wined3d: Fix draw calls when first render target is NULL.
commit53639b04ebd0a80b30dbd304489d59b88710d58c
authorJózef Kucia <jkucia@codeweavers.com>
Thu, 1 Mar 2018 18:36:54 +0000 (1 19:36 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 2 Mar 2018 09:52:04 +0000 (2 10:52 +0100)
treeb270263d7386062fb79d6e725f5f5a0707fe3d80
parent544a7daaebcdd329517854b32c4f8f42374cde4f
wined3d: Fix draw calls when first render target is NULL.

In Direct3D 10+, the render target at index 0 can be set to NULL.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/context.c