wined3d: Get rid of the redundant texture_name and texture_name_srgb fields in struct...
commit7e8897b7b84af07b7722911d2269daca79e3dd49
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 20 Nov 2013 09:04:32 +0000 (20 10:04 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 20 Nov 2013 10:28:22 +0000 (20 11:28 +0100)
tree06f0025bd773557eef24d9e0542e9dd251cd35e6
parente64b19387b2fa37fe2eeabbd76eeaf34af78d7cc
wined3d: Get rid of the redundant texture_name and texture_name_srgb fields in struct wined3d_surface.
dlls/wined3d/context.c
dlls/wined3d/surface.c
dlls/wined3d/swapchain.c
dlls/wined3d/texture.c
dlls/wined3d/wined3d_private.h