wined3d: Create a struct wined3d_shader_version to store version information.
commit65622a052c58683e6309c6663fd6322da26344df
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 6 May 2009 15:59:21 +0000 (6 17:59 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 7 May 2009 12:44:21 +0000 (7 14:44 +0200)
treef66182b7df04b333f9ee1b67ab9da5ac07e92f68
parent5c63d93e18f050dc9912fd385e4d5a9d52765967
wined3d: Create a struct wined3d_shader_version to store version information.

The version tokens in SM1-3 and SM4 are similar, but not the same.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/baseshader.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/pixelshader.c
dlls/wined3d/shader_sm1.c
dlls/wined3d/shader_sm4.c
dlls/wined3d/vertexshader.c
dlls/wined3d/wined3d_private.h