wined3d: Limit number of supported render targets to 8.
commit1075b4615bfcd2aed7b5d80d52860d9ce557a5bd
authorJózef Kucia <jkucia@codeweavers.com>
Sun, 25 Feb 2018 22:23:33 +0000 (25 23:23 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 26 Feb 2018 15:40:23 +0000 (26 16:40 +0100)
treea0b3032ce26de7f29cc2adf0345df9933380e266
parent7e2e47295531ca683ceecc661a8bcf7c3387f63b
wined3d: Limit number of supported render targets to 8.

Virtually all relatively modern GPUs support 8 render targets.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/context.c
dlls/wined3d/cs.c
dlls/wined3d/device.c
dlls/wined3d/directx.c
dlls/wined3d/wined3d_private.h