1 /* action.c- misc. window commands (miniaturize, hide etc.)
3 * Window Maker window manager
5 * Copyright (c) 1997-2003 Alfredo K. Kojima
6 * Copyright (c) 1998-2003 Dan Pascu
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
26 #include <X11/Xutil.h>
33 #include "WindowMaker.h"
39 #include "application.h"
45 #include "winspector.h"
46 #include "workspace.h"
49 #include "placement.h"
54 static void find_Maximus_geometry(WWindow
*wwin
, WArea usableArea
, int *new_x
, int *new_y
,
55 unsigned int *new_width
, unsigned int *new_height
);
56 static void save_old_geometry(WWindow
*wwin
, int directions
);
58 /******* Local Variables *******/
64 SHADE_STEPS_UF
, SHADE_DELAY_UF
}, {
65 SHADE_STEPS_F
, SHADE_DELAY_F
}, {
66 SHADE_STEPS_M
, SHADE_DELAY_M
}, {
67 SHADE_STEPS_S
, SHADE_DELAY_S
}, {
68 SHADE_STEPS_US
, SHADE_DELAY_US
}};
72 #define SHADE_STEPS shadePars[(int)wPreferences.shade_speed].steps
73 #define SHADE_DELAY shadePars[(int)wPreferences.shade_speed].delay
75 static int compareTimes(Time t1
, Time t2
)
81 return (diff
< 60000) ? 1 : -1;
85 static void shade_animate(WWindow
*wwin
, Bool what
);
87 static inline void shade_animate(WWindow
*wwin
, Bool what
) {
89 * This function is empty on purpose, so tell the compiler
90 * to not warn about parameters being not used
98 *----------------------------------------------------------------------
100 * Changes the window focus to the one passed as argument.
101 * If the window to focus is not already focused, it will be brought
102 * to the head of the list of windows. Previously focused window is
106 * Window list may be reordered and the window focus is changed.
108 *----------------------------------------------------------------------
110 void wSetFocusTo(WScreen
*scr
, WWindow
*wwin
)
112 static WScreen
*old_scr
= NULL
;
114 WWindow
*old_focused
;
115 WWindow
*focused
= scr
->focused_window
;
116 Time timestamp
= w_global
.timestamp
.last_event
;
117 WApplication
*oapp
= NULL
, *napp
= NULL
;
120 if (scr
->flags
.ignore_focus_events
|| compareTimes(w_global
.timestamp
.focus_change
, timestamp
) > 0)
126 old_focused
= old_scr
->focused_window
;
128 w_global
.timestamp
.focus_change
= timestamp
;
131 oapp
= wApplicationOf(old_focused
->main_window
);
134 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
136 wWindowUnfocus(old_focused
);
139 wAppMenuUnmap(oapp
->menu
);
140 if (wPreferences
.highlight_active_app
)
141 wApplicationDeactivate(oapp
);
144 WMPostNotificationName(WMNChangedFocus
, NULL
, (void *)True
);
148 if (old_scr
!= scr
&& old_focused
)
149 wWindowUnfocus(old_focused
);
151 wasfocused
= wwin
->flags
.focused
;
152 napp
= wApplicationOf(wwin
->main_window
);
154 /* remember last workspace where the app has been */
156 napp
->last_workspace
= wwin
->frame
->workspace
;
158 if (wwin
->flags
.mapped
&& !WFLAGP(wwin
, no_focusable
)) {
159 /* install colormap if colormap mode is lock mode */
160 if (wPreferences
.colormap_mode
== WCM_CLICK
)
161 wColormapInstallForWindow(scr
, wwin
);
163 /* set input focus */
164 switch (wwin
->focus_mode
) {
166 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
169 case WFM_LOCALLY_ACTIVE
:
170 XSetInputFocus(dpy
, wwin
->client_win
, RevertToParent
, CurrentTime
);
172 case WFM_GLOBALLY_ACTIVE
:
177 if (wwin
->protocols
.TAKE_FOCUS
)
178 wClientSendProtocol(wwin
, w_global
.atom
.wm
.take_focus
, timestamp
);
182 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
185 if (WFLAGP(wwin
, no_focusable
))
188 /* if this is not the focused window focus it */
189 if (focused
!= wwin
) {
190 /* change the focus window list order */
192 wwin
->prev
->next
= wwin
->next
;
195 wwin
->next
->prev
= wwin
->prev
;
197 wwin
->prev
= focused
;
198 focused
->next
= wwin
;
200 scr
->focused_window
= wwin
;
202 if (oapp
&& oapp
!= napp
) {
203 wAppMenuUnmap(oapp
->menu
);
204 if (wPreferences
.highlight_active_app
)
205 wApplicationDeactivate(oapp
);
209 wWindowFocus(wwin
, focused
);
211 if (napp
&& !wasfocused
) {
213 wUserMenuRefreshInstances(napp
->menu
, wwin
);
214 #endif /* USER_MENU */
216 if (wwin
->flags
.mapped
)
217 wAppMenuMap(napp
->menu
, wwin
);
219 if (napp
&& wPreferences
.highlight_active_app
)
220 wApplicationActivate(napp
);
226 void wShadeWindow(WWindow
*wwin
)
229 if (wwin
->flags
.shaded
)
232 XLowerWindow(dpy
, wwin
->client_win
);
233 shade_animate(wwin
, SHADE
);
235 wwin
->flags
.skip_next_animation
= 0;
236 wwin
->flags
.shaded
= 1;
237 wwin
->flags
.mapped
= 0;
238 /* prevent window withdrawal when getting UnmapNotify */
239 XSelectInput(dpy
, wwin
->client_win
, wwin
->event_mask
& ~StructureNotifyMask
);
240 XUnmapWindow(dpy
, wwin
->client_win
);
241 XSelectInput(dpy
, wwin
->client_win
, wwin
->event_mask
);
243 /* for the client it's just like iconification */
244 wFrameWindowResize(wwin
->frame
, wwin
->frame
->core
->width
, wwin
->frame
->top_width
- 1);
246 wwin
->client
.y
= wwin
->frame_y
- wwin
->client
.height
+ wwin
->frame
->top_width
;
247 wWindowSynthConfigureNotify(wwin
);
250 wClientSetState(wwin, IconicState, None);
253 WMPostNotificationName(WMNChangedState
, wwin
, "shade");
256 if (!wwin
->screen_ptr
->flags
.startup
) {
257 /* Catch up with events not processed while animation was running */
258 ProcessPendingEvents();
263 void wUnshadeWindow(WWindow
*wwin
)
266 if (!wwin
->flags
.shaded
)
269 wwin
->flags
.shaded
= 0;
270 wwin
->flags
.mapped
= 1;
271 XMapWindow(dpy
, wwin
->client_win
);
273 shade_animate(wwin
, UNSHADE
);
275 wwin
->flags
.skip_next_animation
= 0;
276 wFrameWindowResize(wwin
->frame
, wwin
->frame
->core
->width
,
277 wwin
->frame
->top_width
+ wwin
->client
.height
+ wwin
->frame
->bottom_width
);
279 wwin
->client
.y
= wwin
->frame_y
+ wwin
->frame
->top_width
;
280 wWindowSynthConfigureNotify(wwin
);
282 /* if the window is focused, set the focus again as it was disabled during
284 if (wwin
->flags
.focused
)
285 wSetFocusTo(wwin
->screen_ptr
, wwin
);
287 WMPostNotificationName(WMNChangedState
, wwin
, "shade");
290 /* Set the old coordinates using the current values */
291 static void save_old_geometry(WWindow
*wwin
, int directions
)
293 /* never been saved? */
294 if (! wwin
->old_geometry
.width
)
295 directions
|= SAVE_GEOMETRY_X
| SAVE_GEOMETRY_WIDTH
;
296 if (! wwin
->old_geometry
.height
)
297 directions
|= SAVE_GEOMETRY_Y
