1 /* action.c- misc. window commands (miniaturize, hide etc.)
3 * Window Maker window manager
5 * Copyright (c) 1997-2003 Alfredo K. Kojima
6 * Copyright (c) 1998-2003 Dan Pascu
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
26 #include <X11/Xutil.h>
33 #include "WindowMaker.h"
39 #include "application.h"
45 #include "winspector.h"
46 #include "workspace.h"
49 #include "placement.h"
52 /****** Global Variables ******/
54 int ignore_wks_change
= 0;
55 extern Time LastTimestamp
;
56 extern Time LastFocusChange
;
57 extern WPreferences wPreferences
;
58 extern Atom _XA_WM_TAKE_FOCUS
;
60 static void find_Maximus_geometry(WWindow
*wwin
, WArea usableArea
, int *new_x
, int *new_y
,
61 unsigned int *new_width
, unsigned int *new_height
);
62 static void save_old_geometry(WWindow
*wwin
, int directions
);
64 /******* Local Variables *******/
70 SHADE_STEPS_UF
, SHADE_DELAY_UF
}, {
71 SHADE_STEPS_F
, SHADE_DELAY_F
}, {
72 SHADE_STEPS_M
, SHADE_DELAY_M
}, {
73 SHADE_STEPS_S
, SHADE_DELAY_S
}, {
74 SHADE_STEPS_US
, SHADE_DELAY_US
}};
78 #define SHADE_STEPS shadePars[(int)wPreferences.shade_speed].steps
79 #define SHADE_DELAY shadePars[(int)wPreferences.shade_speed].delay
81 static int compareTimes(Time t1
, Time t2
)
87 return (diff
< 60000) ? 1 : -1;
91 static void shade_animate(WWindow
*wwin
, Bool what
);
93 static void shade_animate(WWindow
*wwin
, Bool what
) { }
97 *----------------------------------------------------------------------
99 * Changes the window focus to the one passed as argument.
100 * If the window to focus is not already focused, it will be brought
101 * to the head of the list of windows. Previously focused window is
105 * Window list may be reordered and the window focus is changed.
107 *----------------------------------------------------------------------
109 void wSetFocusTo(WScreen
*scr
, WWindow
*wwin
)
111 static WScreen
*old_scr
= NULL
;
113 WWindow
*old_focused
;
114 WWindow
*focused
= scr
->focused_window
;
115 Time timestamp
= LastTimestamp
;
116 WApplication
*oapp
= NULL
, *napp
= NULL
;
119 if (scr
->flags
.ignore_focus_events
|| compareTimes(LastFocusChange
, timestamp
) > 0)
125 old_focused
= old_scr
->focused_window
;
127 LastFocusChange
= timestamp
;
130 oapp
= wApplicationOf(old_focused
->main_window
);
133 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
135 wWindowUnfocus(old_focused
);
138 wAppMenuUnmap(oapp
->menu
);
139 if (wPreferences
.highlight_active_app
)
140 wApplicationDeactivate(oapp
);
143 WMPostNotificationName(WMNChangedFocus
, NULL
, (void *)True
);
147 if (old_scr
!= scr
&& old_focused
)
148 wWindowUnfocus(old_focused
);
150 wasfocused
= wwin
->flags
.focused
;
151 napp
= wApplicationOf(wwin
->main_window
);
153 /* remember last workspace where the app has been */
155 napp
->last_workspace
= wwin
->frame
->workspace
;
157 if (wwin
->flags
.mapped
&& !WFLAGP(wwin
, no_focusable
)) {
158 /* install colormap if colormap mode is lock mode */
159 if (wPreferences
.colormap_mode
== WCM_CLICK
)
160 wColormapInstallForWindow(scr
, wwin
);
162 /* set input focus */
163 switch (wwin
->focus_mode
) {
165 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
168 case WFM_LOCALLY_ACTIVE
:
169 XSetInputFocus(dpy
, wwin
->client_win
, RevertToParent
, CurrentTime
);
171 case WFM_GLOBALLY_ACTIVE
:
176 if (wwin
->protocols
.TAKE_FOCUS
)
177 wClientSendProtocol(wwin
, _XA_WM_TAKE_FOCUS
, timestamp
);
181 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
184 if (WFLAGP(wwin
, no_focusable
))
187 /* if this is not the focused window focus it */
188 if (focused
!= wwin
) {
189 /* change the focus window list order */
191 wwin
->prev
->next
= wwin
->next
;
194 wwin
->next
->prev
= wwin
->prev
;
196 wwin
->prev
= focused
;
197 focused
->next
= wwin
;
199 scr
->focused_window
= wwin
;
201 if (oapp
&& oapp
!= napp
) {
202 wAppMenuUnmap(oapp
->menu
);
203 if (wPreferences
.highlight_active_app
)
204 wApplicationDeactivate(oapp
);
208 wWindowFocus(wwin
, focused
);
210 if (napp
&& !wasfocused
) {
212 wUserMenuRefreshInstances(napp
->menu
, wwin
);
213 #endif /* USER_MENU */
215 if (wwin
->flags
.mapped
)
216 wAppMenuMap(napp
->menu
, wwin
);
218 if (napp
&& wPreferences
.highlight_active_app
)
219 wApplicationActivate(napp
);
225 void wShadeWindow(WWindow
*wwin
)
228 if (wwin
->flags
.shaded
)
231 XLowerWindow(dpy
, wwin
->client_win
);
232 shade_animate(wwin
, SHADE
);
234 wwin
->flags
.skip_next_animation
= 0;
235 wwin
->flags
.shaded
= 1;
236 wwin
->flags
.mapped
= 0;
237 /* prevent window withdrawal when getting UnmapNotify */
238 XSelectInput(dpy
, wwin
->client_win
, wwin
->event_mask
& ~StructureNotifyMask
);
239 XUnmapWindow(dpy
, wwin
->client_win
);
240 XSelectInput(dpy
, wwin
->client_win
, wwin
->event_mask
);
242 /* for the client it's just like iconification */
243 wFrameWindowResize(wwin
->frame
, wwin
->frame
->core
->width
, wwin
->frame
->top_width
- 1);
245 wwin
->client
.y
= wwin
->frame_y
- wwin
->client
.height
+ wwin
->frame
->top_width
;
246 wWindowSynthConfigureNotify(wwin
);
249 wClientSetState(wwin, IconicState, None);
252 WMPostNotificationName(WMNChangedState
, wwin
, "shade");
255 if (!wwin
->screen_ptr
->flags
.startup
) {
256 /* Catch up with events not processed while animation was running */
257 ProcessPendingEvents();
262 void wUnshadeWindow(WWindow
*wwin
)
265 if (!wwin
->flags
.shaded
)
268 wwin
->flags
.shaded
= 0;
269 wwin
->flags
.mapped
= 1;
270 XMapWindow(dpy
, wwin
->client_win
);
272 shade_animate(wwin
, UNSHADE
);
274 wwin
->flags
.skip_next_animation
= 0;
275 wFrameWindowResize(wwin
->frame
, wwin
->frame
->core
->width
,
276 wwin
->frame
->top_width
+ wwin
->client
.height
+ wwin
->frame
->bottom_width
);
278 wwin
->client
.y
= wwin
->frame_y
+ wwin
->frame
->top_width
;
279 wWindowSynthConfigureNotify(wwin
);
281 /* if the window is focused, set the focus again as it was disabled during
283 if (wwin
->flags
.focused
)
284 wSetFocusTo(wwin
->screen_ptr
, wwin
);
286 WMPostNotificationName(WMNChangedState
, wwin
, "shade");
289 /* Set the old coordinates using the current values */
290 static void save_old_geometry(WWindow
