wined3d: Do not call context_validate_onscreen_formats() in context_apply_blit_state().
commitcae8ebab91798856d3f12caf5f8b4d9035693ce8
authorJózef Kucia <jkucia@codeweavers.com>
Wed, 28 Feb 2018 11:12:34 +0000 (28 12:12 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 28 Feb 2018 18:39:28 +0000 (28 19:39 +0100)
tree32bc3f54c00a30969a044ea14c308b5be824ac8d
parent279cad235242dd0d34aa1993dfd8c24d479a3130
wined3d: Do not call context_validate_onscreen_formats() in context_apply_blit_state().

It does nothing when depth_stencil is NULL.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/context.c