| SAVE_GEOMETRY_HEIGHT
;
299 if (directions
& SAVE_GEOMETRY_X
)
300 wwin
->old_geometry
.x
= wwin
->frame_x
;
301 if (directions
& SAVE_GEOMETRY_Y
)
302 wwin
->old_geometry
.y
= wwin
->frame_y
;
303 if (directions
& SAVE_GEOMETRY_WIDTH
)
304 wwin
->old_geometry
.width
= wwin
->client
.width
;
305 if (directions
& SAVE_GEOMETRY_HEIGHT
)
306 wwin
->old_geometry
.height
= wwin
->client
.height
;
309 static void remember_geometry(WWindow
*wwin
, int *x
, int *y
, int *w
, int *h
)
311 WMRect old_geom_rect
;
315 old_geom_rect
= wmkrect(wwin
->old_geometry
.x
, wwin
->old_geometry
.y
, wwin
->old_geometry
.width
, wwin
->old_geometry
.height
);
316 old_head
= wGetHeadForRect(wwin
->screen_ptr
, old_geom_rect
);
317 same_head
= (wGetHeadForWindow(wwin
) == old_head
);
318 *x
= ((wwin
->old_geometry
.x
|| wwin
->old_geometry
.width
) && same_head
) ? wwin
->old_geometry
.x
: wwin
->frame_x
;
319 *y
= ((wwin
->old_geometry
.y
|| wwin
->old_geometry
.height
) && same_head
) ? wwin
->old_geometry
.y
: wwin
->frame_y
;
320 *w
= wwin
->old_geometry
.width
? wwin
->old_geometry
.width
: wwin
->client
.width
;
321 *h
= wwin
->old_geometry
.height
? wwin
->old_geometry
.height
: wwin
->client
.height
;
324 /* Remember geometry for unmaximizing */
325 void update_saved_geometry(WWindow
*wwin
)
327 /* NOT if we aren't already maximized
328 * we'll save geometry when maximizing */
329 if (!wwin
->flags
.maximized
)
332 /* NOT if we are fully maximized */
333 if ((wwin
->flags
.maximized
& MAX_MAXIMUS
) ||
334 ((wwin
->flags
.maximized
& MAX_HORIZONTAL
) &&
335 (wwin
->flags
.maximized
& MAX_VERTICAL
)))
338 /* save the co-ordinate in the axis in which we AREN'T maximized */
339 if (wwin
->flags
.maximized
& MAX_HORIZONTAL
)
340 save_old_geometry(wwin
, SAVE_GEOMETRY_Y
);
341 if (wwin
->flags
.maximized
& MAX_VERTICAL
)
342 save_old_geometry(wwin
, SAVE_GEOMETRY_X
);
345 void wMaximizeWindow(WWindow
*wwin
, int directions
)
347 unsigned int new_width
, new_height
, half_scr_width
, half_scr_height
;
352 unsigned int maximus_width
= 0;
353 unsigned int maximus_height
= 0;
354 WArea usableArea
, totalArea
;
357 WScreen
*scr
= wwin
->screen_ptr
;
359 if (!IS_RESIZABLE(wwin
))
362 if (!HAS_BORDER(wwin
))
365 /* the size to adjust the geometry */
366 adj_size
= scr
->frame_border_width
* 2 * has_border
;
368 /* save old coordinates before we change the current values */
369 if (!wwin
->flags
.maximized
)
370 save_old_geometry(wwin
, SAVE_GEOMETRY_ALL
);
372 totalArea
.x2
= scr
->scr_width
;
373 totalArea
.y2
= scr
->scr_height
;
376 usableArea
= totalArea
;
378 if (!(directions
& MAX_IGNORE_XINERAMA
)) {
379 WScreen
*scr
= wwin
->screen_ptr
;
382 if (directions
& MAX_KEYBOARD
)
383 head
= wGetHeadForWindow(wwin
);
385 head
= wGetHeadForPointerLocation(scr
);
387 usableArea
= wGetUsableAreaForHead(scr
, head
, &totalArea
, True
);
390 /* check if user wants dock covered */
391 if (scr
->dock
&& (!scr
->dock
->lowered
|| wPreferences
.no_window_over_dock
)) {
392 int offset
= wPreferences
.icon_size
+ DOCK_EXTRA_SPACE
;
394 if (scr
->dock
->on_right_side
)
395 usableArea
.x2
-= offset
;
397 usableArea
.x1
+= offset
;
400 /* check if icons are on the same side as dock, and adjust if not done already */
401 if (scr
->dock
&& wPreferences
.no_window_over_icons
&& !wPreferences
.no_window_over_dock
&& (wPreferences
.icon_yard
& IY_VERT
)) {
402 int offset
= wPreferences
.icon_size
+ DOCK_EXTRA_SPACE
;
404 if (scr
->dock
->on_right_side
&& (wPreferences
.icon_yard
& IY_RIGHT
))
405 usableArea
.x2
-= offset
;
406 /* can't use IY_LEFT in if, it's 0 ... */
407 if (!scr
->dock
->on_right_side
&& !(wPreferences
.icon_yard
& IY_RIGHT
))
408 usableArea
.x1
+= offset
;
411 /* Only save directions, not kbd or xinerama hints */
412 directions
&= (MAX_HORIZONTAL
| MAX_VERTICAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_TOPHALF
| MAX_BOTTOMHALF
| MAX_MAXIMUS
);
414 if (WFLAGP(wwin
, full_maximize
)) {
415 usableArea
= totalArea
;
417 half_scr_width
= (usableArea
.x2
- usableArea
.x1
)/2;
418 half_scr_height
= (usableArea
.y2
- usableArea
.y1
)/2;
420 if (wwin
->flags
.shaded
) {
421 wwin
->flags
.skip_next_animation
= 1;
422 wUnshadeWindow(wwin
);
425 if (directions
& MAX_MAXIMUS
) {
426 find_Maximus_geometry(wwin
, usableArea
, &maximus_x
, &maximus_y
, &maximus_width
, &maximus_height
);
427 new_width
= maximus_width
- adj_size
;
428 new_height
= maximus_height
- adj_size
;
431 if (WFLAGP(wwin
, full_maximize
) && (new_y
== 0)) {
432 new_height
+= wwin
->frame
->bottom_width
- 1;
433 new_y
-= wwin
->frame
->top_width
;
436 wwin
->maximus_x
= new_x
;
437 wwin
->maximus_y
= new_y
;
438 wwin
->flags
.old_maximized
|= MAX_MAXIMUS
;
440 /* set default values if no option set then */
441 if (!(directions
& (MAX_HORIZONTAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_MAXIMUS
))) {
442 new_width
= (wwin
->old_geometry
.width
) ? wwin
->old_geometry
.width
: wwin
->frame
->core
->width
;
443 new_x
= (wwin
->old_geometry
.x
) ? wwin
->old_geometry
.x
: wwin
->frame_x
;
445 if (!(directions
& (MAX_VERTICAL
| MAX_TOPHALF
| MAX_BOTTOMHALF
| MAX_MAXIMUS
))) {
446 new_height
= (wwin
->old_geometry
.height
) ? wwin
->old_geometry
.height
: wwin
->frame
->core
->height
;
447 new_y
= (wwin
->old_geometry
.y
) ? wwin
->old_geometry
.y
: wwin
->frame_y
;
450 /* left|right position */
451 if (directions
& MAX_LEFTHALF
) {
452 new_width
= half_scr_width
- adj_size
;
453 new_x
= usableArea
.x1
;
454 } else if (directions
& MAX_RIGHTHALF
) {
455 new_width
= half_scr_width
- adj_size
;
456 new_x
= usableArea
.x1
+ half_scr_width
;
458 /* top|bottom position */
459 if (directions
& MAX_TOPHALF
) {
460 new_height
= half_scr_height
- adj_size
;
461 new_y
= usableArea
.y1
;
462 } else if (directions
& MAX_BOTTOMHALF
) {
463 new_height
= half_scr_height
- adj_size
;
464 new_y
= usableArea
.y1
+ half_scr_height
;
467 /* vertical|horizontal position */
468 if (directions
& MAX_HORIZONTAL
) {
469 new_width
= usableArea
.x2
- usableArea
.x1
- adj_size
;
470 new_x
= usableArea
.x1
;
472 if (directions
& MAX_VERTICAL
) {
473 new_height
= usableArea
.y2
- usableArea
.y1
- adj_size
;
474 new_y
= usableArea
.y1
;
475 if (WFLAGP(wwin
, full_maximize
) && (new_y
== 0))
476 new_y
-= wwin
->frame
->top_width
;
480 if (!WFLAGP(wwin
, full_maximize
) && !(directions
== MAX_MAXIMUS