*wwin
, int directions
)
292 /* never been saved? */
293 if (! wwin
->old_geometry
.width
)
294 directions
|= SAVE_GEOMETRY_X
| SAVE_GEOMETRY_WIDTH
;
295 if (! wwin
->old_geometry
.height
)
296 directions
|= SAVE_GEOMETRY_Y
| SAVE_GEOMETRY_HEIGHT
;
298 if (directions
& SAVE_GEOMETRY_X
)
299 wwin
->old_geometry
.x
= wwin
->frame_x
;
300 if (directions
& SAVE_GEOMETRY_Y
)
301 wwin
->old_geometry
.y
= wwin
->frame_y
;
302 if (directions
& SAVE_GEOMETRY_WIDTH
)
303 wwin
->old_geometry
.width
= wwin
->client
.width
;
304 if (directions
& SAVE_GEOMETRY_HEIGHT
)
305 wwin
->old_geometry
.height
= wwin
->client
.height
;
308 static void remember_geometry(WWindow
*wwin
, int *x
, int *y
, int *w
, int *h
)
310 WMRect old_geom_rect
;
314 old_geom_rect
= wmkrect(wwin
->old_geometry
.x
, wwin
->old_geometry
.y
, wwin
->old_geometry
.width
, wwin
->old_geometry
.height
);
315 old_head
= wGetHeadForRect(wwin
->screen_ptr
, old_geom_rect
);
316 same_head
= (wGetHeadForWindow(wwin
) == old_head
);
317 *x
= ((wwin
->old_geometry
.x
|| wwin
->old_geometry
.width
) && same_head
) ? wwin
->old_geometry
.x
: wwin
->frame_x
;
318 *y
= ((wwin
->old_geometry
.y
|| wwin
->old_geometry
.height
) && same_head
) ? wwin
->old_geometry
.y
: wwin
->frame_y
;
319 *w
= wwin
->old_geometry
.width
? wwin
->old_geometry
.width
: wwin
->client
.width
;
320 *h
= wwin
->old_geometry
.height
? wwin
->old_geometry
.height
: wwin
->client
.height
;
323 /* Remember geometry for unmaximizing */
324 void update_saved_geometry(WWindow
*wwin
)
326 /* NOT if we aren't already maximized
327 * we'll save geometry when maximizing */
328 if (!wwin
->flags
.maximized
)
331 /* NOT if we are fully maximized */
332 if ((wwin
->flags
.maximized
& MAX_MAXIMUS
) ||
333 ((wwin
->flags
.maximized
& MAX_HORIZONTAL
) &&
334 (wwin
->flags
.maximized
& MAX_VERTICAL
)))
337 /* save the co-ordinate in the axis in which we AREN'T maximized */
338 if (wwin
->flags
.maximized
& MAX_HORIZONTAL
)
339 save_old_geometry(wwin
, SAVE_GEOMETRY_Y
);
340 if (wwin
->flags
.maximized
& MAX_VERTICAL
)
341 save_old_geometry(wwin
, SAVE_GEOMETRY_X
);
344 void wMaximizeWindow(WWindow
*wwin
, int directions
)
346 unsigned int new_width
, new_height
, half_scr_width
, half_scr_height
;
351 unsigned int maximus_width
= 0;
352 unsigned int maximus_height
= 0;
353 WArea usableArea
, totalArea
;
357 if (!IS_RESIZABLE(wwin
))
360 if (!HAS_BORDER(wwin
))
363 /* the size to adjust the geometry */
364 adj_size
= wwin
->screen_ptr
->frame_border_width
* 2 * has_border
;
366 /* save old coordinates before we change the current values */
367 if (!wwin
->flags
.maximized
)
368 save_old_geometry(wwin
, SAVE_GEOMETRY_ALL
);
370 totalArea
.x2
= wwin
->screen_ptr
->scr_width
;
371 totalArea
.y2
= wwin
->screen_ptr
->scr_height
;
374 usableArea
= totalArea
;
376 if (!(directions
& MAX_IGNORE_XINERAMA
)) {
377 WScreen
*scr
= wwin
->screen_ptr
;
380 if (directions
& MAX_KEYBOARD
)
381 head
= wGetHeadForWindow(wwin
);
383 head
= wGetHeadForPointerLocation(scr
);
385 usableArea
= wGetUsableAreaForHead(scr
, head
, &totalArea
, True
);
388 /* Only save directions, not kbd or xinerama hints */
389 directions
&= (MAX_HORIZONTAL
| MAX_VERTICAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_TOPHALF
| MAX_BOTTOMHALF
| MAX_MAXIMUS
);
391 if (WFLAGP(wwin
, full_maximize
)) {
392 usableArea
= totalArea
;
394 half_scr_width
= (usableArea
.x2
- usableArea
.x1
)/2;
395 half_scr_height
= (usableArea
.y2
- usableArea
.y1
)/2;
397 if (wwin
->flags
.shaded
) {
398 wwin
->flags
.skip_next_animation
= 1;
399 wUnshadeWindow(wwin
);
402 if (directions
& MAX_MAXIMUS
) {
403 find_Maximus_geometry(wwin
, usableArea
, &maximus_x
, &maximus_y
, &maximus_width
, &maximus_height
);
404 new_width
= maximus_width
- adj_size
;
405 new_height
= maximus_height
- adj_size
;
408 if (WFLAGP(wwin
, full_maximize
) && (new_y
== 0)) {
409 new_height
+= wwin
->frame
->bottom_width
- 1;
410 new_y
-= wwin
->frame
->top_width
;
412 /* HACK: this will be subtracted again below */
413 new_height
+= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
415 wwin
->maximus_x
= new_x
;
416 wwin
->maximus_y
= new_y
;
417 wwin
->flags
.old_maximized
|= MAX_MAXIMUS
;
419 /* set default values if no option set then */
420 if (!(directions
& (MAX_HORIZONTAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_MAXIMUS
))) {
421 new_width
= (wwin
->old_geometry
.width
) ? wwin
->old_geometry
.width
: wwin
->frame
->core
->width
;
422 new_x
= (wwin
->old_geometry
.x
) ? wwin
->old_geometry
.x
: wwin
->frame_x
;
424 if (!(directions
& (MAX_VERTICAL
| MAX_TOPHALF
| MAX_BOTTOMHALF
| MAX_MAXIMUS
))) {
425 new_height
= (wwin
->old_geometry
.height
) ? wwin
->old_geometry
.height
: wwin
->frame
->core
->height
;
426 new_y
= (wwin
->old_geometry
.y
) ? wwin
->old_geometry
.y
: wwin
->frame_y
;
429 /* left|right position */
430 if (directions
& MAX_LEFTHALF
) {
431 new_width
= half_scr_width
- adj_size
;
432 new_x
= usableArea
.x1
;
433 } else if (directions
& MAX_RIGHTHALF
) {
434 new_width
= half_scr_width
- adj_size
;
435 new_x
= usableArea
.x1
+ half_scr_width
;
437 /* top|bottom position */
438 if (directions
& MAX_TOPHALF
) {
439 new_height
= half_scr_height
- adj_size
;
440 new_y
= usableArea
.y1
;
441 } else if (directions
& MAX_BOTTOMHALF
) {
442 new_height
= half_scr_height
- adj_size
;
443 new_y
= usableArea
.y1
+ half_scr_height
;
446 /* vertical|horizontal position */
447 if (directions
& MAX_HORIZONTAL
) {
448 new_width
= usableArea
.x2
- usableArea
.x1
- adj_size
;
449 new_x
= usableArea
.x1
;
451 if (directions
& MAX_VERTICAL
) {
452 new_height
= usableArea
.y2
- usableArea
.y1
- adj_size
;
453 new_y
= usableArea
.y1
;
454 if (WFLAGP(wwin
, full_maximize
) && (new_y
== 0))
455 new_y
-= wwin
->frame
->top_width
;
459 if (!WFLAGP(wwin
, full_maximize
))
460 new_height
-= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
462 /* set maximization state */
463 wwin
->flags
.maximized
= directions
;
464 if ((wwin
->flags
.old_maximized
& MAX_MAXIMUS
) && !wwin
->flags
.maximized
)
465 wwin
->flags
.maximized
= MAX_MAXIMUS
;
467 wWindowConstrainSize(wwin
