APPEND_DATA access. - -Kim Malmo (1): - po: Update Norwegian translation. - -Lauri Kenttä (3): - po: Update Finnish translation. - readme: Update Finnish translation. - readme: Update Swedish translation. - -Louis Lenders (2): - httpapi: Add stub for HttpCreateServerSession. - wmvcore: Add version resource. - -Marcin Mikołajczak (1): - po: Updated Polish translation. - -Matteo Bruni (3): - wined3d: Don't require a separate sRGB GL texture if the format doesn't support sRGB reads. - wined3d: Fix querying texture-related limits on core profile. - ddraw: Get rid of multiple interfaces from vertex buffer objects. - -Michael Müller (1): - wininet: Handle query parameters for HTTPS urls in InternetOpenUrlW. - -Nikolay Sivov (25): - regedit: Sort each of top level branches separately. - oledlg: Use W-functions to access window property. - explorerframe: Use W-functions to access window property. - include: Fix PROPSHEETPAGE_V4_SIZE definition. - comctl32/tests: Some tests for property page initialization. - po: Update Russian translation. - comdlg32: Expand initial directory path for file open dialog. - comdlg32: Consolidate file dialog initialization to avoid duplication. - comdlg32: Use GetPropW() to get to file dialog data. - usp10: Ignore device tables with invalid delta format. - dwrite/tests: Test runHeight underline attribute with all available fonts. - dwrite: Set runHeight attribute for underlines. - d2d1: Use DrawLine() to draw underlines. - dxgi: Fix naming in error traces. - ddraw: Remove references to IWineD3DDevice that doesn't exist anymore. - d3d8: Fix debug messages. - d2d1: Support strikethrough in DrawText()/DrawTextLayout(). - usp10: Filter out DeltaFormat == 0 too, valid range is [1, 3]. - shell32: Implement SHGetPropertyStoreFromParsingName() as a wrapper over IShellItem2. - gdiplus/tests: Fix region leak (Valgrind). - comctl32/propsheet: Enforce minimal PROPSHEETPAGE structure size when creating a page. - comctl32/propsheet: Implement PSPCB_ADDREF/PSPCB_RELEASE notifications. - xmllite/reader: Fix writing back resolved character reference value. - xmllite/writer: Implement WriteString(). - xmllite/writer: Fix Release() trace. - -Paul Gofman (2): - ntdll/tests: Add test for NtFlushBuffersFile error conditions. - ntdll: NtFlushBuffersFile should fail if the file handle has no write access. - -Piotr Caban (11): - ucrtbase: Add __initialize_lconv_for_unsigned_char implementation. - msvcrt: Use charmax to initialize lconv fields. - msvcrt: Add __ExceptionPtrCopyException implementation. - msvcr100: Add _ReentrantBlockingLock class implementation. - msvcr100: Add _NonReentrantBlockingLock class implementation. - msvcr100: Add _ReentrantBlockingLock tests. - msvcp110: Add _Lock_shared_ptr_spin_lock implementation. - msvcr110: Add _Lock_shared_ptr_spin_lock implementation. - msvcr100: Use InterlockedDecrement in SpinWait::_SpinOnce. - msvcr: Add _get_dstbias implementation. - msvcp140: Add task_continuation_context constructor implementation. - -Sebastian Lackner (1): - wined3d: Clear device state in wined3d_device_reset. - -Stefan Dösinger (5): - d3d8/tests: Allow a higher slop for test_updatetexture. - d3d9/tests: Allow a higher slop for test_updatetexture. - d3d8/tests: Work around a r500 Windows point sprite bug. - d3d9/tests: Work around a r500 Windows point sprite bug. - d3d9/tests: AMD r500 needs dummy texture output from vertex shaders for point sprites to work. - -Thomas Faber (3): - winex11: Avoid unused variable warning when building without LIBGL. - ole32: Zero STGMEDIUM before calling IDataObject::GetData. - msacm32: Free session driver instance using the correct heap. - -Zebediah Figura (5): - compobj.dll16: Implement CoGetClassObject16(). - storage.dll16: Fix an error in a comment. - storage.dll16: Fix get_nth_next_small_blocknr. - mciavi32: Report version as 1.1. - winmm/tests: Test for avivideo driver version. - --- -Alexandre Julliard -julliard@winehq.org +The Wine development release 2.4 is