|| directions
== MAX_HORIZONTAL
))
481 new_height
-= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
483 /* set maximization state */
484 wwin
->flags
.maximized
= directions
;
485 if ((wwin
->flags
.old_maximized
& MAX_MAXIMUS
) && !wwin
->flags
.maximized
)
486 wwin
->flags
.maximized
= MAX_MAXIMUS
;
488 wWindowConstrainSize(wwin
, &new_width
, &new_height
);
490 wWindowCropSize(wwin
, usableArea
.x2
- usableArea
.x1
,
491 usableArea
.y2
- usableArea
.y1
, &new_width
, &new_height
);
493 wWindowConfigure(wwin
, new_x
, new_y
, new_width
, new_height
);
494 wWindowSynthConfigureNotify(wwin
);
496 WMPostNotificationName(WMNChangedState
, wwin
, "maximize");
499 /* generic (un)maximizer */
500 void handleMaximize(WWindow
*wwin
, int directions
)
502 int current
= wwin
->flags
.maximized
;
503 int requested
= directions
& (MAX_HORIZONTAL
| MAX_VERTICAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_TOPHALF
| MAX_BOTTOMHALF
| MAX_MAXIMUS
);
504 int effective
= requested
^ current
;
505 int flags
= directions
& ~requested
;
508 /* allow wMaximizeWindow to restore the Maximusized size */
509 if ((wwin
->flags
.old_maximized
& MAX_MAXIMUS
) &&
510 !(requested
& MAX_MAXIMUS
))
511 wMaximizeWindow(wwin
, MAX_MAXIMUS
| flags
);
513 wUnmaximizeWindow(wwin
);
514 /* these alone mean vertical|horizontal toggle */
515 } else if ((effective
== MAX_LEFTHALF
) ||
516 (effective
== MAX_RIGHTHALF
) ||
517 (effective
== MAX_TOPHALF
) ||
518 (effective
== MAX_BOTTOMHALF
))
519 wUnmaximizeWindow(wwin
);
521 if ((requested
== (MAX_HORIZONTAL
| MAX_VERTICAL
)) ||
522 (requested
== MAX_MAXIMUS
))
523 effective
= requested
;
525 if (requested
& MAX_LEFTHALF
) {
526 if (!(requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
)))
527 effective
|= MAX_VERTICAL
;
529 effective
|= requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
);
530 effective
|= MAX_LEFTHALF
;
531 effective
&= ~(MAX_HORIZONTAL
| MAX_RIGHTHALF
);
532 } else if (requested
& MAX_RIGHTHALF
) {
533 if (!(requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
)))
534 effective
|= MAX_VERTICAL
;
536 effective
|= requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
);
537 effective
|= MAX_RIGHTHALF
;
538 effective
&= ~(MAX_HORIZONTAL
| MAX_LEFTHALF
);
540 if (requested
& MAX_TOPHALF
) {
541 if (!(requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
)))
542 effective
|= MAX_HORIZONTAL
;
544 effective
|= requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
);
545 effective
|= MAX_TOPHALF
;
546 effective
&= ~(MAX_VERTICAL
| MAX_BOTTOMHALF
);
547 } else if (requested
& MAX_BOTTOMHALF
) {
548 if (!(requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
)))
549 effective
|= MAX_HORIZONTAL
;
551 effective
|= requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
);
552 effective
|= MAX_BOTTOMHALF
;
553 effective
&= ~(MAX_VERTICAL
| MAX_TOPHALF
);
555 if (requested
& MAX_HORIZONTAL
)
556 effective
&= ~(MAX_LEFTHALF
| MAX_RIGHTHALF
);
557 if (requested
& MAX_VERTICAL
)
558 effective
&= ~(MAX_TOPHALF
| MAX_BOTTOMHALF
);
559 effective
&= ~MAX_MAXIMUS
;
561 wMaximizeWindow(wwin
, effective
| flags
);
565 /* the window boundary coordinates */
575 static void set_window_coords(WWindow
*wwin
, win_coords
*obs
)
577 obs
->left
= wwin
->frame_x
;
578 obs
->top
= wwin
->frame_y
;
579 obs
->width
= wwin
->frame
->core
->width
;
580 obs
->height
= wwin
->frame
->core
->height
;
581 obs
->bottom
= obs
->top
+ obs
->height
;
582 obs
->right
= obs
->left
+ obs
->width
;
586 * Maximus: tiled maximization (maximize without overlapping other windows)
588 * The original window 'orig' will be maximized to new coordinates 'new'.
589 * The windows obstructing the maximization of 'orig' are denoted 'obs'.
591 static void find_Maximus_geometry(WWindow
*wwin
, WArea usableArea
, int *new_x
, int *new_y
,
592 unsigned int *new_width
, unsigned int *new_height
)
595 short int tbar_height_0
= 0, rbar_height_0
= 0, bd_width_0
= 0;
596 short int adjust_height
;
597 int x_intsect
, y_intsect
;
598 /* the obstructing, original and new windows */
599 win_coords obs
, orig
, new;
601 /* set the original coordinate positions of the window to be Maximumized */
602 if (wwin
->flags
.maximized
) {
603 /* window is already maximized; consider original geometry */
604 remember_geometry(wwin
, &orig
.left
, &orig
.top
, &orig
.width
, &orig
.height
);
605 orig
.bottom
= orig
.top
+ orig
.height
;
606 orig
.right
= orig
.left
+ orig
.width
;
609 set_window_coords(wwin
, &orig
);
611 /* Try to fully maximize first, then readjust later */
612 new.left
= usableArea
.x1
;
613 new.right
= usableArea
.x2
;
614 new.top
= usableArea
.y1
;
615 new.bottom
= usableArea
.y2
;
617 if (HAS_TITLEBAR(wwin
))
618 tbar_height_0
= TITLEBAR_HEIGHT
;
619 if (HAS_RESIZEBAR(wwin
))
620 rbar_height_0
= RESIZEBAR_HEIGHT
;
621 if (HAS_BORDER(wwin
))
622 bd_width_0
= wwin
->screen_ptr
->frame_border_width
;
624 /* the length to be subtracted if the window has titlebar, etc */
625 adjust_height
= tbar_height_0
+ 2 * bd_width_0
+ rbar_height_0
;
628 /* The focused window is always the last in the list */
630 /* ignore windows in other workspaces etc */
631 if (tmp
->prev
->frame
->workspace
!= w_global
.workspace
.current
||
632 tmp
->prev
->flags
.miniaturized
|| tmp
->prev
->flags
.hidden
) {
638 /* Set the coordinates of obstructing window */
639 set_window_coords(tmp
, &obs
);
641 /* Try to maximize in the y direction first */
642 x_intsect
= calcIntersectionLength(orig
.left
, orig
.width
, obs
.left
, obs
.width
);
643 if (x_intsect
!= 0) {
644 /* TODO: Consider the case when coords are equal */
645 if (obs
.bottom
< orig
.top
&& obs
.bottom
> new.top
) {
646 /* w_0 is below the bottom of w_j */
647 new.top
= obs
.bottom
+ 1;
649 if (orig
.bottom
< obs
.top
&& obs
.top
< new.bottom
) {
650 /* The bottom of w_0 is above the top of w_j */
651 new.bottom
= obs
.top
- 1;
658 if (tmp
->prev
->frame
->workspace
!= w_global
.workspace
.current
||
659 tmp
->prev
->flags
.miniaturized
|| tmp
->prev
->flags
.hidden
) {
665 set_window_coords(tmp
, &obs
);
668 * Use the new.top and new.height instead of original values
669 * as they may have different intersections with the obstructing windows
671 new.height
= new.bottom
- new.top
- adjust_height
;
672 y_intsect
= calcIntersectionLength(new.top
, new.height
, obs
.top