, &new_width
, &new_height
);
469 wWindowCropSize(wwin
, usableArea
.x2
- usableArea
.x1
,
470 usableArea
.y2
- usableArea
.y1
, &new_width
, &new_height
);
472 wWindowConfigure(wwin
, new_x
, new_y
, new_width
, new_height
);
473 wWindowSynthConfigureNotify(wwin
);
475 WMPostNotificationName(WMNChangedState
, wwin
, "maximize");
478 /* generic (un)maximizer */
479 void handleMaximize(WWindow
*wwin
, int directions
)
481 int current
= wwin
->flags
.maximized
;
482 int requested
= directions
& (MAX_HORIZONTAL
| MAX_VERTICAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_TOPHALF
| MAX_BOTTOMHALF
| MAX_MAXIMUS
);
483 int effective
= requested
^ current
;
484 int flags
= directions
& ~requested
;
487 /* allow wMaximizeWindow to restore the Maximusized size */
488 if ((wwin
->flags
.old_maximized
& MAX_MAXIMUS
) &&
489 !(requested
& MAX_MAXIMUS
))
490 wMaximizeWindow(wwin
, MAX_MAXIMUS
| flags
);
492 wUnmaximizeWindow(wwin
);
493 /* these alone mean vertical|horizontal toggle */
494 } else if ((effective
== MAX_LEFTHALF
) ||
495 (effective
== MAX_RIGHTHALF
) ||
496 (effective
== MAX_TOPHALF
) ||
497 (effective
== MAX_BOTTOMHALF
))
498 wUnmaximizeWindow(wwin
);
500 if ((requested
== (MAX_HORIZONTAL
| MAX_VERTICAL
)) ||
501 (requested
== MAX_MAXIMUS
))
502 effective
= requested
;
504 if (requested
& MAX_LEFTHALF
) {
505 if (!(requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
)))
506 effective
|= MAX_VERTICAL
;
508 effective
|= requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
);
509 effective
&= ~(MAX_HORIZONTAL
| MAX_RIGHTHALF
);
510 } else if (requested
& MAX_RIGHTHALF
) {
511 if (!(requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
)))
512 effective
|= MAX_VERTICAL
;
514 effective
|= requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
);
515 effective
&= ~(MAX_HORIZONTAL
| MAX_LEFTHALF
);
517 if (requested
& MAX_TOPHALF
) {
518 if (!(requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
)))
519 effective
|= MAX_HORIZONTAL
;
521 effective
|= requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
);
522 effective
&= ~(MAX_VERTICAL
| MAX_BOTTOMHALF
);
523 } else if (requested
& MAX_BOTTOMHALF
) {
524 if (!(requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
)))
525 effective
|= MAX_HORIZONTAL
;
527 effective
|= requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
);
528 effective
&= ~(MAX_VERTICAL
| MAX_TOPHALF
);
530 if (requested
& MAX_HORIZONTAL
)
531 effective
&= ~(MAX_LEFTHALF
| MAX_RIGHTHALF
);
532 if (requested
& MAX_VERTICAL
)
533 effective
&= ~(MAX_TOPHALF
| MAX_BOTTOMHALF
);
534 effective
&= ~MAX_MAXIMUS
;
536 wMaximizeWindow(wwin
, effective
| flags
);
540 /* the window boundary coordinates */
550 static void set_window_coords(WWindow
*wwin
, win_coords
*obs
)
552 obs
->left
= wwin
->frame_x
;
553 obs
->top
= wwin
->frame_y
;
554 obs
->width
= wwin
->frame
->core
->width
;
555 obs
->height
= wwin
->frame
->core
->height
;
556 obs
->bottom
= obs
->top
+ obs
->height
;
557 obs
->right
= obs
->left
+ obs
->width
;
561 * Maximus: tiled maximization (maximize without overlapping other windows)
563 * The original window 'orig' will be maximized to new coordinates 'new'.
564 * The windows obstructing the maximization of 'orig' are denoted 'obs'.
566 static void find_Maximus_geometry(WWindow
*wwin
, WArea usableArea
, int *new_x
, int *new_y
,
567 unsigned int *new_width
, unsigned int *new_height
)
570 short int tbar_height_0
= 0, rbar_height_0
= 0, bd_width_0
= 0;
571 short int adjust_height
;
572 int x_intsect
, y_intsect
;
573 /* the obstructing, original and new windows */
574 win_coords obs
, orig
, new;
576 /* set the original coordinate positions of the window to be Maximumized */
577 if (wwin
->flags
.maximized
) {
578 /* window is already maximized; consider original geometry */
579 remember_geometry(wwin
, &orig
.left
, &orig
.top
, &orig
.width
, &orig
.height
);
580 orig
.bottom
= orig
.top
+ orig
.height
;
581 orig
.right
= orig
.left
+ orig
.width
;
584 set_window_coords(wwin
, &orig
);
586 /* Try to fully maximize first, then readjust later */
587 new.left
= usableArea
.x1
;
588 new.right
= usableArea
.x2
;
589 new.top
= usableArea
.y1
;
590 new.bottom
= usableArea
.y2
;
592 if (HAS_TITLEBAR(wwin
))
593 tbar_height_0
= TITLEBAR_HEIGHT
;
594 if (HAS_RESIZEBAR(wwin
))
595 rbar_height_0
= RESIZEBAR_HEIGHT
;
596 if (HAS_BORDER(wwin
))
597 bd_width_0
= wwin
->screen_ptr
->frame_border_width
;
599 /* the length to be subtracted if the window has titlebar, etc */
600 adjust_height
= tbar_height_0
+ 2 * bd_width_0
+ rbar_height_0
;
603 /* The focused window is always the last in the list */
605 /* ignore windows in other workspaces etc */
606 if (tmp
->prev
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
607 || tmp
->prev
->flags
.miniaturized
|| tmp
->prev
->flags
.hidden
) {
613 /* Set the coordinates of obstructing window */
614 set_window_coords(tmp
, &obs
);
616 /* Try to maximize in the y direction first */
617 x_intsect
= calcIntersectionLength(orig
.left
, orig
.width
, obs
.left
, obs
.width
);
618 if (x_intsect
!= 0) {
619 /* TODO: Consider the case when coords are equal */
620 if (obs
.bottom
< orig
.top
&& obs
.bottom
> new.top
) {
621 /* w_0 is below the bottom of w_j */
622 new.top
= obs
.bottom
+ 1;
624 if (orig
.bottom
< obs
.top
&& obs
.top
< new.bottom
) {
625 /* The bottom of w_0 is above the top of w_j */
626 new.bottom
= obs
.top
- 1;
633 if (tmp
->prev
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
634 || tmp
->prev
->flags
.miniaturized
|| tmp
->prev
->flags
.hidden
) {
640 set_window_coords(tmp
, &obs
);
643 * Use the new.top and new.height instead of original values
644 * as they may have different intersections with the obstructing windows
646 new.height
= new.bottom
- new.top
- adjust_height
;
647 y_intsect
= calcIntersectionLength(new.top
, new.height
, obs
.top
, obs
.height
);
648 if (y_intsect
!= 0) {
649 if (obs
.right
< orig
.left
&& obs
.right
> new.left
) {
650 /* w_0 is completely to the right of w_j */
651 new.left
= obs
.right
+ 1;
653 if (orig
.right
< obs
.left
&& obs
.left
< new.right
