ddraw: Always create surfaces with WINED3D_BIND_SHADER_RESOURCE if possible.
commitee7d047dd55a4b2338eb2d64f85b7d984b39812f
authorZebediah Figura <zfigura@codeweavers.com>
Thu, 5 Oct 2023 22:22:20 +0000 (5 17:22 -0500)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 10 Oct 2023 21:15:05 +0000 (10 23:15 +0200)
tree73128c53065c22910c355b0a0f56823962def4a4
parent9cd6a43fefc87fb52960320468a323fda3b9311a
ddraw: Always create surfaces with WINED3D_BIND_SHADER_RESOURCE if possible.
dlls/ddraw/surface.c