, obs
.height
);
673 if (y_intsect
!= 0) {
674 if (obs
.right
< orig
.left
&& obs
.right
> new.left
) {
675 /* w_0 is completely to the right of w_j */
676 new.left
= obs
.right
+ 1;
678 if (orig
.right
< obs
.left
&& obs
.left
< new.right
) {
679 /* w_0 is completely to the left of w_j */
680 new.right
= obs
.left
- 1;
687 /* xcalc needs -7 here, but other apps don't */
688 *new_height
= new.bottom
- new.top
- adjust_height
- 1;;
689 *new_width
= new.right
- new.left
;
692 void wUnmaximizeWindow(WWindow
*wwin
)
696 if (!wwin
->flags
.maximized
)
699 if (wwin
->flags
.shaded
) {
700 wwin
->flags
.skip_next_animation
= 1;
701 wUnshadeWindow(wwin
);
704 /* Use old coordinates if they are set, current values otherwise */
705 remember_geometry(wwin
, &x
, &y
, &w
, &h
);
707 /* unMaximusize relative to original position */
708 if (wwin
->flags
.maximized
& MAX_MAXIMUS
) {
709 x
+= wwin
->frame_x
- wwin
->maximus_x
;
710 y
+= wwin
->frame_y
- wwin
->maximus_y
;
713 wwin
->flags
.maximized
= 0;
714 wwin
->flags
.old_maximized
= 0;
715 wWindowConfigure(wwin
, x
, y
, w
, h
);
716 wWindowSynthConfigureNotify(wwin
);
718 WMPostNotificationName(WMNChangedState
, wwin
, "maximize");
721 void wFullscreenWindow(WWindow
*wwin
)
726 if (wwin
->flags
.fullscreen
)
729 wwin
->flags
.fullscreen
= True
;
731 wWindowConfigureBorders(wwin
);
733 ChangeStackingLevel(wwin
->frame
->core
, WMNormalLevel
);
734 wRaiseFrame(wwin
->frame
->core
);
736 wwin
->bfs_geometry
.x
= wwin
->frame_x
;
737 wwin
->bfs_geometry
.y
= wwin
->frame_y
;
738 wwin
->bfs_geometry
.width
= wwin
->frame
->core
->width
;
739 wwin
->bfs_geometry
.height
= wwin
->frame
->core
->height
;
741 head
= wGetHeadForWindow(wwin
);
742 rect
= wGetRectForHead(wwin
->screen_ptr
, head
);
743 wWindowConfigure(wwin
, rect
.pos
.x
, rect
.pos
.y
, rect
.size
.width
, rect
.size
.height
);
745 wwin
->screen_ptr
->bfs_focused_window
= wwin
->screen_ptr
->focused_window
;
746 wSetFocusTo(wwin
->screen_ptr
, wwin
);
748 WMPostNotificationName(WMNChangedState
, wwin
, "fullscreen");
751 void wUnfullscreenWindow(WWindow
*wwin
)
753 if (!wwin
->flags
.fullscreen
)
756 wwin
->flags
.fullscreen
= False
;
758 if (WFLAGP(wwin
, sunken
)) {
759 ChangeStackingLevel(wwin
->frame
->core
, WMSunkenLevel
);
760 } else if (WFLAGP(wwin
, floating
)) {
761 ChangeStackingLevel(wwin
->frame
->core
, WMFloatingLevel
);
764 wWindowConfigure(wwin
, wwin
->bfs_geometry
.x
, wwin
->bfs_geometry
.y
,
765 wwin
->bfs_geometry
.width
, wwin
->bfs_geometry
.height
);
767 wWindowConfigureBorders(wwin
);
769 // seems unnecessary, but also harmless (doesn't generate flicker) -Dan
770 wFrameWindowPaint(wwin->frame);
773 WMPostNotificationName(WMNChangedState
, wwin
, "fullscreen");
775 if (wwin
->screen_ptr
->bfs_focused_window
) {
776 wSetFocusTo(wwin
->screen_ptr
, wwin
->screen_ptr
->bfs_focused_window
);
777 wwin
->screen_ptr
->bfs_focused_window
= NULL
;
782 static void animateResizeFlip(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
784 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_F)
785 float cx
, cy
, cw
, ch
;
786 float xstep
, ystep
, wstep
, hstep
;
789 float angle
, final_angle
, delta
;
791 xstep
= (float)(fx
- x
) / steps
;
792 ystep
= (float)(fy
- y
) / steps
;
793 wstep
= (float)(fw
- w
) / steps
;
794 hstep
= (float)(fh
- h
) / steps
;
801 final_angle
= 2 * WM_PI
* MINIATURIZE_ANIMATION_TWIST_F
;
802 delta
= (float)(final_angle
/ FRAMES
);
803 for (angle
= 0;; angle
+= delta
) {
804 if (angle
> final_angle
)
807 dx
= (cw
/ 10) - ((cw
/ 5) * sin(angle
));
808 dch
= (ch
/ 2) * cos(angle
);
809 midy
= cy
+ (ch
/ 2);
811 points
[0].x
= cx
+ dx
;
812 points
[0].y
= midy
- dch
;
813 points
[1].x
= cx
+ cw
- dx
;
814 points
[1].y
= points
[0].y
;
815 points
[2].x
= cx
+ cw
+ dx
;
816 points
[2].y
= midy
+ dch
;
817 points
[3].x
= cx
- dx
;
818 points
[3].y
= points
[2].y
;
819 points
[4].x
= points
[0].x
;
820 points
[4].y
= points
[0].y
;
823 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
825 wusleep(MINIATURIZE_ANIMATION_DELAY_F
);
827 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
833 if (angle
>= final_angle
)
843 animateResizeTwist(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
845 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_T)
846 float cx
, cy
, cw
, ch
;
847 float xstep
, ystep
, wstep
, hstep
;
849 float angle
, final_angle
, a
, d
, delta
;
856 xstep
= (float)(fx
- x
) / steps
;
857 ystep
= (float)(fy
- y
) / steps
;
858 wstep
= (float)(fw
- w
) / steps
;
859 hstep
= (float)(fh
- h
) / steps
;
866 final_angle
= 2 * WM_PI
* MINIATURIZE_ANIMATION_TWIST_T
;
867 delta
= (float)(final_angle
/ FRAMES
);
868 for (angle
= 0;; angle
+= delta
) {
869 if (angle
> final_angle
)
873 d
= sqrt((cw
/ 2) * (cw
/ 2) + (ch
/ 2) * (ch
/ 2));
875 points
[0].x
= cx
+ cos(angle
- a
) * d
;
876 points
[0].y
= cy
+ sin(angle
- a
) * d
;
877 points
[1].x
= cx
+ cos(angle
+ a
) * d
;
878 points
[1].y
= cy
+ sin(angle
+ a
) * d
;
879 points
[2].x
= cx
+ cos(angle
- a
+ WM_PI
) * d
;
880 points
[2].y
= cy
+ sin(angle
- a
+ WM_PI
) * d
;
881 points
[3].x
= cx
+ cos(angle
+ a
+ WM_PI
) * d
;
882 points
[3].y
= cy
+ sin(angle
+ a
+ WM_PI
) * d
;
883 points
[4].x
= cx
+ cos(angle
- a
) * d
;
884 points
[4].y
= cy
+ sin(angle
- a
) * d
;
886 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
888 wusleep(MINIATURIZE_ANIMATION_DELAY_T
);
890 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
896 if (angle
>= final_angle
)
905 static void animateResizeZoom(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
907 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_Z)
908 float cx
[FRAMES
], cy
[FRAMES
], cw
[FRAMES
], ch
[FRAMES
];
909 float xstep
, ystep
, wstep
, hstep
;
912 xstep
= (float)(fx
- x
) / steps
;
913 ystep
= (float)(fy
- y
) / steps
;
914 wstep
= (float)(fw
- w
) / steps
;
915 hstep
= (float)(fh
- h
) / steps
;
917 for (j
= 0; j
< FRAMES
; j
++) {
924 for (i
= 0; i
< steps
; i
++) {
925 for (j
= 0; j
< FRAMES
; j
++) {
926 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
,
927 (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
930 wusleep(MINIATURIZE_ANIMATION_DELAY_Z
);
932 for (j
= 0; j
< FRAMES
; j
++) {
933 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
,
934 (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
935 if (j
< FRAMES
- 1) {