) {
654 /* w_0 is completely to the left of w_j */
655 new.right
= obs
.left
- 1;
662 /* xcalc needs -7 here, but other apps don't */
663 *new_height
= new.bottom
- new.top
- adjust_height
- 1;;
664 *new_width
= new.right
- new.left
;
667 void wUnmaximizeWindow(WWindow
*wwin
)
671 if (!wwin
->flags
.maximized
)
674 if (wwin
->flags
.shaded
) {
675 wwin
->flags
.skip_next_animation
= 1;
676 wUnshadeWindow(wwin
);
679 /* Use old coordinates if they are set, current values otherwise */
680 remember_geometry(wwin
, &x
, &y
, &w
, &h
);
682 /* unMaximusize relative to original position */
683 if (wwin
->flags
.maximized
& MAX_MAXIMUS
) {
684 x
+= wwin
->frame_x
- wwin
->maximus_x
;
685 y
+= wwin
->frame_y
- wwin
->maximus_y
;
688 wwin
->flags
.maximized
= 0;
689 wwin
->flags
.old_maximized
= 0;
690 wWindowConfigure(wwin
, x
, y
, w
, h
);
691 wWindowSynthConfigureNotify(wwin
);
693 WMPostNotificationName(WMNChangedState
, wwin
, "maximize");
696 void wFullscreenWindow(WWindow
*wwin
)
701 if (wwin
->flags
.fullscreen
)
704 wwin
->flags
.fullscreen
= True
;
706 wWindowConfigureBorders(wwin
);
708 ChangeStackingLevel(wwin
->frame
->core
, WMFullscreenLevel
);
710 wwin
->bfs_geometry
.x
= wwin
->frame_x
;
711 wwin
->bfs_geometry
.y
= wwin
->frame_y
;
712 wwin
->bfs_geometry
.width
= wwin
->frame
->core
->width
;
713 wwin
->bfs_geometry
.height
= wwin
->frame
->core
->height
;
715 head
= wGetHeadForWindow(wwin
);
716 rect
= wGetRectForHead(wwin
->screen_ptr
, head
);
717 wWindowConfigure(wwin
, rect
.pos
.x
, rect
.pos
.y
, rect
.size
.width
, rect
.size
.height
);
719 WMPostNotificationName(WMNChangedState
, wwin
, "fullscreen");
722 void wUnfullscreenWindow(WWindow
*wwin
)
724 if (!wwin
->flags
.fullscreen
)
727 wwin
->flags
.fullscreen
= False
;
729 if (wwin
->frame
->core
->stacking
->window_level
== WMFullscreenLevel
) {
730 if (WFLAGP(wwin
, sunken
)) {
731 ChangeStackingLevel(wwin
->frame
->core
, WMSunkenLevel
);
732 } else if (WFLAGP(wwin
, floating
)) {
733 ChangeStackingLevel(wwin
->frame
->core
, WMFloatingLevel
);
735 ChangeStackingLevel(wwin
->frame
->core
, WMNormalLevel
);
739 wWindowConfigure(wwin
, wwin
->bfs_geometry
.x
, wwin
->bfs_geometry
.y
,
740 wwin
->bfs_geometry
.width
, wwin
->bfs_geometry
.height
);
742 wWindowConfigureBorders(wwin
);
744 // seems unnecessary, but also harmless (doesn't generate flicker) -Dan
745 wFrameWindowPaint(wwin->frame);
748 WMPostNotificationName(WMNChangedState
, wwin
, "fullscreen");
752 static void animateResizeFlip(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
754 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_F)
755 float cx
, cy
, cw
, ch
;
756 float xstep
, ystep
, wstep
, hstep
;
759 float angle
, final_angle
, delta
;
761 xstep
= (float)(fx
- x
) / steps
;
762 ystep
= (float)(fy
- y
) / steps
;
763 wstep
= (float)(fw
- w
) / steps
;
764 hstep
= (float)(fh
- h
) / steps
;
771 final_angle
= 2 * WM_PI
* MINIATURIZE_ANIMATION_TWIST_F
;
772 delta
= (float)(final_angle
/ FRAMES
);
773 for (angle
= 0;; angle
+= delta
) {
774 if (angle
> final_angle
)
777 dx
= (cw
/ 10) - ((cw
/ 5) * sin(angle
));
778 dch
= (ch
/ 2) * cos(angle
);
779 midy
= cy
+ (ch
/ 2);
781 points
[0].x
= cx
+ dx
;
782 points
[0].y
= midy
- dch
;
783 points
[1].x
= cx
+ cw
- dx
;
784 points
[1].y
= points
[0].y
;
785 points
[2].x
= cx
+ cw
+ dx
;
786 points
[2].y
= midy
+ dch
;
787 points
[3].x
= cx
- dx
;
788 points
[3].y
= points
[2].y
;
789 points
[4].x
= points
[0].x
;
790 points
[4].y
= points
[0].y
;
793 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
795 wusleep(MINIATURIZE_ANIMATION_DELAY_F
);
797 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
803 if (angle
>= final_angle
)
813 animateResizeTwist(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
815 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_T)
816 float cx
, cy
, cw
, ch
;
817 float xstep
, ystep
, wstep
, hstep
;
819 float angle
, final_angle
, a
, d
, delta
;
826 xstep
= (float)(fx
- x
) / steps
;
827 ystep
= (float)(fy
- y
) / steps
;
828 wstep
= (float)(fw
- w
) / steps
;
829 hstep
= (float)(fh
- h
) / steps
;
836 final_angle
= 2 * WM_PI
* MINIATURIZE_ANIMATION_TWIST_T
;
837 delta
= (float)(final_angle
/ FRAMES
);
838 for (angle
= 0;; angle
+= delta
) {
839 if (angle
> final_angle
)
843 d
= sqrt((cw
/ 2) * (cw
/ 2) + (ch
/ 2) * (ch
/ 2));
845 points
[0].x
= cx
+ cos(angle
- a
) * d
;
846 points
[0].y
= cy
+ sin(angle
- a
) * d
;
847 points
[1].x
= cx
+ cos(angle
+ a
) * d
;
848 points
[1].y
= cy
+ sin(angle
+ a
) * d
;
849 points
[2].x
= cx
+ cos(angle
- a
+ WM_PI
) * d
;
850 points
[2].y
= cy
+ sin(angle
- a
+ WM_PI
) * d
;
851 points
[3].x
= cx
+ cos(angle
+ a
+ WM_PI
) * d
;
852 points
[3].y
= cy
+ sin(angle
+ a
+ WM_PI
) * d
;
853 points
[4].x
= cx
+ cos(angle
- a
) * d
;
854 points
[4].y
= cy
+ sin(angle
- a
) * d
;
856 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
858 wusleep(MINIATURIZE_ANIMATION_DELAY_T
);
860 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
866 if (angle
>= final_angle
)
875 static void animateResizeZoom(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
877 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_Z)
878 float cx
[FRAMES
], cy
[FRAMES
], cw
[FRAMES
], ch
[FRAMES
];
879 float xstep
, ystep
, wstep
, hstep
;
882 xstep
= (float)(fx
- x
) / steps
;
883 ystep
= (float)(fy
- y
) / steps
;
884 wstep
= (float)(fw
- w
) / steps
;
885 hstep
= (float)(fh
- h
) / steps
;
887 for (j
= 0; j
< FRAMES
; j
++) {
894 for (i
= 0; i
< steps
; i
++) {
895 for (j
= 0; j
< FRAMES
; j
++) {
896 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
,
897 (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
900 wusleep(MINIATURIZE_ANIMATION_DELAY_Z
);
902 for (j
= 0; j
< FRAMES
; j
++) {
903 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
,
904 (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
905 if (j
< FRAMES
- 1) {
919 for (j
= 0; j
< FRAMES
; j
++) {
920 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
, (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
923 wusleep(MINIATURIZE_ANIMATION_DELAY_Z
);
925 for (j
= 0; j
< FRAMES