now available. + +What's new in this release (see below for details): + - Built-in implementation of cryptographic hashes. + - Mono engine updated with upstream fixes. + - More Direct3D command stream work. + - Simulated bold and italic in DirectWrite. + - Improvements to the XML reader. + - Various bug fixes. + +The source is available from the following locations: + + http://dl.winehq.org/wine/source/2.x/wine-2.4.tar.xz + http://mirrors.ibiblio.org/wine/source/2.x/wine-2.4.tar.xz + +Binary packages for various distributions will be available from: + + http://www.winehq.org/download + +You will find documentation on http://www.winehq.org/documentation + +You can also get the current source directly from the git +repository. Check http://www.winehq.org/git for details. + +Wine is available thanks to the work of many people. See the file +AUTHORS in the distribution for the complete list. + +---------------------------------------------------------------- + +Bugs fixed in 2.4 (total 32): + + 10858 BlueByte Game Channel fails to install + 14371 cleanup undefined members in vartest + 29133 Gómez PEER fails to update + 30378 Xuzhou network client crashes at start + 33987 Secret Files 3 demo shows only some parts of background in ConfigTool + 36599 winhttp/tests/winhttp.c: test_secure_connection() fails under valgrind + 36600 valgrind shows a possible leak in winhttp/tests/winhttp.c + 36608 valgrind shows a definite leak in xmllite/tests/writer.c + 37436 Aliens vs. Predator (2010, Steam) crashes when loading save game + 38793 Lotus Smartsuite 3.1 installer reports insufficient disk space + 39685 Multiple applications crash on startup, need unimplemented function msvcr120.dll.??0event@Concurrency@@QAE@XZ (Rollcage Redux v1.3.8, ARC client, Playstation Now) + 40798 ACDSee Pro 9 (64-bit) needs msvcr120.dll.??0event@Concurrency@@QEAA@XZ + 40910 The Next BIG Thing can't save the game (needs native xmllite) + 41340 Unhandled page fault for Polaris Office Installer + 41472 kolotibablo needs ntoskrnl.exe.KeAcquireInStackQueuedSpinLock + 41684 unimplemented function uiautomationcore.dll.UiaClientsAreListening called in 32-bit code + 41832 Galactic Civ 3 - ships are not visible + 41951 Unimplemented function bcrypt.dll.BCryptDuplicateHash prevents DOOM from running + 42209 Native Instruments Native Access 1.0.25 (R37) crashes on unimplemented function concrt140.dll.??1_ReentrantBlockingLock@details@Concurrency@@QAE@XZ + 42239 Kontact 5.6 needs api-ms-win-crt-time-l1-1-0.dll._Wcsftime + 42450 Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_SRGB for depth/stencil buffers. + 42510 InternetOpenUrl does not send query parameters for HTTPS urls + 42557 NVIDIA GeForce GT 525M detected as GeForce GTX 470 + 42559 Adobe Reader DC: No longer installs (Unimplemented function msi.dll.MsiGetComponentPathExW) + 42575 Multiple applications need msvcp140.dll.?_LogScheduleTask@_TaskEventLogger@details@Concurrency@@QAEX_N@Z + 42576 Poedit crashes on start on unimplemented function msvcp140.dll.?_Reset@_ContextCallback@details@Concurrency@@AAEXXZ + 42578 WSAStringToAddress fails to parse IP v6 addresses with port number + 42586 Adobe Reader DC crashes on startup (needs GetCurrentPackageFullName stub) + 42603 Steep (Ubisoft) needs iphlpapi.dll.NotifyUnicastIpAddressChange + 42625 Flushing file (int 0x21, ah=0x68) fails with access denied error in 16-bit code (affects QuickBooks 5.0) + 42639 Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x7eff5a34) + 42641 winetricks ie8_kb2936068 installer fails with error + +---------------------------------------------------------------- + +Changes since 2.3: + +Akihiro Sagawa (2): + iexplore: Follow translation version info to detect native IE. + Use CP 1200 (Unicode) for Win32/Win64 version info. + +Alex Henrie (1): + crypt32/tests: Print an error if CertOpenStore fails. + +Alexandre Julliard (6): + gdi32: Add more helper functions for RGB to pixel conversions. + gdi32: Fix color conversion when blitting