d3d8: Allocate what Validate(Vertex|Pixel)Shader return with HeapAlloc.
commitbdc6132658f321a126b860f1f9329029b7c581db
authorAlex Henrie <alexhenrie24@gmail.com>
Thu, 16 Nov 2023 07:29:49 +0000 (16 00:29 -0700)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 23 Nov 2023 21:51:07 +0000 (23 22:51 +0100)
tree509406f6680ca733743274391bc652a0fa4adbe7
parentef34d8139cbd3e11e8a0b773dcdf2604756f8233
d3d8: Allocate what Validate(Vertex|Pixel)Shader return with HeapAlloc.

Fixes: a70e3059c66a375d6757af4ec60a4b2e11896be5
Fixes: 6db89702a3f7e7563c96f4ea3836b9cb261a8685
dlls/d3d8/d3d8_main.c
dlls/d3d8/tests/device.c