wined3d: Use wined3d_texture_load_location() in wined3d_device_update_sub_resource().
commit887bf4354345d54be5f291e6d361446bda87316e
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 2 Aug 2016 10:26:31 +0000 (2 12:26 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 2 Aug 2016 11:09:01 +0000 (2 06:09 -0500)
treec5e994c8b18fd3d1459d90bb7a47dbdf38228f75
parent56f60eed909974a8b41f4cc941deba0d793be933
wined3d: Use wined3d_texture_load_location() in wined3d_device_update_sub_resource().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/device.c