wined3d: Use the chunk allocator for GL vertex buffers.
commita13fc3bb7e055562b8b9deae985c64c5c7861424
authorHenri Verbeet <hverbeet@codeweavers.com>
Sat, 12 Feb 2022 01:42:02 +0000 (11 19:42 -0600)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 14 Feb 2022 20:20:42 +0000 (14 21:20 +0100)
tree3d855fc78c3bda23c1b39321a2481deb9994e6af
parenteb90d5db4f9bf92059d379d4fe0ea4a516db5e5c
wined3d: Use the chunk allocator for GL vertex buffers.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/context_gl.c