d3dx10: Use float instead of long in the spec files for 32-bit floating point values.
commit98d05ee8734cfff62e1db02814f45e50c12d2ee8
authorAlexandre Julliard <julliard@winehq.org>
Tue, 31 Aug 2010 11:08:48 +0000 (31 13:08 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 31 Aug 2010 12:23:49 +0000 (31 14:23 +0200)
tree3677b1fc1eb0a5cbb7d40418bdca259e768438bc
parentf161990eef06916677bcc1601863fbc33b836c5d
d3dx10: Use float instead of long in the spec files for 32-bit floating point values.
dlls/d3dx10_33/d3dx10_33.spec
dlls/d3dx10_34/d3dx10_34.spec
dlls/d3dx10_35/d3dx10_35.spec
dlls/d3dx10_36/d3dx10_36.spec
dlls/d3dx10_37/d3dx10_37.spec
dlls/d3dx10_38/d3dx10_38.spec
dlls/d3dx10_39/d3dx10_39.spec
dlls/d3dx10_40/d3dx10_40.spec
dlls/d3dx10_41/d3dx10_41.spec
dlls/d3dx10_42/d3dx10_42.spec
dlls/d3dx10_43/d3dx10_43.spec