949 for (j
= 0; j
< FRAMES
; j
++) {
950 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
, (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
953 wusleep(MINIATURIZE_ANIMATION_DELAY_Z
);
955 for (j
= 0; j
< FRAMES
; j
++) {
956 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
, (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
964 void animateResize(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
)
966 int style
= wPreferences
.iconification_style
; /* Catch the value */
969 if (style
== WIS_NONE
)
972 if (style
== WIS_RANDOM
) {
978 steps
= MINIATURIZE_ANIMATION_STEPS_T
;
980 animateResizeTwist(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
983 steps
= MINIATURIZE_ANIMATION_STEPS_F
;
985 animateResizeFlip(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
989 steps
= MINIATURIZE_ANIMATION_STEPS_Z
;
991 animateResizeZoom(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
995 #endif /* ANIMATIONS */
997 static void flushExpose(void)
1001 while (XCheckTypedEvent(dpy
, Expose
, &tmpev
))
1002 WMHandleEvent(&tmpev
);
1006 static void unmapTransientsFor(WWindow
*wwin
)
1010 tmp
= wwin
->screen_ptr
->focused_window
;
1012 /* unmap the transients for this transient */
1013 if (tmp
!= wwin
&& tmp
->transient_for
== wwin
->client_win
1014 && (tmp
->flags
.mapped
|| wwin
->screen_ptr
->flags
.startup
|| tmp
->flags
.shaded
)) {
1015 unmapTransientsFor(tmp
);
1016 tmp
->flags
.miniaturized
= 1;
1017 if (!tmp
->flags
.shaded
) {
1020 XUnmapWindow(dpy
, tmp
->frame
->core
->window
);
1023 if (!tmp->flags.shaded)
1025 wClientSetState(tmp
, IconicState
, None
);
1027 WMPostNotificationName(WMNChangedState
, tmp
, "iconify-transient");
1033 static void mapTransientsFor(WWindow
*wwin
)
1037 tmp
= wwin
->screen_ptr
->focused_window
;
1039 /* recursively map the transients for this transient */
1040 if (tmp
!= wwin
&& tmp
->transient_for
== wwin
->client_win
&& /*!tmp->flags.mapped */ tmp
->flags
.miniaturized
1041 && tmp
->icon
== NULL
) {
1042 mapTransientsFor(tmp
);
1043 tmp
->flags
.miniaturized
= 0;
1044 if (!tmp
->flags
.shaded
) {
1047 XMapWindow(dpy
, tmp
->frame
->core
->window
);
1049 tmp
->flags
.semi_focused
= 0;
1051 if (!tmp->flags.shaded)
1053 wClientSetState(tmp
, NormalState
, None
);
1055 WMPostNotificationName(WMNChangedState
, tmp
, "iconify-transient");
1061 static WWindow
*recursiveTransientFor(WWindow
* wwin
)
1068 /* hackish way to detect transient_for cycle */
1069 i
= wwin
->screen_ptr
->window_count
+ 1;
1071 while (wwin
&& wwin
->transient_for
!= None
&& i
> 0) {
1072 wwin
= wWindowFor(wwin
->transient_for
);
1075 if (i
== 0 && wwin
) {
1076 wwarning("%s has a severely broken WM_TRANSIENT_FOR hint.", wwin
->frame
->title
);
1083 void wIconifyWindow(WWindow
* wwin
)
1085 XWindowAttributes attribs
;
1088 if (!XGetWindowAttributes(dpy
, wwin
->client_win
, &attribs
))
1089 return; /* the window doesn't exist anymore */
1091 if (wwin
->flags
.miniaturized
)
1092 return; /* already miniaturized */
1094 if (wwin
->transient_for
!= None
&& wwin
->transient_for
!= wwin
->screen_ptr
->root_win
) {
1095 WWindow
*owner
= wWindowFor(wwin
->transient_for
);
1097 if (owner
&& owner
->flags
.miniaturized
)
1101 present
= wwin
->frame
->workspace
== w_global
.workspace
.current
;
1103 /* if the window is in another workspace, simplify process */
1105 /* icon creation may take a while */
1106 XGrabPointer(dpy
, wwin
->screen_ptr
->root_win
, False
,
1107 ButtonMotionMask
| ButtonReleaseMask
, GrabModeAsync
,
1108 GrabModeAsync
, None
, None
, CurrentTime
);
1111 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1112 if (!wwin
->flags
.icon_moved
)
1113 PlaceIcon(wwin
->screen_ptr
, &wwin
->icon_x
, &wwin
->icon_y
, wGetHeadForWindow(wwin
));
1115 wwin
->icon
= icon_create_for_wwindow(wwin
);
1116 wwin
->icon
->mapped
= 1;
1119 wwin
->flags
.miniaturized
= 1;
1120 wwin
->flags
.mapped
= 0;
1122 /* unmap transients */
1123 unmapTransientsFor(wwin
);
1126 XUngrabPointer(dpy
, CurrentTime
);
1128 /* let all Expose events arrive so that we can repaint
1129 * something before the animation starts (and the server is grabbed) */
1132 if (wPreferences
.disable_miniwindows
|| wwin
->flags
.net_handle_icon
)
1133 wClientSetState(wwin
, IconicState
, None
);
1135 wClientSetState(wwin
, IconicState
, wwin
->icon
->icon_win
);
1139 if (!wwin
->screen_ptr
->flags
.startup
&& !wwin
->flags
.skip_next_animation
1140 && !wPreferences
.no_animations
) {
1143 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1146 iw
= wwin
->icon
->core
->width
;
1147 ih
= wwin
->icon
->core
->height
;
1149 if (wwin
->flags
.net_handle_icon
) {
1157 iw
= wwin
->screen_ptr
->scr_width
;
1158 ih
= wwin
->screen_ptr
->scr_height
;
1161 animateResize(wwin
->screen_ptr
, wwin
->frame_x
, wwin
->frame_y
,
1162 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
, ix
, iy
, iw
, ih
);
1167 wwin
->flags
.skip_next_animation
= 0;
1169 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1170 if (w_global
.workspace
.current
== wwin
->frame
->workspace
||
1171 IS_OMNIPRESENT(wwin
) || wPreferences
.sticky_icons
)
1172 XMapWindow(dpy
, wwin
->icon
->core
->window
);
1174 AddToStackList(wwin
->icon
->core
);
1175 wLowerFrame(wwin
->icon
->core
);
1179 WWindow
*owner
= recursiveTransientFor(wwin
->screen_ptr
->focused_window
);
1182 * It doesn't seem to be working and causes button event hangup
1183 * when deiconifying a transient window.
1184 setupIconGrabs(wwin->icon);
1186 if ((wwin
->flags
.focused
|| (owner
&& wwin
->client_win
== owner
->client_win
))
1187 && wPreferences
.focus_mode
== WKF_CLICK
) {
1192 if (!WFLAGP(tmp
, no_focusable
)
1193 && !(tmp
->flags
.hidden
|| tmp
->flags
.miniaturized
)
1194 && (wwin
->frame
->workspace
== tmp
->frame
->workspace
))
1198 wSetFocusTo(wwin
->screen_ptr
, tmp
);
1199 } else if (wPreferences
.focus_mode
!= WKF_CLICK
) {
1200 wSetFocusTo(wwin
->screen_ptr
, NULL
);
1203 if (!wwin
->screen_ptr
->flags
.startup
) {
1204 /* Catch up with events not processed while animation was running */
1205 Window clientwin
= wwin
->client_win
;
1207 ProcessPendingEvents();
1209 /* the window can disappear while ProcessPendingEvents() runs */
1210 if (!wWindowFor(clientwin
)) {
1217 /* maybe we want to do this regardless of net_handle_icon
1218 * it seems to me we might break behaviour this way.