; j
++) {
926 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
, (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
934 void animateResize(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
)
936 int style
= wPreferences
.iconification_style
; /* Catch the value */
939 if (style
== WIS_NONE
)
942 if (style
== WIS_RANDOM
) {
948 steps
= MINIATURIZE_ANIMATION_STEPS_T
;
950 animateResizeTwist(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
953 steps
= MINIATURIZE_ANIMATION_STEPS_F
;
955 animateResizeFlip(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
959 steps
= MINIATURIZE_ANIMATION_STEPS_Z
;
961 animateResizeZoom(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
965 #endif /* ANIMATIONS */
967 static void flushExpose(void)
971 while (XCheckTypedEvent(dpy
, Expose
, &tmpev
))
972 WMHandleEvent(&tmpev
);
976 static void unmapTransientsFor(WWindow
*wwin
)
980 tmp
= wwin
->screen_ptr
->focused_window
;
982 /* unmap the transients for this transient */
983 if (tmp
!= wwin
&& tmp
->transient_for
== wwin
->client_win
984 && (tmp
->flags
.mapped
|| wwin
->screen_ptr
->flags
.startup
|| tmp
->flags
.shaded
)) {
985 unmapTransientsFor(tmp
);
986 tmp
->flags
.miniaturized
= 1;
987 if (!tmp
->flags
.shaded
) {
990 XUnmapWindow(dpy
, tmp
->frame
->core
->window
);
993 if (!tmp->flags.shaded)
995 wClientSetState(tmp
, IconicState
, None
);
997 WMPostNotificationName(WMNChangedState
, tmp
, "iconify-transient");
1003 static void mapTransientsFor(WWindow
*wwin
)
1007 tmp
= wwin
->screen_ptr
->focused_window
;
1009 /* recursively map the transients for this transient */
1010 if (tmp
!= wwin
&& tmp
->transient_for
== wwin
->client_win
&& /*!tmp->flags.mapped */ tmp
->flags
.miniaturized
1011 && tmp
->icon
== NULL
) {
1012 mapTransientsFor(tmp
);
1013 tmp
->flags
.miniaturized
= 0;
1014 if (!tmp
->flags
.shaded
) {
1017 XMapWindow(dpy
, tmp
->frame
->core
->window
);
1019 tmp
->flags
.semi_focused
= 0;
1021 if (!tmp->flags.shaded)
1023 wClientSetState(tmp
, NormalState
, None
);
1025 WMPostNotificationName(WMNChangedState
, tmp
, "iconify-transient");
1031 static WWindow
*recursiveTransientFor(WWindow
* wwin
)
1038 /* hackish way to detect transient_for cycle */
1039 i
= wwin
->screen_ptr
->window_count
+ 1;
1041 while (wwin
&& wwin
->transient_for
!= None
&& i
> 0) {
1042 wwin
= wWindowFor(wwin
->transient_for
);
1045 if (i
== 0 && wwin
) {
1046 wwarning("%s has a severely broken WM_TRANSIENT_FOR hint.", wwin
->frame
->title
);
1053 void wIconifyWindow(WWindow
* wwin
)
1055 XWindowAttributes attribs
;
1058 if (!XGetWindowAttributes(dpy
, wwin
->client_win
, &attribs
))
1059 return; /* the window doesn't exist anymore */
1061 if (wwin
->flags
.miniaturized
)
1062 return; /* already miniaturized */
1064 if (wwin
->transient_for
!= None
&& wwin
->transient_for
!= wwin
->screen_ptr
->root_win
) {
1065 WWindow
*owner
= wWindowFor(wwin
->transient_for
);
1067 if (owner
&& owner
->flags
.miniaturized
)
1071 present
= wwin
->frame
->workspace
== wwin
->screen_ptr
->current_workspace
;
1073 /* if the window is in another workspace, simplify process */
1075 /* icon creation may take a while */
1076 XGrabPointer(dpy
, wwin
->screen_ptr
->root_win
, False
,
1077 ButtonMotionMask
| ButtonReleaseMask
, GrabModeAsync
,
1078 GrabModeAsync
, None
, None
, CurrentTime
);
1081 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1082 if (!wwin
->flags
.icon_moved
)
1083 PlaceIcon(wwin
->screen_ptr
, &wwin
->icon_x
, &wwin
->icon_y
, wGetHeadForWindow(wwin
));
1085 wwin
->icon
= icon_create_for_wwindow(wwin
);
1086 wwin
->icon
->mapped
= 1;
1089 wwin
->flags
.miniaturized
= 1;
1090 wwin
->flags
.mapped
= 0;
1092 /* unmap transients */
1093 unmapTransientsFor(wwin
);
1096 XUngrabPointer(dpy
, CurrentTime
);
1098 /* let all Expose events arrive so that we can repaint
1099 * something before the animation starts (and the server is grabbed) */
1102 if (wPreferences
.disable_miniwindows
|| wwin
->flags
.net_handle_icon
)
1103 wClientSetState(wwin
, IconicState
, None
);
1105 wClientSetState(wwin
, IconicState
, wwin
->icon
->icon_win
);
1109 if (!wwin
->screen_ptr
->flags
.startup
&& !wwin
->flags
.skip_next_animation
1110 && !wPreferences
.no_animations
) {
1113 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1116 iw
= wwin
->icon
->core
->width
;
1117 ih
= wwin
->icon
->core
->height
;
1119 if (wwin
->flags
.net_handle_icon
) {
1127 iw
= wwin
->screen_ptr
->scr_width
;
1128 ih
= wwin
->screen_ptr
->scr_height
;
1131 animateResize(wwin
->screen_ptr
, wwin
->frame_x
, wwin
->frame_y
,
1132 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
, ix
, iy
, iw
, ih
);
1137 wwin
->flags
.skip_next_animation
= 0;
1139 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1140 if (wwin
->screen_ptr
->current_workspace
== wwin
->frame
->workspace
||
1141 IS_OMNIPRESENT(wwin
) || wPreferences
.sticky_icons
)
1142 XMapWindow(dpy
, wwin
->icon
->core
->window
);
1144 AddToStackList(wwin
->icon
->core
);
1145 wLowerFrame(wwin
->icon
->core
);
1149 WWindow
*owner
= recursiveTransientFor(wwin
->screen_ptr
->focused_window
);
1152 * It doesn't seem to be working and causes button event hangup
1153 * when deiconifying a transient window.
1154 setupIconGrabs(wwin->icon);
1156 if ((wwin
->flags
.focused
|| (owner
&& wwin
->client_win
== owner
->client_win
))
1157 && wPreferences
.focus_mode
== WKF_CLICK
) {
1162 if (!WFLAGP(tmp
, no_focusable
)
1163 && !(tmp
->flags
.hidden
|| tmp
->flags
.miniaturized
)
1164 && (wwin
->frame
->workspace
== tmp
->frame
->workspace
))
1168 wSetFocusTo(wwin
->screen_ptr
, tmp
);
1169 } else if (wPreferences
.focus_mode
!= WKF_CLICK
) {
1170 wSetFocusTo(wwin
->screen_ptr
, NULL
);
1173 if (!wwin
->screen_ptr
->flags
.startup
) {
1174 /* Catch up with events not processed while animation was running */
1175 Window clientwin
= wwin
->client_win
;
1177 ProcessPendingEvents();
1179 /* the window can disappear while ProcessPendingEvents() runs */
1180 if (!wWindowFor(clientwin
)) {
1187 /* maybe we want to do this regardless of net_handle_icon
1188 * it seems to me we might break behaviour this way.
