wined3d: Tell vkd3d_shader about dual source blending.
commit64effe6df7975a4d7942ed30ccd99da026582097
authorStefan Dösinger <stefan@codeweavers.com>
Mon, 5 Sep 2022 08:50:01 +0000 (5 11:50 +0300)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 7 Sep 2022 18:07:18 +0000 (7 20:07 +0200)
treeece846315a512f7913db92ada36eb06c0e4b31ed
parent04c5aeadafea5c9fa67b8d9fb6087eb0a5f24990
wined3d: Tell vkd3d_shader about dual source blending.

Dual source blending implies an additional shader output, which needs to
be declared. This improves WoT on high graphics settings on MoltenVK.
dlls/wined3d/context_vk.c
dlls/wined3d/shader_spirv.c