d2d1: Use DrawLine() to draw underlines.
commitd51c60e11dbe4c85feed37df36dc98be1f8478ed
authorNikolay Sivov <nsivov@codeweavers.com>
Fri, 24 Feb 2017 11:11:33 +0000 (24 14:11 +0300)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 24 Feb 2017 12:54:17 +0000 (24 13:54 +0100)
treeed80a80afbc3c28f1a9b649fad93a4a3efa83e96
parentc3a46653e1e91e5922a77470eba9619df911c1d4
d2d1: Use DrawLine() to draw underlines.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d2d1/render_target.c