1190 if (wwin
->flags
.selected
&& !wPreferences
.disable_miniwindows
1191 && !wwin
->flags
.net_handle_icon
)
1192 wIconSelect(wwin
->icon
);
1194 WMPostNotificationName(WMNChangedState
, wwin
, "iconify");
1196 if (wPreferences
.auto_arrange_icons
)
1197 wArrangeIcons(wwin
->screen_ptr
, True
);
1200 void wDeiconifyWindow(WWindow
*wwin
)
1202 /* Let's avoid changing workspace while deiconifying */
1203 ignore_wks_change
= 1;
1205 /* we're hiding for show_desktop */
1206 int netwm_hidden
= wwin
->flags
.net_show_desktop
&&
1207 wwin
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
;
1210 wWindowChangeWorkspace(wwin
, wwin
->screen_ptr
->current_workspace
);
1212 if (!wwin
->flags
.miniaturized
)
1215 if (wwin
->transient_for
!= None
&& wwin
->transient_for
!= wwin
->screen_ptr
->root_win
) {
1216 WWindow
*owner
= recursiveTransientFor(wwin
);
1218 if (owner
&& owner
->flags
.miniaturized
) {
1219 wDeiconifyWindow(owner
);
1220 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1221 wRaiseFrame(wwin
->frame
->core
);
1226 wwin
->flags
.miniaturized
= 0;
1228 if (!netwm_hidden
&& !wwin
->flags
.shaded
)
1229 wwin
->flags
.mapped
= 1;
1231 if (!netwm_hidden
|| wPreferences
.sticky_icons
) {
1232 /* maybe we want to do this regardless of net_handle_icon
1233 * it seems to me we might break behaviour this way.
1235 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
1236 && wwin
->icon
!= NULL
) {
1237 if (wwin
->icon
->selected
)
1238 wIconSelect(wwin
->icon
);
1240 XUnmapWindow(dpy
, wwin
->icon
->core
->window
);
1244 /* if the window is in another workspace, do it silently */
1245 if (!netwm_hidden
) {
1247 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
1248 && !wwin
->flags
.skip_next_animation
&& wwin
->icon
!= NULL
) {
1251 if (!wPreferences
.disable_miniwindows
1252 && !wwin
->flags
.net_handle_icon
) {
1255 iw
= wwin
->icon
->core
->width
;
1256 ih
= wwin
->icon
->core
->height
;
1258 if (wwin
->flags
.net_handle_icon
) {
1266 iw
= wwin
->screen_ptr
->scr_width
;
1267 ih
= wwin
->screen_ptr
->scr_height
;
1270 animateResize(wwin
->screen_ptr
, ix
, iy
, iw
, ih
,
1271 wwin
->frame_x
, wwin
->frame_y
,
1272 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
);
1274 #endif /* ANIMATIONS */
1275 wwin
->flags
.skip_next_animation
= 0;
1277 if (!wwin
->flags
.shaded
)
1278 XMapWindow(dpy
, wwin
->client_win
);
1280 XMapWindow(dpy
, wwin
->frame
->core
->window
);
1281 wRaiseFrame(wwin
->frame
->core
);
1282 if (!wwin
->flags
.shaded
)
1283 wClientSetState(wwin
, NormalState
, None
);
1285 mapTransientsFor(wwin
);
1288 if (!wPreferences
.disable_miniwindows
&& wwin
->icon
!= NULL
1289 && !wwin
->flags
.net_handle_icon
) {
1290 RemoveFromStackList(wwin
->icon
->core
);
1291 /* removeIconGrabs(wwin->icon); */
1292 wIconDestroy(wwin
->icon
);
1296 if (!netwm_hidden
) {
1299 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1302 if (!wwin
->screen_ptr
->flags
.startup
) {
1303 /* Catch up with events not processed while animation was running */
1304 Window clientwin
= wwin
->client_win
;
1306 ProcessPendingEvents();
1308 /* the window can disappear while ProcessPendingEvents() runs */
1309 if (!wWindowFor(clientwin
))
1315 if (wPreferences
.auto_arrange_icons
)
1316 wArrangeIcons(wwin
->screen_ptr
, True
);
1318 WMPostNotificationName(WMNChangedState
, wwin
, "iconify");
1320 /* In case we were shaded and iconified, also unshade */
1322 wUnshadeWindow(wwin
);
1324 ignore_wks_change
= 0;
1327 static void hideWindow(WIcon
*icon
, int icon_x
, int icon_y
, WWindow
*wwin
, int animate
)
1329 if (wwin
->flags
.miniaturized
) {
1331 XUnmapWindow(dpy
, wwin
->icon
->core
->window
);
1332 wwin
->icon
->mapped
= 0;
1334 wwin
->flags
.hidden
= 1;
1336 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1340 if (wwin
->flags
.inspector_open
) {
1341 wHideInspectorForWindow(wwin
);
1344 wwin
->flags
.hidden
= 1;
1347 wClientSetState(wwin
, IconicState
, icon
->icon_win
);
1351 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
&&
1352 !wwin
->flags
.skip_next_animation
&& animate
) {
1353 animateResize(wwin
->screen_ptr
, wwin
->frame_x
, wwin
->frame_y
,
1354 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
,
1355 icon_x
, icon_y
, icon
->core
->width
, icon
->core
->height
);
1358 wwin
->flags
.skip_next_animation
= 0;
1360 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1363 void wHideAll(WScreen
*scr
)
1368 unsigned int wcount
= 0;
1374 menu
= scr
->switch_menu
;
1376 windows
= wmalloc(sizeof(WWindow
*));
1379 for (i
= 0; i
< menu
->entry_no
; i
++) {
1380 windows
[wcount
] = (WWindow
*) menu
->entries
[i
]->clientdata
;
1382 windows
= wrealloc(windows
, sizeof(WWindow
*) * (wcount
+ 1));
1385 wwin
= scr
->focused_window
;
1388 windows
[wcount
] = wwin
;
1390 windows
= wrealloc(windows
, sizeof(WWindow
*) * (wcount
+ 1));
1396 for (i
= 0; i
< wcount
; i
++) {
1398 if (wwin
->frame
->workspace
== scr
->current_workspace
1399 && !(wwin
->flags
.miniaturized
|| wwin
->flags
.hidden
)
1400 && !wwin
->flags
.internal_window
1401 && !WFLAGP(wwin
, no_miniaturizable
)
1403 wwin
->flags
.skip_next_animation
= 1;
1404 wIconifyWindow(wwin
);
1411 void wHideOtherApplications(WWindow
*awin
)
1418 wwin
= awin
->screen_ptr
->focused_window
;
1422 && wwin
->frame
->workspace
== awin
->screen_ptr
->current_workspace
1423 && !(wwin
->flags
.miniaturized
|| wwin
->flags
.hidden
)
1424 && !wwin
->flags
.internal_window
1425 && wGetWindowOfInspectorForWindow(wwin
) != awin
&& !WFLAGP(wwin
, no_hide_others
)) {
1427 if (wwin
->main_window
== None
|| WFLAGP(wwin
, no_appicon
)) {
1428 if (!WFLAGP(wwin
, no_miniaturizable
)) {
1429 wwin
->flags
.skip_next_animation
= 1;
1430 wIconifyWindow(wwin
);
1432 } else if (wwin
->main_window
!= None
&& awin
->main_window
!= wwin
->main_window
) {
1433 tapp
= wApplicationOf(wwin
->main_window
);
1435 tapp
->flags
.skip_next_animation
= 1;
1436 wHideApplication(tapp
);
1438 if (!WFLAGP(wwin
, no_miniaturizable
)) {
1439 wwin
->flags
.skip_next_animation
= 1;
1440 wIconifyWindow(wwin
);
1448 wSetFocusTo(awin->screen_ptr, awin);
1452 void wHideApplication(WApplication
*wapp
)
1460 wwarning("trying to hide a non grouped window");
1463 if (!wapp
->main_window_desc
) {
