gdi32: Always store a DIBSECTION structure in the bitmap object.
commite896af40655a58681aeb6513fc6a439d46f0264f
authorAlexandre Julliard <julliard@winehq.org>
Tue, 10 Jan 2012 15:04:17 +0000 (10 16:04 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 10 Jan 2012 15:13:29 +0000 (10 16:13 +0100)
tree09570eab25569549a662481e63f5707f699f5f17
parent8a9be0a30bd9e8b5fd5ab4e7c78905cfabefeb6b
gdi32: Always store a DIBSECTION structure in the bitmap object.
dlls/gdi32/bitmap.c
dlls/gdi32/brush.c
dlls/gdi32/dib.c
dlls/gdi32/dibdrv/dc.c
dlls/gdi32/gdi_private.h