wined3d: Disable GL_TEXTURE_2D again in check_filter().
commitb515f28007857184ad7084f00fcbc5168e38339b
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 23 Nov 2016 13:30:27 +0000 (23 14:30 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 23 Nov 2016 21:36:40 +0000 (23 22:36 +0100)
treea58de59cefdb15199755af39b126af9807c4ce7b
parent6cd9c7ffb5ad272fa0004d5f4661dd242d9db8ac
wined3d: Disable GL_TEXTURE_2D again in check_filter().

To avoid breaking subsequent tests. In particular
wined3d_adapter_find_polyoffset_scale() when draw_test_quad() isn't
using GLSL.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/utils.c