d3d11: Use wined3d blend state objects.
commitdec8b87c9450d2d458ed2b005d3b04c6a59f6414
authorJózef Kucia <jkucia@codeweavers.com>
Thu, 8 Feb 2018 14:22:45 +0000 (8 15:22 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 8 Feb 2018 20:07:12 +0000 (8 21:07 +0100)
treef66b75a7b1b3e0bda293acf4efab0850faaa2c5e
parent350a757e37965a646128f8600a0eb2c4bca6e20f
d3d11: Use wined3d blend state objects.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d11/d3d11_private.h
dlls/d3d11/device.c
dlls/d3d11/state.c