wined3d: Get rid of the offscreenBuffer field in struct wined3d_device.
commit9dc89561027f32b08978b9fb75da5a0d0966f999
authorStefan Dösinger <stefan@codeweavers.com>
Mon, 29 Feb 2016 17:19:30 +0000 (29 18:19 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 1 Mar 2016 03:06:46 +0000 (1 12:06 +0900)
tree52899ce7172bfff81c01dc176adb8b16838552a7
parentf4c8d81489a4904ba1b0577da5ab73a9b8e8fc08
wined3d: Get rid of the offscreenBuffer field in struct wined3d_device.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/context.c
dlls/wined3d/device.c
dlls/wined3d/surface.c
dlls/wined3d/wined3d_private.h