to 1-bpp by matching pixels instead of color values. + gdi32: Add support for DIBINDEX colors in 1-bpp blits. + gdi32: Map the black and white entries to the DIB color table after dithering. + gdi32/tests: Remove workarounds for old Windows versions in the DIB tests. + user32/tests: Re-enable a test about window positions. + +Alistair Leslie-Hughes (10): + dplayx: Skip over unknown DataTypes guids in EnumAddressTypes. + dplayx/tests: Free IDirectPlayLobby objects. + include: Add msstkppg.h. + ole32/tests: Stop crash on XP. + oledb32: Ignore IRunnableObject in IDataSourceLocator_QueryInterface. + dpnet/tests: Stop thread test from failing. + odbccp32: Implement SQLInstallDriverEx. + oledb32: Support DBTYPE_NUMERIC in IDataConvert GetConversionSize. + dpnet/tests: Show that async handlers are per object. + dpnet/tests: Add EnumHosts synchronous tests. + +Andrew Wesie (1): + ntdll: Save rdi and rsi in raise_func_trampoline. + +André Hentschel (3): + iphlpapi: Add stub for NotifyUnicastIpAddressChange. + iphlpapi: Flesh out NotifyIpInterfaceChange arguments. + opencl: Fix some spec file entries. + +Austin English (4): + ntoskrnl.exe: Add KeAcquireInStackQueuedSpinLock stub. + ntoskrnl.exe: Add KeWaitForMultipleObjects stub. + dhcpcsvc: Add DhcpCApiInitialize and DhcpCApiCleanup stubs. + setupapi: Add SetupDiEnumDriverInfoA/W stubs. + +Bruno Jesus (9): + mciavi32: Trace MCIAVI_CreateWindow. + mciavi32: Implement MCI_BREAK. + winmm: Dispatch MCI_BREAK to the driver. + wininet: Forward InternetGetConnectedState to Ex function. + include: Add missing connection check flags to wininet.h. + iphlpapi/tests: Test route type and protocol in GetIpForwardTable. + wininet/test: Improve tests for InternetGetConnectedStateEx. + kernel32/tests: Add 64bit number tests for FormatMessage[A|W]. + wined3d: Recognize GeForce 940M. + +Daniel Lehman (2): + msvcrt: Add Concurrency::event stubs. + msxml3: Don't QI for IPersistStream in internal_parse. + +Fabian Maurer (1): + comctl32/taskdialog: Move TaskDialogIndirect and its tests into own source files. + +François Gouget (6): + ddraw/tests: Spelling fixes in comments and an ok() message. + ntdll/tests: A spelling fix in an ok() message. + scrobj: Make scriptlet_typelib_CreateInstance() static. + schedsvc/tests: Add the current process id to the test summary line. + advapi32/tests: Trace the display name if CreateService() unexpectedly succeeds. + ddraw: Make ddraw_destroy_swapchain() static. + +Hans Leidekker (8): + webservices: Implement WS_HEAP_PROPERTY_REQUESTED_SIZE and WS_HEAP_PROPERTY_ACTUAL_SIZE. + webservices: Protect messages with a critical section. + webservices: Protect channels with a critical section. + webservices: Protect proxies with a critical section. + webservices: Protect writers with a critical section. + webservices: Protect errors with a critical section. + webservices: Protect heaps with a critical section. + webservices: Protect readers with a critical section. + +Henri Verbeet (30): + wined3d: Map buffers in wined3d_device_process_vertices(). + wined3d: Explicitly pass d3d_info and gl_info to context_stream_info_from_declaration(). + wined3d: Send sub-resource update calls through the command stream. + wined3d: Check rectangle alignment in wined3d_surface_blt(). + wined3d: Merge wined3d_texture_check_block_align() into wined3d_texture_check_box_dimensions(). + usp10/tests: Add a latn shaping test with ligatures. + usp10/tests: Add a ligature and diacritic to the syrc shaping test. + usp10: Take the script direction into account when applying OpenType features. + usp10: Properly determine the glyph run direction when shaping Script_Arabic. + usp10/tests: Add shaping tests for fLogicalOrder and fRTL. + wined3d: Use wined3d_texture_blt() in surface_upload_from_surface(). + wined3d: Validate blit parameters in wined3d_texture_blt(). + wined3d: Send blits through the command stream. + wined3d: Send sub-resource copy calls through the command stream. + wined3d: Send