1220 if (wwin
->flags
.selected
&& !wPreferences
.disable_miniwindows
1221 && !wwin
->flags
.net_handle_icon
)
1222 wIconSelect(wwin
->icon
);
1224 WMPostNotificationName(WMNChangedState
, wwin
, "iconify");
1226 if (wPreferences
.auto_arrange_icons
)
1227 wArrangeIcons(wwin
->screen_ptr
, True
);
1230 void wDeiconifyWindow(WWindow
*wwin
)
1232 /* Let's avoid changing workspace while deiconifying */
1233 w_global
.workspace
.ignore_change
= True
;
1235 /* we're hiding for show_desktop */
1236 int netwm_hidden
= wwin
->flags
.net_show_desktop
&&
1237 wwin
->frame
->workspace
!= w_global
.workspace
.current
;
1240 wWindowChangeWorkspace(wwin
, w_global
.workspace
.current
);
1242 if (!wwin
->flags
.miniaturized
) {
1243 w_global
.workspace
.ignore_change
= False
;
1247 if (wwin
->transient_for
!= None
&& wwin
->transient_for
!= wwin
->screen_ptr
->root_win
) {
1248 WWindow
*owner
= recursiveTransientFor(wwin
);
1250 if (owner
&& owner
->flags
.miniaturized
) {
1251 wDeiconifyWindow(owner
);
1252 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1253 wRaiseFrame(wwin
->frame
->core
);
1254 w_global
.workspace
.ignore_change
= False
;
1259 wwin
->flags
.miniaturized
= 0;
1261 if (!netwm_hidden
&& !wwin
->flags
.shaded
)
1262 wwin
->flags
.mapped
= 1;
1264 if (!netwm_hidden
|| wPreferences
.sticky_icons
) {
1265 /* maybe we want to do this regardless of net_handle_icon
1266 * it seems to me we might break behaviour this way.
1268 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
1269 && wwin
->icon
!= NULL
) {
1270 if (wwin
->icon
->selected
)
1271 wIconSelect(wwin
->icon
);
1273 XUnmapWindow(dpy
, wwin
->icon
->core
->window
);
1277 /* if the window is in another workspace, do it silently */
1278 if (!netwm_hidden
) {
1280 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
1281 && !wwin
->flags
.skip_next_animation
&& wwin
->icon
!= NULL
) {
1284 if (!wPreferences
.disable_miniwindows
1285 && !wwin
->flags
.net_handle_icon
) {
1288 iw
= wwin
->icon
->core
->width
;
1289 ih
= wwin
->icon
->core
->height
;
1291 if (wwin
->flags
.net_handle_icon
) {
1299 iw
= wwin
->screen_ptr
->scr_width
;
1300 ih
= wwin
->screen_ptr
->scr_height
;
1303 animateResize(wwin
->screen_ptr
, ix
, iy
, iw
, ih
,
1304 wwin
->frame_x
, wwin
->frame_y
,
1305 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
);
1307 #endif /* ANIMATIONS */
1308 wwin
->flags
.skip_next_animation
= 0;
1310 if (!wwin
->flags
.shaded
)
1311 XMapWindow(dpy
, wwin
->client_win
);
1313 XMapWindow(dpy
, wwin
->frame
->core
->window
);
1314 wRaiseFrame(wwin
->frame
->core
);
1315 if (!wwin
->flags
.shaded
)
1316 wClientSetState(wwin
, NormalState
, None
);
1318 mapTransientsFor(wwin
);
1321 if (!wPreferences
.disable_miniwindows
&& wwin
->icon
!= NULL
1322 && !wwin
->flags
.net_handle_icon
) {
1323 RemoveFromStackList(wwin
->icon
->core
);
1324 /* removeIconGrabs(wwin->icon); */
1325 wIconDestroy(wwin
->icon
);
1329 if (!netwm_hidden
) {
1332 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1335 if (!wwin
->screen_ptr
->flags
.startup
) {
1336 /* Catch up with events not processed while animation was running */
1337 Window clientwin
= wwin
->client_win
;
1339 ProcessPendingEvents();
1341 /* the window can disappear while ProcessPendingEvents() runs */
1342 if (!wWindowFor(clientwin
)) {
1343 w_global
.workspace
.ignore_change
= False
;
1350 if (wPreferences
.auto_arrange_icons
)
1351 wArrangeIcons(wwin
->screen_ptr
, True
);
1353 WMPostNotificationName(WMNChangedState
, wwin
, "iconify");
1355 /* In case we were shaded and iconified, also unshade */
1357 wUnshadeWindow(wwin
);
1359 w_global
.workspace
.ignore_change
= False
;
1362 static void hideWindow(WIcon
*icon
, int icon_x
, int icon_y
, WWindow
*wwin
, int animate
)
1364 if (wwin
->flags
.miniaturized
) {
1366 XUnmapWindow(dpy
, wwin
->icon
->core
->window
);
1367 wwin
->icon
->mapped
= 0;
1369 wwin
->flags
.hidden
= 1;
1371 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1375 if (wwin
->flags
.inspector_open
) {
1376 wHideInspectorForWindow(wwin
);
1379 wwin
->flags
.hidden
= 1;
1382 wClientSetState(wwin
, IconicState
, icon
->icon_win
);
1386 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
&&
1387 !wwin
->flags
.skip_next_animation
&& animate
) {
1388 animateResize(wwin
->screen_ptr
, wwin
->frame_x
, wwin
->frame_y
,
1389 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
,
1390 icon_x
, icon_y
, icon
->core
->width
, icon
->core
->height
);
1393 wwin
->flags
.skip_next_animation
= 0;
1395 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1398 void wHideAll(WScreen
*scr
)
1403 unsigned int wcount
= 0;
1409 menu
= scr
->switch_menu
;
1411 windows
= wmalloc(sizeof(WWindow
*));
1414 for (i
= 0; i
< menu
->entry_no
; i
++) {
1415 windows
[wcount
] = (WWindow
*) menu
->entries
[i
]->clientdata
;
1417 windows
= wrealloc(windows
, sizeof(WWindow
*) * (wcount
+ 1));
1420 wwin
= scr
->focused_window
;
1423 windows
[wcount
] = wwin
;
1425 windows
= wrealloc(windows
, sizeof(WWindow
*) * (wcount
+ 1));
1431 for (i
= 0; i
< wcount
; i
++) {
1433 if (wwin
->frame
->workspace
== w_global
.workspace
.current
1434 && !(wwin
->flags
.miniaturized
|| wwin
->flags
.hidden
)
1435 && !wwin
->flags
.internal_window
1436 && !WFLAGP(wwin
, no_miniaturizable
)
1438 wwin
->flags
.skip_next_animation
= 1;
1439 wIconifyWindow(wwin
);
1446 void wHideOtherApplications(WWindow
*awin
)
1453 wwin
= awin
->screen_ptr
->focused_window
;
1457 && wwin
->frame
->workspace
== w_global
.workspace
.current
1458 && !(wwin
->flags
.miniaturized
|| wwin
->flags
.hidden
)
1459 && !wwin
->flags
.internal_window
1460 && wGetWindowOfInspectorForWindow(wwin
) != awin
&& !WFLAGP(wwin
, no_hide_others
)) {
1462 if (wwin
->main_window
== None
|| WFLAGP(wwin
, no_appicon
)) {
1463 if (!WFLAGP(wwin
, no_miniaturizable
)) {
1464 wwin
->flags
.skip_next_animation
= 1;
1465 wIconifyWindow(wwin
);
1467 } else if (wwin
->main_window
!= None
&& awin
->main_window
!= wwin
->main_window
) {
1468 tapp
= wApplicationOf(wwin
->main_window
);
1470 tapp
->flags
.skip_next_animation
= 1;
1471 wHideApplication(tapp
);
1473 if (!WFLAGP(wwin
, no_miniaturizable
)) {
1474 wwin
->flags
.skip_next_animation
= 1;
1475 wIconifyWindow(wwin
);
1483 wSetFocusTo(awin->screen_ptr, awin);
1487 void wHideApplication(WApplication
*wapp
)
1495 wwarning("trying to hide a non grouped window");