1464 wwarning("group leader not found for window group");
1467 scr
= wapp
->main_window_desc
->screen_ptr
;
1469 wlist
= scr
->focused_window
;
1473 if (wlist
->main_window
== wapp
->main_window
)
1474 wapp
->last_focused
= wlist
;
1476 wapp
->last_focused
= NULL
;
1478 animate
= !wapp
->flags
.skip_next_animation
;
1481 if (wlist
->main_window
== wapp
->main_window
) {
1482 if (wlist
->flags
.focused
) {
1485 if (wapp
->app_icon
) {
1486 hideWindow(wapp
->app_icon
->icon
, wapp
->app_icon
->x_pos
,
1487 wapp
->app_icon
->y_pos
, wlist
, animate
);
1491 wlist
= wlist
->prev
;
1494 wapp
->flags
.skip_next_animation
= 0;
1497 if (wPreferences
.focus_mode
== WKF_CLICK
) {
1498 wlist
= scr
->focused_window
;
1500 if (!WFLAGP(wlist
, no_focusable
) && !wlist
->flags
.hidden
1501 && (wlist
->flags
.mapped
|| wlist
->flags
.shaded
))
1503 wlist
= wlist
->prev
;
1505 wSetFocusTo(scr
, wlist
);
1507 wSetFocusTo(scr
, NULL
);
1511 wapp
->flags
.hidden
= 1;
1513 if (wPreferences
.auto_arrange_icons
)
1514 wArrangeIcons(scr
, True
);
1518 wAppIconPaint(wapp
->app_icon
);
1522 static void unhideWindow(WIcon
*icon
, int icon_x
, int icon_y
, WWindow
*wwin
, int animate
, int bringToCurrentWS
)
1524 if (bringToCurrentWS
)
1525 wWindowChangeWorkspace(wwin
, wwin
->screen_ptr
->current_workspace
);
1527 wwin
->flags
.hidden
= 0;
1530 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
&& animate
) {
1531 animateResize(wwin
->screen_ptr
, icon_x
, icon_y
,
1532 icon
->core
->width
, icon
->core
->height
,
1533 wwin
->frame_x
, wwin
->frame_y
,
1534 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
);
1537 wwin
->flags
.skip_next_animation
= 0;
1538 if (wwin
->screen_ptr
->current_workspace
== wwin
->frame
->workspace
) {
1539 XMapWindow(dpy
, wwin
->client_win
);
1540 XMapWindow(dpy
, wwin
->frame
->core
->window
);
1541 wClientSetState(wwin
, NormalState
, None
);
1542 wwin
->flags
.mapped
= 1;
1543 wRaiseFrame(wwin
->frame
->core
);
1545 if (wwin
->flags
.inspector_open
) {
1546 wUnhideInspectorForWindow(wwin
);
1549 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1552 void wUnhideApplication(WApplication
*wapp
, Bool miniwindows
, Bool bringToCurrentWS
)
1555 WWindow
*wlist
, *next
;
1556 WWindow
*focused
= NULL
;
1562 scr
= wapp
->main_window_desc
->screen_ptr
;
1563 wlist
= scr
->focused_window
;
1567 /* goto beginning of list */
1569 wlist
= wlist
->prev
;
1571 animate
= !wapp
->flags
.skip_next_animation
;
1576 if (wlist
->main_window
== wapp
->main_window
) {
1577 if (wlist
->flags
.focused
)
1579 else if (!focused
|| !focused
->flags
.focused
)
1582 if (wlist
->flags
.miniaturized
) {
1583 if ((bringToCurrentWS
|| wPreferences
.sticky_icons
||
1584 wlist
->frame
->workspace
== scr
->current_workspace
) && wlist
->icon
) {
1585 if (!wlist
->icon
->mapped
) {
1588 PlaceIcon(scr
, &x
, &y
, wGetHeadForWindow(wlist
));
1589 if (wlist
->icon_x
!= x
|| wlist
->icon_y
!= y
) {
1590 XMoveWindow(dpy
, wlist
->icon
->core
->window
, x
, y
);
1594 XMapWindow(dpy
, wlist
->icon
->core
->window
);
1595 wlist
->icon
->mapped
= 1;
1597 wRaiseFrame(wlist
->icon
->core
);
1599 if (bringToCurrentWS
)
1600 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1601 wlist
->flags
.hidden
= 0;
1602 if (miniwindows
&& wlist
->frame
->workspace
== scr
->current_workspace
) {
1603 wDeiconifyWindow(wlist
);
1605 WMPostNotificationName(WMNChangedState
, wlist
, "hide");
1606 } else if (wlist
->flags
.shaded
) {
1607 if (bringToCurrentWS
)
1608 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1609 wlist
->flags
.hidden
= 0;
1610 wRaiseFrame(wlist
->frame
->core
);
1611 if (wlist
->frame
->workspace
== scr
->current_workspace
) {
1612 XMapWindow(dpy
, wlist
->frame
->core
->window
);
1614 wUnshadeWindow(wlist
);
1617 WMPostNotificationName(WMNChangedState
, wlist
, "hide");
1618 } else if (wlist
->flags
.hidden
) {
1619 unhideWindow(wapp
->app_icon
->icon
, wapp
->app_icon
->x_pos
,
1620 wapp
->app_icon
->y_pos
, wlist
, animate
, bringToCurrentWS
);
1623 if (bringToCurrentWS
&& wlist
->frame
->workspace
!= scr
->current_workspace
) {
1624 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1626 wRaiseFrame(wlist
->frame
->core
);
1632 wapp
->flags
.skip_next_animation
= 0;
1633 wapp
->flags
.hidden
= 0;
1635 if (wapp
->last_focused
&& wapp
->last_focused
->flags
.mapped
) {
1636 wRaiseFrame(wapp
->last_focused
->frame
->core
);
1637 wSetFocusTo(scr
, wapp
->last_focused
);
1638 } else if (focused
) {
1639 wSetFocusTo(scr
, focused
);
1641 wapp
->last_focused
= NULL
;
1642 if (wPreferences
.auto_arrange_icons
)
1643 wArrangeIcons(scr
, True
);
1646 wAppIconPaint(wapp
->app_icon
);
1650 void wShowAllWindows(WScreen
*scr
)
1652 WWindow
*wwin
, *old_foc
;
1655 old_foc
= wwin
= scr
->focused_window
;
1657 if (!wwin
->flags
.internal_window
&&
1658 (scr
->current_workspace
== wwin
->frame
->workspace
|| IS_OMNIPRESENT(wwin
))) {
1659 if (wwin
->flags
.miniaturized
) {
1660 wwin
->flags
.skip_next_animation
= 1;
1661 wDeiconifyWindow(wwin
);
1662 } else if (wwin
->flags
.hidden
) {
1663 wapp
= wApplicationOf(wwin
->main_window
);
1665 wUnhideApplication(wapp
, False
, False
);
1667 wwin
->flags
.skip_next_animation
= 1;
1668 wDeiconifyWindow(wwin
);
1674 wSetFocusTo(scr
, old_foc
);
1675 /*wRaiseFrame(old_foc->frame->core); */
1678 void wRefreshDesktop(WScreen
*scr
)
1681 XSetWindowAttributes attr
;
1683 attr
.backing_store
= NotUseful
;
1684 attr
.save_under
= False
;
1685 win
= XCreateWindow(dpy
, scr
->root_win
, 0, 0, scr
->scr_width
,
1686 scr
->scr_height
, 0, CopyFromParent
, CopyFromParent
,
1687 (Visual
*) CopyFromParent
, CWBackingStore
| CWSaveUnder
, &attr
);
1688 XMapRaised(dpy
, win
);
1689 XDestroyWindow(dpy
, win
);
1693 void wArrangeIcons(WScreen
*scr
, Bool arrangeAll
)
1699 const int heads
= wXineramaHeads(scr
);
1702 int pf
; /* primary axis */
1703 int sf
; /* secondary axis */
1707 int sx1
, sx2
, sy1
, sy2
; /* screen boundary */
1713 int isize
= wPreferences
.icon_size
;
1715 vars
= (struct HeadVars
*)wmalloc(sizeof(struct HeadVars
) * heads
);
1717 for (head
= 0; head
< heads
; ++head
) {
1718 WArea area
= wGetUsableAreaForHead(scr
, head
, NULL
, False
);
1719 WMRect rect
= wmkrect(area
.x1
, area
.y1
, area
.x2
- area
.x1
, area
.y2
- area