resource copy calls through the command stream. + wined3d: Abort on invalid instructions in shader_generate_main(). + wined3d: Abort on invalid instructions in shader_get_registers_used(). + usp10: Do not fall back to presentation form B if the contextual feature exists in ContextualShape_Arabic(). + usp10: Introduce an enumeration for script types. + usp10: Use bsearch() to lookup the script range in get_char_script(). + wined3d: Validate instruction lengths in shader_sm4_read_instruction() (AFL). + wined3d: Don't read modifiers for opcodes with "read_opcode_func" set (AFL). + usp10: Use heap_alloc_zero() instead of HeapAlloc() with HEAP_ZERO_MEMORY. + usp10: Use heap_alloc() instead of HeapAlloc(). + usp10: Use heap_free() instead of HeapFree(). + wined3d: Avoid device_invalidate_state() in wined3d_texture_set_lod(). + wined3d: Create and destroy surface DCs through the CS. + wined3d: Pass a context to blit_shader.blit_surface(). + wined3d: Only copy source/destination rectangles when needed in arbfp_blit_surface(). + wined3d: Modify resource locations in wined3d_surface_blt() instead of the blitters. + +Hugh McMaster (1): + regedit/tests: Add some line concatenation tests. + +Huw D. M. Davies (5): + wined3d: Zero-initialize count. + gdi32/tests: Combine the matching macros into a single function. + shell32/tests: Return early if the shell folder creation fails in order to avoid a compiler warning. + shell32/tests: Ignore the compressed attribute. + krnl386.exe16: Fix mask values. + +Jacek Caban (15): + ntdll: Don't modify LockCount in RtlLeaveCriticalSection if section is not acquired. + wininet: Propagate WSAEWOULDBLOCK result from content decoding reads. + wininet: Pass blocking mode to HTTPREQ_Read. + wininet: Propagate WSAEWOULDBLOCK from read_http_stream. + wininet: Rewrite asynchronous read to try to fill whole buffer and not buffer additional data unless requested. + wininet: Rewrite InternetReadFileEx for http protocol to make use of non-blocking reads. + wininet: Reimplemented InternetQueryDataAvailable on top of async_read. + wininet: Merge InternetReadFile and InternetReadFileEx implementations. + wininet: Get rid of no longer needed BLOCKING_WAITALL. + wininet: Get rid of no longer needed blocking_mode_t. + wininet/tests: Added more HTTP read tests. + wininet: Always use non-blocking reads in HTTP_ReceiveRequestData. + wininet: Get rid of no longer needed get_avail_data from data stream implementations. + rpcrt4: Get rid of manual_listen_count and use binary state instead. + rpcrt4/tests: Added more server listening tests. + +Jactry Zeng (1): + devenum: Implement IMoniker::GetClassID(). + +Julian Rüger (3): + po: Update German translation. + readme: Update German translation. + readme: Fix typo in German translation. + +Józef Kucia (52): + wined3d: Bind unordered access views even if they are not used by current shaders. + d3d11/tests: Add test for UAV counters. + d3d11/tests: Use 256-byte aligned offsets for bufinfo test. + wined3d: Implement SM5 bufinfo instruction. + d3d11: Print FIXME() about ignoring initial UAV count values only when necessary. + d3d11/tests: Accept additional value as expected result in test_tgsm(). + oledb32/tests: Do not use pointer to freed memory (Coverity). + wined3d: Introduce wined3d_device_get_compute_shader(). + d3d11: Implement d3d11_immediate_context_CSGetShader(). + wined3d: Introduce wined3d_device_get_cs_cb(). + d3d11: Implement d3d11_immediate_context_CSGetConstantBuffers(). + wined3d: Introduce wined3d_device_get_cs_resource_view(). + d3d11: Implement d3d11_immediate_context_CSGetShaderResources(). + wined3d: Introduce wined3d_device_get_cs_sampler(). + d3d11: Implement d3d11_immediate_context_CSGetSamplers(). + wined3d: Introduce wined3d_device_get_constant_buffer() helper function. + wined3d: Introduce wined3d_device_get_shader_resource_view() helper function. + wined3d: Introduce wined3d_device_get_sampler() helper function. + wined3d: Make sure that "tgsm_count" is