1498 if (!wapp
->main_window_desc
) {
1499 wwarning("group leader not found for window group");
1502 scr
= wapp
->main_window_desc
->screen_ptr
;
1504 wlist
= scr
->focused_window
;
1508 if (wlist
->main_window
== wapp
->main_window
)
1509 wapp
->last_focused
= wlist
;
1511 wapp
->last_focused
= NULL
;
1513 animate
= !wapp
->flags
.skip_next_animation
;
1516 if (wlist
->main_window
== wapp
->main_window
) {
1517 if (wlist
->flags
.focused
) {
1520 if (wapp
->app_icon
) {
1521 hideWindow(wapp
->app_icon
->icon
, wapp
->app_icon
->x_pos
,
1522 wapp
->app_icon
->y_pos
, wlist
, animate
);
1526 wlist
= wlist
->prev
;
1529 wapp
->flags
.skip_next_animation
= 0;
1532 if (wPreferences
.focus_mode
== WKF_CLICK
) {
1533 wlist
= scr
->focused_window
;
1535 if (!WFLAGP(wlist
, no_focusable
) && !wlist
->flags
.hidden
1536 && (wlist
->flags
.mapped
|| wlist
->flags
.shaded
))
1538 wlist
= wlist
->prev
;
1540 wSetFocusTo(scr
, wlist
);
1542 wSetFocusTo(scr
, NULL
);
1546 wapp
->flags
.hidden
= 1;
1548 if (wPreferences
.auto_arrange_icons
)
1549 wArrangeIcons(scr
, True
);
1553 wAppIconPaint(wapp
->app_icon
);
1557 static void unhideWindow(WIcon
*icon
, int icon_x
, int icon_y
, WWindow
*wwin
, int animate
, int bringToCurrentWS
)
1559 if (bringToCurrentWS
)
1560 wWindowChangeWorkspace(wwin
, w_global
.workspace
.current
);
1562 wwin
->flags
.hidden
= 0;
1565 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
&& animate
) {
1566 animateResize(wwin
->screen_ptr
, icon_x
, icon_y
,
1567 icon
->core
->width
, icon
->core
->height
,
1568 wwin
->frame_x
, wwin
->frame_y
,
1569 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
);
1572 wwin
->flags
.skip_next_animation
= 0;
1573 if (w_global
.workspace
.current
== wwin
->frame
->workspace
) {
1574 XMapWindow(dpy
, wwin
->client_win
);
1575 XMapWindow(dpy
, wwin
->frame
->core
->window
);
1576 wClientSetState(wwin
, NormalState
, None
);
1577 wwin
->flags
.mapped
= 1;
1578 wRaiseFrame(wwin
->frame
->core
);
1580 if (wwin
->flags
.inspector_open
) {
1581 wUnhideInspectorForWindow(wwin
);
1584 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1587 void wUnhideApplication(WApplication
*wapp
, Bool miniwindows
, Bool bringToCurrentWS
)
1590 WWindow
*wlist
, *next
;
1591 WWindow
*focused
= NULL
;
1597 scr
= wapp
->main_window_desc
->screen_ptr
;
1598 wlist
= scr
->focused_window
;
1602 /* goto beginning of list */
1604 wlist
= wlist
->prev
;
1606 animate
= !wapp
->flags
.skip_next_animation
;
1611 if (wlist
->main_window
== wapp
->main_window
) {
1612 if (wlist
->flags
.focused
)
1614 else if (!focused
|| !focused
->flags
.focused
)
1617 if (wlist
->flags
.miniaturized
) {
1618 if ((bringToCurrentWS
|| wPreferences
.sticky_icons
||
1619 wlist
->frame
->workspace
== w_global
.workspace
.current
) && wlist
->icon
) {
1620 if (!wlist
->icon
->mapped
) {
1623 PlaceIcon(scr
, &x
, &y
, wGetHeadForWindow(wlist
));
1624 if (wlist
->icon_x
!= x
|| wlist
->icon_y
!= y
) {
1625 XMoveWindow(dpy
, wlist
->icon
->core
->window
, x
, y
);
1629 XMapWindow(dpy
, wlist
->icon
->core
->window
);
1630 wlist
->icon
->mapped
= 1;
1632 wRaiseFrame(wlist
->icon
->core
);
1634 if (bringToCurrentWS
)
1635 wWindowChangeWorkspace(wlist
, w_global
.workspace
.current
);
1636 wlist
->flags
.hidden
= 0;
1637 if (miniwindows
&& wlist
->frame
->workspace
== w_global
.workspace
.current
) {
1638 wDeiconifyWindow(wlist
);
1640 WMPostNotificationName(WMNChangedState
, wlist
, "hide");
1641 } else if (wlist
->flags
.shaded
) {
1642 if (bringToCurrentWS
)
1643 wWindowChangeWorkspace(wlist
, w_global
.workspace
.current
);
1644 wlist
->flags
.hidden
= 0;
1645 wRaiseFrame(wlist
->frame
->core
);
1646 if (wlist
->frame
->workspace
== w_global
.workspace
.current
) {
1647 XMapWindow(dpy
, wlist
->frame
->core
->window
);
1649 wUnshadeWindow(wlist
);
1652 WMPostNotificationName(WMNChangedState
, wlist
, "hide");
1653 } else if (wlist
->flags
.hidden
) {
1654 unhideWindow(wapp
->app_icon
->icon
, wapp
->app_icon
->x_pos
,
1655 wapp
->app_icon
->y_pos
, wlist
, animate
, bringToCurrentWS
);
1658 if (bringToCurrentWS
&& wlist
->frame
->workspace
!= w_global
.workspace
.current
)
1659 wWindowChangeWorkspace(wlist
, w_global
.workspace
.current
);
1661 wRaiseFrame(wlist
->frame
->core
);
1667 wapp
->flags
.skip_next_animation
= 0;
1668 wapp
->flags
.hidden
= 0;
1670 if (wapp
->last_focused
&& wapp
->last_focused
->flags
.mapped
) {
1671 wRaiseFrame(wapp
->last_focused
->frame
->core
);
1672 wSetFocusTo(scr
, wapp
->last_focused
);
1673 } else if (focused
) {
1674 wSetFocusTo(scr
, focused
);
1676 wapp
->last_focused
= NULL
;
1677 if (wPreferences
.auto_arrange_icons
)
1678 wArrangeIcons(scr
, True
);
1681 wAppIconPaint(wapp
->app_icon
);
1685 void wShowAllWindows(WScreen
*scr
)
1687 WWindow
*wwin
, *old_foc
;
1690 old_foc
= wwin
= scr
->focused_window
;
1692 if (!wwin
->flags
.internal_window
&&
1693 (w_global
.workspace
.current
== wwin
->frame
->workspace
|| IS_OMNIPRESENT(wwin
))) {
1694 if (wwin
->flags
.miniaturized
) {
1695 wwin
->flags
.skip_next_animation
= 1;
1696 wDeiconifyWindow(wwin
);
1697 } else if (wwin
->flags
.hidden
) {
1698 wapp
= wApplicationOf(wwin
->main_window
);
1700 wUnhideApplication(wapp
, False
, False
);
1702 wwin
->flags
.skip_next_animation
= 1;
1703 wDeiconifyWindow(wwin
);
1709 wSetFocusTo(scr
, old_foc
);
1710 /*wRaiseFrame(old_foc->frame->core); */
1713 void wRefreshDesktop(WScreen
*scr
)
1716 XSetWindowAttributes attr
;
1718 attr
.backing_store
= NotUseful
;
1719 attr
.save_under
= False
;
1720 win
= XCreateWindow(dpy
, scr
->root_win
, 0, 0, scr
->scr_width
,
1721 scr
->scr_height
, 0, CopyFromParent
, CopyFromParent
,
1722 (Visual
*) CopyFromParent
, CWBackingStore
| CWSaveUnder
, &attr
);
1723 XMapRaised(dpy
, win
);
1724 XDestroyWindow(dpy
, win
);
1728 void wArrangeIcons(WScreen
*scr
, Bool arrangeAll
)
1734 const int heads
= wXineramaHeads(scr
);
1737 int pf
; /* primary axis */
1738 int sf
; /* secondary axis */
1742 int sx1
, sx2
, sy1
, sy2
; /* screen boundary */
1748 int isize
= wPreferences
.icon_size
;
1750 vars
= (struct HeadVars
*)wmalloc(sizeof(struct HeadVars
) * heads
);
1752 for (head
= 0; head
< heads
; ++head
) {
1753 WArea area
= wGetUsableAreaForHead(scr
, head
, NULL
, False
);
1757 int offset
= wPreferences
.icon_size
+ DOCK_EXTRA_SPACE
;
1759 if (scr
->dock
