wined3d: Remove paletteOverride from BltOverride offscreen->render_target blit.
commitbf58d819688a7347dd5028a3dd2993d5c9088a6a
authorRoderick Colenbrander <thunderbird2k@gmail.com>
Thu, 15 Apr 2010 10:42:00 +0000 (15 12:42 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 15 Apr 2010 15:03:59 +0000 (15 17:03 +0200)
treef3dc7acd1c48beefecb3ece910ef0367c2eddb2c
parent4cb62559073dc41a42bb30cabcd2ee51c1e454b6
wined3d: Remove paletteOverride from BltOverride offscreen->render_target blit.

This code was needed when the destination uses 8-bit and the source lacked a palette.
Since we don't allow destination fixups, this code doesn't do anything. At a later
stage something like this should perhaps be readded to specific backends.
dlls/wined3d/surface.c