not decreased while adding TGSM declarations. + wined3d: Fix parsing of SM5 "_opc" flag. + wined3d: Add FIXME() messages for unhandled shader bytecode UAV flags. + wined3d: Create dummy cube array textures. + wined3d: Avoid FIXME() message for unhandled cube map arrays. + d3d11/tests: Add test for cube maps. + wined3d: Add support for seamless cube map filtering. + d3d11: Fix typo in TRACE() message. + d3d11/tests: Add test for unbinding shader resource view. + wined3d: Recognize SM4 umul opcode. + wined3d: Implement SM4 umul instruction. + wined3d: Recognize SM4 dcl_index_range opcode. + d3d10core/tests: Add test for cube maps. + d3d10core/tests: Add test for unbinding shader resource view. + d3d11/tests: Fix render target format in test_resinfo_instruction(). + d3d10core/tests: Fix render target format in test_resinfo_instruction(). + wined3d: Simplify computation of "num_textures_used" in ATI fragment pipeline. + wined3d: Get rid of incorrect usage of "tex_unit_map". + wined3d: Move legacy texture image unit range allocation to wined3d_gl_limits_get_texture_unit_range(). + wined3d: Introduce shader_glsl_load_program_resources() helper function. + wined3d: Use layout qualifiers to bind GLSL images. + wined3d: Use layout qualifiers to bind GLSL uniform blocks. + wined3d: Do not use texture unit mapping for SM4+ shaders. + wined3d: Allow using more than MAX_COMBINED_SAMPLERS texture image units. + wined3d: Introduce context_get_tex_unit_mapping() helper function. + wined3d: Use layout qualifiers to bind GLSL samplers. + wined3d: Add support for samplers in geometry shaders. + d3d9/tests: Add test for vertex textures. + wined3d: Use context_get_tex_unit_mapping() in context_bind_shader_resources(). + wined3d: Get rid of redundant WARN() from context_load_shader_resources(). + d3d11/tests: Add basic test for texturing on feature level 9. + wined3d: Store GL sampler limits as array. + wined3d: Recompute sampler count before allocating sampler range for compute shaders. + wined3d: Fix off-by-one error in wined3d_gl_limits_get_texture_unit_range(). + +Ken Thomases (2): + winemac: Discard key repeat events after a modifier key has been pressed. + wineps.drv: Set the AP_D_InputSlot CUPS option if no input slot is specified. + +Louis Lenders (1): + kernel32: Add stub for GetCurrentPackageFullName. + +Mark Jansen (1): + msi: Use the correct type when calculating feature cost. + +Matteo Bruni (15): + ddraw: Keep a ddraw object reference in d3d7 vertex buffers. + d3d9/tests: Skip test_vshader_input() if PS 3.0 isn't supported. + d3d9/tests: Fix pixel shader version check in test_pointsize(). + ddraw/tests: Add a ddraw4 vertex buffer refcount test. + ddraw/tests: Add a ddraw7 vertex buffer refcount test. + wined3d: Don't advertise unsupported shader versions. + d3d9/tests: Skip UpdateTexture tests if texture filtering isn't supported. + wined3d: Use the MAX_TEXTURES define in a few more places. + d3d9/tests: Ignore test_vshader_input() "no color attribute" test result on WARP. + wined3d: Fix the TRACE in wined3d_texture_remove_buffer_object(). + d3d9/tests: Fix test_updatetexture() on GPUs not supporting WINED3DFMT_R32_FLOAT. + ddraw: Take user clip planes into account in d3d7 ComputeSphereVisibility(). + ddraw/tests: Cleanup and extend d3d7 ComputeSphereVisibility() tests. + ddraw: Fix d3d6 version of ComputeSphereVisibility(). + ddraw/tests: Port test_compute_sphere_visibility() to ddraw4. + +Michael Müller (8): + kernel32: Add stub for GetCurrentPackageFamilyName. + cabinet: Set index of folder in FDICopy callback. + bcrypt: Add builtin HMAC implementation. + bcrypt: Use builtin MD5/SHA1 implementation. + bcrypt: Add a builtin sha256 implementation. + bcrypt: Add a builtin sha384/sha512 implementation. + bcrypt: Always use builtin hash implementation. + bcrypt: Implement BCryptDuplicateHash. + +Nikolay Sivov (49): + xmllite/reader: Improve input stream encoding detection. + xmllite/reader: Always return node type from