->on_right_side
)
1765 rect
= wmkrect(area
.x1
, area
.y1
, area
.x2
- area
.x1
, area
.y2
- area
.y1
);
1767 vars
[head
].pi
= vars
[head
].si
= 0;
1768 vars
[head
].sx1
= rect
.pos
.x
;
1769 vars
[head
].sy1
= rect
.pos
.y
;
1770 vars
[head
].sw
= rect
.size
.width
;
1771 vars
[head
].sh
= rect
.size
.height
;
1772 vars
[head
].sx2
= vars
[head
].sx1
+ vars
[head
].sw
;
1773 vars
[head
].sy2
= vars
[head
].sy1
+ vars
[head
].sh
;
1774 vars
[head
].sw
= isize
* (vars
[head
].sw
/ isize
);
1775 vars
[head
].sh
= isize
* (vars
[head
].sh
/ isize
);
1776 vars
[head
].fullW
= (vars
[head
].sx2
- vars
[head
].sx1
) / isize
;
1777 vars
[head
].fullH
= (vars
[head
].sy2
- vars
[head
].sy1
) / isize
;
1779 /* icon yard boundaries */
1780 if (wPreferences
.icon_yard
& IY_VERT
) {
1781 vars
[head
].pf
= vars
[head
].fullH
;
1782 vars
[head
].sf
= vars
[head
].fullW
;
1784 vars
[head
].pf
= vars
[head
].fullW
;
1785 vars
[head
].sf
= vars
[head
].fullH
;
1787 if (wPreferences
.icon_yard
& IY_RIGHT
) {
1788 vars
[head
].xo
= vars
[head
].sx2
- isize
;
1791 vars
[head
].xo
= vars
[head
].sx1
;
1794 if (wPreferences
.icon_yard
& IY_TOP
) {
1795 vars
[head
].yo
= vars
[head
].sy1
;
1798 vars
[head
].yo
= vars
[head
].sy2
- isize
;
1803 #define X ((wPreferences.icon_yard & IY_VERT) \
1804 ? vars[head].xo + vars[head].xs*(vars[head].si*isize) \
1805 : vars[head].xo + vars[head].xs*(vars[head].pi*isize))
1807 #define Y ((wPreferences.icon_yard & IY_VERT) \
1808 ? vars[head].yo + vars[head].ys*(vars[head].pi*isize) \
1809 : vars[head].yo + vars[head].ys*(vars[head].si*isize))
1811 /* arrange application icons */
1812 aicon
= w_global
.app_icon_list
;
1813 /* reverse them to avoid unnecessarily sliding of icons */
1814 while (aicon
&& aicon
->next
)
1815 aicon
= aicon
->next
;
1818 if (!aicon
->docked
) {
1819 /* CHECK: can icon be NULL here ? */
1820 /* The intention here is to place the AppIcon on the head that
1821 * contains most of the applications _main_ window. */
1822 head
= wGetHeadForWindow(aicon
->icon
->owner
);
1824 if (aicon
->x_pos
!= X
|| aicon
->y_pos
!= Y
) {
1826 if (!wPreferences
.no_animations
)
1827 SlideWindow(aicon
->icon
->core
->window
, aicon
->x_pos
, aicon
->y_pos
, X
, Y
);
1828 #endif /* ANIMATIONS */
1830 wAppIconMove(aicon
, X
, Y
);
1832 if (vars
[head
].pi
>= vars
[head
].pf
) {
1837 aicon
= aicon
->prev
;
1840 /* arrange miniwindows */
1841 wwin
= scr
->focused_window
;
1842 /* reverse them to avoid unnecessarily shuffling */
1843 while (wwin
&& wwin
->prev
)
1847 if (wwin
->icon
&& wwin
->flags
.miniaturized
&& !wwin
->flags
.hidden
&&
1848 (wwin
->frame
->workspace
== w_global
.workspace
.current
||
1849 IS_OMNIPRESENT(wwin
) || wPreferences
.sticky_icons
)) {
1851 head
= wGetHeadForWindow(wwin
);
1853 if (arrangeAll
|| !wwin
->flags
.icon_moved
) {
1854 if (wwin
->icon_x
!= X
|| wwin
->icon_y
!= Y
)
1855 move_window(wwin
->icon
->core
->window
, wwin
->icon_x
, wwin
->icon_y
, X
, Y
);
1861 if (vars
[head
].pi
>= vars
[head
].pf
) {
1868 wwin
->flags
.icon_moved
= 0;
1870 /* we reversed the order, so we use next */
1877 void wSelectWindow(WWindow
*wwin
, Bool flag
)
1879 WScreen
*scr
= wwin
->screen_ptr
;
1882 wwin
->flags
.selected
= 1;
1883 if (wwin
->frame
->selected_border_pixel
)
1884 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, *wwin
->frame
->selected_border_pixel
);
1886 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, scr
->white_pixel
);
1888 if (!HAS_BORDER(wwin
)) {
1889 XSetWindowBorderWidth(dpy
, wwin
->frame
->core
->window
, wwin
->screen_ptr
->frame_border_width
);
1892 if (!scr
->selected_windows
)
1893 scr
->selected_windows
= WMCreateArray(4);
1894 WMAddToArray(scr
->selected_windows
, wwin
);
1896 wwin
->flags
.selected
= 0;
1897 if (wwin
->frame
->border_pixel
)
1898 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, *wwin
->frame
->border_pixel
);
1900 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, scr
->frame_border_pixel
);
1902 if (!HAS_BORDER(wwin
)) {
1903 XSetWindowBorderWidth(dpy
, wwin
->frame
->core
->window
, 0);
1906 if (scr
->selected_windows
) {
1907 WMRemoveFromArray(scr
->selected_windows
, wwin
);
1912 void wMakeWindowVisible(WWindow
*wwin
)
1914 if (wwin
->frame
->workspace
!= w_global
.workspace
.current
)
1915 wWorkspaceChange(wwin
->screen_ptr
, wwin
->frame
->workspace
);
1917 if (wwin
->flags
.shaded
)
1918 wUnshadeWindow(wwin
);
1920 if (wwin
->flags
.hidden
) {
1923 app
= wApplicationOf(wwin
->main_window
);
1925 /* trick to get focus to this window */
1926 app
->last_focused
= wwin
;
1927 wUnhideApplication(app
, False
, False
);
1930 if (wwin
->flags
.miniaturized
) {
1931 wDeiconifyWindow(wwin
);
1933 if (!WFLAGP(wwin
, no_focusable
))
1934 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1935 wRaiseFrame(wwin
->frame
->core
);
1940 * Do the animation while shading (called with what = SHADE)
1941 * or unshading (what = UNSHADE).
1944 static void shade_animate(WWindow
*wwin
, Bool what
)
1947 time_t time0
= time(NULL
);
1949 if (wwin
->flags
.skip_next_animation
|| wPreferences
.no_animations
)
1954 if (!wwin
->screen_ptr
->flags
.startup
) {
1955 /* do the shading animation */
1956 h
= wwin
->frame
->core
->height
;
1957 s
= h
/ SHADE_STEPS
;
1960 w
= wwin
->frame
->core
->width
;
1961 y
= wwin
->frame
->top_width
;
1962 while (h
> wwin
->frame
->top_width
+ 1) {
1963 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1964 XResizeWindow(dpy
, wwin
->frame
->core
->window
, w
, h
);
1967 if (time(NULL
) - time0
> MAX_ANIMATION_TIME
)
1970 if (SHADE_DELAY
> 0) {
1971 wusleep(SHADE_DELAY
* 1000L);
1978 XMoveWindow(dpy
, wwin
->client_win
, 0, wwin
->frame
->top_width
);
1983 h
= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
1984 y
= wwin
->frame
->top_width
- wwin
->client
.height
;
1985 s
= abs(y
) / SHADE_STEPS
;
1988 w
= wwin
->frame
->core
->width
;
1989 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1991 while (h
< wwin
->client
.height
+ wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
) {
1992 XResizeWindow(dpy
, wwin
->frame
->core
->window
, w
, h
);
1993 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1995 if (SHADE_DELAY
> 0) {
1996 wusleep(SHADE_DELAY
* 2000L / 3);
2003 if (time(NULL
) - time0
> MAX_ANIMATION_TIME
)
2007 XMoveWindow(dpy
, wwin
->client_win
, 0, wwin
->frame
->top_width
);