.y1
);
1720 vars
[head
].pi
= vars
[head
].si
= 0;
1721 vars
[head
].sx1
= rect
.pos
.x
;
1722 vars
[head
].sy1
= rect
.pos
.y
;
1723 vars
[head
].sw
= rect
.size
.width
;
1724 vars
[head
].sh
= rect
.size
.height
;
1725 vars
[head
].sx2
= vars
[head
].sx1
+ vars
[head
].sw
;
1726 vars
[head
].sy2
= vars
[head
].sy1
+ vars
[head
].sh
;
1727 vars
[head
].sw
= isize
* (vars
[head
].sw
/ isize
);
1728 vars
[head
].sh
= isize
* (vars
[head
].sh
/ isize
);
1729 vars
[head
].fullW
= (vars
[head
].sx2
- vars
[head
].sx1
) / isize
;
1730 vars
[head
].fullH
= (vars
[head
].sy2
- vars
[head
].sy1
) / isize
;
1732 /* icon yard boundaries */
1733 if (wPreferences
.icon_yard
& IY_VERT
) {
1734 vars
[head
].pf
= vars
[head
].fullH
;
1735 vars
[head
].sf
= vars
[head
].fullW
;
1737 vars
[head
].pf
= vars
[head
].fullW
;
1738 vars
[head
].sf
= vars
[head
].fullH
;
1740 if (wPreferences
.icon_yard
& IY_RIGHT
) {
1741 vars
[head
].xo
= vars
[head
].sx2
- isize
;
1744 vars
[head
].xo
= vars
[head
].sx1
;
1747 if (wPreferences
.icon_yard
& IY_TOP
) {
1748 vars
[head
].yo
= vars
[head
].sy1
;
1751 vars
[head
].yo
= vars
[head
].sy2
- isize
;
1756 #define X ((wPreferences.icon_yard & IY_VERT) \
1757 ? vars[head].xo + vars[head].xs*(vars[head].si*isize) \
1758 : vars[head].xo + vars[head].xs*(vars[head].pi*isize))
1760 #define Y ((wPreferences.icon_yard & IY_VERT) \
1761 ? vars[head].yo + vars[head].ys*(vars[head].pi*isize) \
1762 : vars[head].yo + vars[head].ys*(vars[head].si*isize))
1764 /* arrange application icons */
1765 aicon
= scr
->app_icon_list
;
1766 /* reverse them to avoid unnecessarily sliding of icons */
1767 while (aicon
&& aicon
->next
)
1768 aicon
= aicon
->next
;
1771 if (!aicon
->docked
) {
1772 /* CHECK: can icon be NULL here ? */
1773 /* The intention here is to place the AppIcon on the head that
1774 * contains most of the applications _main_ window. */
1775 head
= wGetHeadForWindow(aicon
->icon
->owner
);
1777 if (aicon
->x_pos
!= X
|| aicon
->y_pos
!= Y
) {
1779 if (!wPreferences
.no_animations
)
1780 SlideWindow(aicon
->icon
->core
->window
, aicon
->x_pos
, aicon
->y_pos
, X
, Y
);
1781 #endif /* ANIMATIONS */
1783 wAppIconMove(aicon
, X
, Y
);
1785 if (vars
[head
].pi
>= vars
[head
].pf
) {
1790 aicon
= aicon
->prev
;
1793 /* arrange miniwindows */
1794 wwin
= scr
->focused_window
;
1795 /* reverse them to avoid unnecessarily shuffling */
1796 while (wwin
&& wwin
->prev
)
1800 if (wwin
->icon
&& wwin
->flags
.miniaturized
&& !wwin
->flags
.hidden
&&
1801 (wwin
->frame
->workspace
== scr
->current_workspace
||
1802 IS_OMNIPRESENT(wwin
) || wPreferences
.sticky_icons
)) {
1804 head
= wGetHeadForWindow(wwin
);
1806 if (arrangeAll
|| !wwin
->flags
.icon_moved
) {
1807 if (wwin
->icon_x
!= X
|| wwin
->icon_y
!= Y
)
1808 move_window(wwin
->icon
->core
->window
, wwin
->icon_x
, wwin
->icon_y
, X
, Y
);
1814 if (vars
[head
].pi
>= vars
[head
].pf
) {
1821 wwin
->flags
.icon_moved
= 0;
1823 /* we reversed the order, so we use next */
1830 void wSelectWindow(WWindow
*wwin
, Bool flag
)
1832 WScreen
*scr
= wwin
->screen_ptr
;
1835 wwin
->flags
.selected
= 1;
1836 if (wwin
->frame
->selected_border_pixel
)
1837 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, *wwin
->frame
->selected_border_pixel
);
1839 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, scr
->white_pixel
);
1841 if (!HAS_BORDER(wwin
)) {
1842 XSetWindowBorderWidth(dpy
, wwin
->frame
->core
->window
, wwin
->screen_ptr
->frame_border_width
);
1845 if (!scr
->selected_windows
)
1846 scr
->selected_windows
= WMCreateArray(4);
1847 WMAddToArray(scr
->selected_windows
, wwin
);
1849 wwin
->flags
.selected
= 0;
1850 if (wwin
->frame
->border_pixel
)
1851 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, *wwin
->frame
->border_pixel
);
1853 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, scr
->frame_border_pixel
);
1855 if (!HAS_BORDER(wwin
)) {
1856 XSetWindowBorderWidth(dpy
, wwin
->frame
->core
->window
, 0);
1859 if (scr
->selected_windows
) {
1860 WMRemoveFromArray(scr
->selected_windows
, wwin
);
1865 void wMakeWindowVisible(WWindow
*wwin
)
1867 if (wwin
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
)
1868 wWorkspaceChange(wwin
->screen_ptr
, wwin
->frame
->workspace
);
1870 if (wwin
->flags
.shaded
) {
1871 wUnshadeWindow(wwin
);
1873 if (wwin
->flags
.hidden
) {
1876 app
= wApplicationOf(wwin
->main_window
);
1878 /* trick to get focus to this window */
1879 app
->last_focused
= wwin
;
1880 wUnhideApplication(app
, False
, False
);
1883 if (wwin
->flags
.miniaturized
) {
1884 wDeiconifyWindow(wwin
);
1886 if (!WFLAGP(wwin
, no_focusable
))
1887 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1888 wRaiseFrame(wwin
->frame
->core
);
1893 * Do the animation while shading (called with what = SHADE)
1894 * or unshading (what = UNSHADE).
1897 static void shade_animate(WWindow
*wwin
, Bool what
)
1900 time_t time0
= time(NULL
);
1902 if (wwin
->flags
.skip_next_animation
|| wPreferences
.no_animations
)
1907 if (!wwin
->screen_ptr
->flags
.startup
) {
1908 /* do the shading animation */
1909 h
= wwin
->frame
->core
->height
;
1910 s
= h
/ SHADE_STEPS
;
1913 w
= wwin
->frame
->core
->width
;
1914 y
= wwin
->frame
->top_width
;
1915 while (h
> wwin
->frame
->top_width
+ 1) {
1916 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1917 XResizeWindow(dpy
, wwin
->frame
->core
->window
, w
, h
);
1920 if (time(NULL
) - time0
> MAX_ANIMATION_TIME
)
1923 if (SHADE_DELAY
> 0) {
1924 wusleep(SHADE_DELAY
* 1000L);
1931 XMoveWindow(dpy
, wwin
->client_win
, 0, wwin
->frame
->top_width
);
1936 h
= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
1937 y
= wwin
->frame
->top_width
- wwin
->client
.height
;
1938 s
= abs(y
) / SHADE_STEPS
;
1941 w
= wwin
->frame
->core
->width
;
1942 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1944 while (h
< wwin
->client
.height
+ wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
) {
1945 XResizeWindow(dpy
, wwin
->frame
->core
->window
, w
, h
);
1946 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1948 if (SHADE_DELAY
> 0) {
1949 wusleep(SHADE_DELAY
* 2000L / 3);
1956 if (time(NULL
) - time0
> MAX_ANIMATION_TIME
)
1960 XMoveWindow(dpy
, wwin
->client_win
, 0, wwin
->frame
->top_width
);