Read(). + xmllite/reader: Reset node type to XmlNodeType_None on EOF. + xmllite/reader: Implement IsEOF(). + xmllite/reader: Improve the way nesting level returned by GetDepth() is updated. + d3d9: Remove reference to IWineD3DDevice. + ddraw: Remove referenced to IWineD3D* interfaces. + xmllite/reader: Return proper name for xml declaration PI. + xmllite/reader: Return empty value for elements. + xmllite/reader: Fix prefix returned after moving back to element. + xmllite/reader: Return qualified names for attributes. + xmllite/reader: Enforce maximum element depth limit. + gdi32/tests: Test that otmfsType field is cleaned up from reserved bits. + gdi32: Cleanup otmfsType bit mask from reserved bits. + xmllite/tests: A couple of newline normalization tests for text nodes. + xmllite/reader: Fix GetValue() for comments. + xmllite/reader: Return empty string for namespace uri for some nodes. + xmllite/reader: Return local element names from the stack, instead of input buffer. + xmllite/reader: Return qualified element names from the stack, instead of input buffer. + xmllite/tests: Fix a memory leak (Valgrind). + xmllite/reader: Return prefixes from namespace stack. + xmllite/tests: Some tests for reader position. + xmllite/reader: Remove redundant parameter. + xmllite/reader: Improve returned reader position for elements and attributes. + xmllite/reader: Fix reader position returned for xml declaration node. + xmllite/reader: Return static empty string as xml declaration node value. + xmllite/reader: Explicitly return empty static string as local name for nodes without names. + xmllite/reader: Explicitly return empty string as qualified name for some node types. + xmllite/reader: Return correct error for multiple colons in qualified name. + xmllite/reader: Fix position methods return values in closed reader state. + xmllite/reader: Improve line number updating when switching to the next line. + xmllite/reader: Improve returned position for whitespace text nodes. + wlanapi/tests: Always free interface list (Valgrind). + comdlg32: Take nMaxFile into account when converting A->W. + xmllite/reader: Enter error state on parsing error. + xmllite/reader: Reset reader nesting depth on error. + dwrite: Added support for oblique simulation in bitmap rendering mode. + inetcomm/tests: Fix test stream leak (Valgrind). + msctf/tests: Fix test object leak (Valgrind). + schedsvc: Fix xml buffer leak (Valgrind). + usp10/tests: Fix a buffer leak (Valgrind). + dwrite: Added support for bold simulation. + dwrite: Use version neutral variable name. + dwrite: Fix a typo to actually return kerning pair adjustments. + msxml3/tests: A bit more tests for IPersist* interfaces. + msxml3/saxreader: Handle NULL interface input in parse(). + xmllite/reader: Always return local name from element structure. + xmllite/reader: For elements without a prefix return same string for both local and qualified names. + xmllite/reader: Return same string for local and qualified names for attributes when appropriate. + +Owen Rudge (2): + gdiplus: Check for null in GdipGetFontHeight. + gdiplus/tests: Add tests for invalid parameter handling for GdipGetFontHeight. + +Paul Gofman (4): + d3dx9/tests: Add test for out of bounds array selector in effect. + d3dx9: Set dirty flag on parameter change. + d3dx9/tests: Extend test effect and add checks to test_effect_preshader(). + d3dx9/tests: Factor out op results test helper function from test_effect_preshader(). + +Pierre Schweitzer (1): + iphlpapi: Flags in IP_ADAPTER_ADDRESSES_LH can be used as a bit field. + +Piotr Caban (11): + msvcp140: Add _ContextCallback implementation. + msvcp140: Add _ContextCallback tests. + msvcp140: Add __crtCreateThreadpoolTimer implementation. + msvcp140: Add __crtSetThreadpoolTimer implementation. + msvcp140: Add __crtCreateThreadpoolWait implementation. + msvcp140: Add __crtSetThreadpoolWait implementation. + msvcr: Add _Wcsftime implementation. + msvcr: Fix strftime spec file entry. + msvcp140: Add _TaskEventLogger class implementation. + msvcp140/tests: Add _TaskEventLogger tests. + msvcr: Add __crtUnhandledException implementation. + +Sebastian Lackner (18): + ntdll: Use FD_CLOEXEC instead of hardcoded values. + ntoskrnl.exe: Add KeReleaseInStackQueuedSpinLock stub. + ntdll: Implement FileAccessInformation class in NtQueryInformationFile. + rasapi32: Set *lpcDevices in RasEnumDevicesA. + include: Avoid typedef for tls_data. + webservices: Unlock critical section before returning. + webservices: Don't set is_addressed when an error occurred. + webservices: Return the correct HRESULT on error. + webservices: Fix uninitialized variable in WsWriteArray. + server: Explicitly mark memory as undefined in mem_alloc wrapper. + schedsvc: Simplify and standardize the heap_xxx() declarations. + bcrypt: Unify the object length handling. + bcrypt: Return error when requesting BCRYPT_HASH_LENGTH for unsupported object. + bcrypt/tests: Move common tests to a helper function. + bcrypt/tests: Add basic tests for BCryptDuplicateHash. + bcrypt: Remove a FIXME which no longer applies. + vcomp/tests: Use ULL macro to define 64-bit constants. + krnl386.exe16: Ignore access denied error when flushing file. + +Stefan Dösinger (1): + ddraw/tests: Rewrite SrcColorKey32BlitTest. + +Vincent Povirk (1): + mscoree: Update Wine Mono to 4.7.0. + +-- +Alexandre Julliard +julliard@winehq.org diff --git a/VERSION b/VERSION index b044deeb0b2..d9b9702ae47 100644 --- a/VERSION +++ b/VERSION @@ -1 +1 @@ -Wine version 2.3 +Wine version 2.4 diff --git a/configure b/configure index 734a21a445b..ec5783a9820 100755 --- a/configure +++ b/configure @@ -1,6 +1,6 @@ #! /bin/sh # Guess values for system-dependent variables and create Makefiles. -# Generated by GNU Autoconf 2.69 for Wine 2.3. +# Generated by GNU Autoconf 2.69 for Wine 2.4. # # Report bugs to . # @@ -580,8 +580,8 @@ MAKEFLAGS= # Identity of this package. PACKAGE_NAME='Wine' PACKAGE_TARNAME='wine' -PACKAGE_VERSION='2.3' -PACKAGE_STRING='Wine 2.3' +PACKAGE_VERSION='2.4' +PACKAGE_STRING='Wine 2.4' PACKAGE_BUGREPORT='wine-devel@winehq.org' PACKAGE_URL='http://www.winehq.org' @@ -2226,7 +2226,7 @@ if test "$ac_init_help" = "long"; then # Omit some internal or obsolete options to make the list less imposing. # This message is too long to be a string in the A/UX 3.1 sh. cat <<_ACEOF -\`configure' configures Wine 2.3 to adapt to many kinds of systems. +\`configure' configures Wine 2.4 to adapt to many kinds of systems. Usage: $0 [OPTION]... [VAR=VALUE]... @@ -2296,7 +2296,7 @@ fi if test -n "$ac_init_help"; then case $ac_init_help in - short | recursive ) echo "Configuration of Wine 2.3:";; + short | recursive ) echo "Configuration of Wine 2.4:";; esac cat <<\_ACEOF @@ -2504,7 +2504,7 @@ fi test -n "$ac_init_help" && exit $ac_status if $ac_init_version; then cat <<\_ACEOF -Wine configure 2.3 +Wine configure 2.4 generated by GNU Autoconf 2.69 Copyright (C) 2012 Free Software Foundation, Inc. @@ -3022,7 +3022,7 @@ cat >config.log <<_ACEOF This file contains any messages produced by compilers while running configure, to aid debugging if configure makes a mistake. -It was created by Wine $as_me 2.3, which was +It was created by Wine $as_me 2.4, which was generated by GNU Autoconf 2.69. Invocation command line was $ $0 $@ @@ -19200,7 +19200,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1 # report actual input values of CONFIG_FILES etc. instead of their # values after options handling. ac_log=" -This file was extended by Wine $as_me 2.3, which was +This file was extended by Wine $as_me 2.4, which was generated by GNU Autoconf 2.69. Invocation command line was CONFIG_FILES = $CONFIG_FILES @@ -19271,7 +19271,7 @@ _ACEOF cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1 ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`" ac_cs_version="\\ -Wine config.status 2.3 +Wine config.status 2.4 configured by $0, generated by GNU Autoconf 2.69, with options \\"\$ac_cs_config\\" -- 2.11.4.GIT