From 71ababefdd6bffb4c444226e3edfade0f9732302 Mon Sep 17 00:00:00 2001 From: Alexandre Julliard Date: Wed, 7 Mar 2012 17:11:48 +0100 Subject: [PATCH] Release 1.4. --- ANNOUNCE | 736 +++++++++++++++++++++++++++++++++++++++++--------------------- VERSION | 2 +- configure | 18 +- 3 files changed, 503 insertions(+), 253 deletions(-) rewrite ANNOUNCE (94%) diff --git a/ANNOUNCE b/ANNOUNCE dissimilarity index 94% index 7e41a2c65e4..cfc83fb2ef3 100644 --- a/ANNOUNCE +++ b/ANNOUNCE @@ -1,243 +1,493 @@ -The Wine development release 1.4-rc6 is now available. - -What's new in this release (see below for details): - - Bug fixes only, we are in code freeze. - -The source is available from the following locations: - - http://ibiblio.org/pub/linux/system/emulators/wine/wine-1.4-rc6.tar.bz2 - http://prdownloads.sourceforge.net/wine/wine-1.4-rc6.tar.bz2 - -Binary packages for various distributions will be available from: - - http://www.winehq.org/download - -You will find documentation on http://www.winehq.org/documentation - -You can also get the current source directly from the git -repository. Check http://www.winehq.org/git for details. - -Wine is available thanks to the work of many people. See the file -AUTHORS in the distribution for the complete list. - ----------------------------------------------------------------- - -Bugs fixed in 1.4-rc6: - - 3325 Time Adjuster's toolbar stays always on top - 4084 SonicStage 3.1 installer fails with 'Windows version not supported' - 5897 PixelFormat_DD2WineD3D Unknown Pixelformat - 8166 notepad does fully not display long (>32K) one-line files - 8495 missing graphic objects in Re-volt - 10176 rFactor Dedicated not working anymore after update - 11430 Applications based on CodeJock Software ToolkitPro fail with division by zero - 12212 DeusEx: running at big resolutions result in screen shift&crop - 12739 Improper drawing of radio buttons - 13248 Multiple Error MessageBoxes in Incomedia Website X5 installer - 13792 Abomination: The Nemesis Project Crashes at startup - 14769 Firefox 3 window size isn't restored after returning from fullscreen (dogfood) - 16189 Google Earth install fails (service related) - 17564 7-zip file manager interface selection problem - 17723 Audiosurf: unable to fill textfields - 18569 TeamViewer: App doesn't start, probably heap corruption - 19106 Touhou Fuujinroku ~ Mountain of Faith: Stage backgrounds aren't always rendered properly - 19159 Command & Conquer 3: Tiberium Wars hangs at splash screen - 21019 Igor pro "Help brower" has no window decorations - 21745 Magic Workstation: icons and some text appear upside-down - 21981 Igor Pro: Drop-down menu only works when arrow key is pressed - 21984 Glumbuster crashes on load - 22216 Problem with freopen("CONOUT$", "w", stdout); - 22359 Wolfenstein water displays strange rays - 22414 Grand Theft Auto: Vice City - full screen window does not take focus - 22558 Harbinger (demo) graphical issue: green artefacts around objects - 22703 Running Galcon Fusion demo gives error message - 22842 Can't select screen mode / resolution on PSOBB and PSU - 22987 Irfan view - "Can't paste image from clipboard !" - 24259 World of Warcraft in Windowed/Maximized OpenGL mode takes 100% cpu - 24267 Touhou 12.3 Hisoutensoku: Don't draw some sprites. - 24695 Saira crashes when fullscreen mode is selected - 25164 Sound dies on video in binkplay 1.0 after mouse has been moved outside window/video paused - 25324 GL_INVALID_OPERATION (0x502) on x86_64 installations. - 25447 Men of War does not let me select anti-aliasing options - 26416 Fullscreen problems with Phantasy Star Online - 26613 painkiller redemption steam mouse wheel not working - 26872 Cannot create new profile in Dawn of War demo - 27220 Internet Explorer 8 always show error message on startup - 27293 PSO:BB - Cannot type a character name during character creation - 27609 GTA Vice City hangs in initial menu - 28087 foobar 2000: Crashes when editing tags (with configured media library) - 28598 ArchiCAD 12: crashes when creating a new file or open an existing one - 28801 stack_set_frame_internal passes undefined value into SymSetContext()? - 29167 Star Wars: The Old Republic launcher locks up on icon highlighting - 29689 Crash wincfg on graphics tab with LC_ALL=ja_JP - 29869 Re-Volt is missing an HUD element - 29883 Game created with RPG Tkool VX Ace (Japanese version of RPG Maker VX Ace): can not write save data (Save*.rvdata2) - 29949 PAF (Personal Ancestral File) help viewer unhandled page fault - 29981 Galactic Civilizations 2 is unplayable due to possible severe memory leak - 29992 Rally Trophy: crashes on startup when Logitech G25 plugged in - 30038 Detect CPU speed by using sysctl "hw.clockrate" instead of "dev.cpu.0.freq" - 30040 comctl32/monthcal test fails on leap years? - 30053 Finale 2012 font spacing is too wide - ----------------------------------------------------------------- - -Changes since 1.4-rc5: - -Alex Henrie (1): - po: Fix spelling errors in Catalan translation. - -Alexander Morozov (1): - msvcr90: realloc can move memory block. - -Alexandre Julliard (3): - README: Updates. - gdi32: Fix missing increment of integer data in GetCharABCWidthsFloat. - Updated the authors list. - -Aric Stewart (1): - usp10: Better handle 0 cases when caching scripts, languages and features. - -Aurimas Fišeras (1): - po: Update Lithuanian translation. - -Austin English (1): - ntdll: Use proper CPU speed detection on FreeBSD. - -Bruno Jesus (1): - imm32/tests: Add ImmGetDescription tests. - -Christian Costa (1): - d3dxof: Empty arrays can have the semicolon at the end or not so handle both cases and add tests for them. - -Eduardo García (4): - po: Update Spanish translation. - po: Update Spanish translation. - po: Update Spanish translation. - po: Update Spanish translation. - -Fernando Martins (3): - po: Update Portuguese translation. - po: Update Portuguese translation. - po: Update Portuguese translation. - -Francois Gouget (36): - ddraw/tests: Fix compilation on systems that don't support nameless unions. - po: The Thai 'Time/Date' translation is incomplete so mark it as fuzzy. - po: Remove or mark as fuzzy the invalid Danish shell folder names. - po: Remove a duplicate space after a comma in the German translation. - po: Fix the trailing ellipses in the Japanese translation. - po: Fix a line wrapping and ellipsis issue in the Japanese translation. - po: Fix a typography issue in the Japanese translation. - po: Tweak the wrapping of the cmd MOVE Norwegian Bokmål usage message translation. - po: Fix some typography issues in the Norwegian Bokmål translation. - po: Remove some invalid Norwegian Bokmål shell folder name translations. - po: Wrap the 'Caps Lock' Catalan warning tooltip like the English one. - po: Mark an invalid Korean translation as fuzzy. - po: Add a couple of missing newlines in the Korean translation. - po: Fix some typography issues in the Korean translation. - po: Remove a couple of duplicate spaces from the Polish translation. - po: Remove the copyright notice from the second start.exe Polish translation. - po: Fix some space issues in the Portuguese (Brazil) translation. - po: Tweak the wrapping of a few Portuguese (Brazil) translations. - po: Mark an incomplete Portuguese (Brazil) translation as fuzzy. - po: Fix a few typography issues in the Portuguese (Brazil) translation. - po: Tweak the wrapping of a few Russian translations. - po: Fix some typography issues in the Russian translation. - po: Fix some typography issues in the Turkish translation. - po: Fix a line wrapping issue in the Slovenian translation. - po: Fix the references to the LGPL in the Slovenian translation. - po: Remove English strings from the Ukrainian shell folder name translations. - po: Fix some space and typography issues in the Ukrainian translation. - po: A linefeed was missing in the Russian translation. - po: Add full stops to the VERIFY ON / OFF usage lists. - po: Add a missing linefeed to a Chinese (Taiwan) translation. - po: Remove some invalid Portuguese (Portugal) shell folder name translations. - po: Fix the Directory key mapping and Yes/No/All questions in the Hungarian translation. - po: Remove a couple of duplicate spaces in the Hungarian translation. - po: Use semicolons for the Slovenian comdlg32 printer status enumeration. - po: Use commas in the Greek translation of comdlg32's printer status enumeration. - start: Remove the license and the /L option. - -Frédéric Delanoy (1): - readme: Update French translation. - -Gustavo Henrique Milaré (1): - po: Update Brazilian Portuguese translation. - -Hasan Kiran (1): - po: Update Turkish translation. - -Henri Verbeet (5): - wined3d: Support color keyed WINED3DFMT_B8G8R8A8_UNORM surfaces. - ddraw/tests: Add tests for color keyed texturing with an alpha channel. - wined3d: Implement resetting the device window in wined3d_device_reset(). - d3d8/tests: Add some tests for resetting the device window. - d3d9/tests: Add some tests for resetting the device window. - -Hwang YunSong (2): - po: Update Korean translation. - po: Update Korean translation. - -Ilia Mirkin (2): - po: Fix typo in Russian translation. - po: Fix ENTER -> Enter, CMD help text, remove fuzzy annotations. - -Ivan Vojtko (3): - po: Update Slovak translation. - po: Update Slovak translation. - po: Update Slovak translation. - -Jacek Caban (1): - ieframe: Fixed reallocation size. - -Julian Rüger (2): - po: Update German translation. - readme: Update German translation. - -Lauri Kenttä (6): - po: Update Swedish translation. - po: Update Finnish translation. - readme: Update Finnish translation. - readme: Update Swedish translation. - po: Update Finnish translation. - po: Update Swedish translation. - -Luca Bennati (2): - po: Update Italian translation. - readme: Update Italian translation. - -Lucas Zawacki (1): - dinput: Search for device objects of the correct type in BuildActionMap. - -Maarten Lankhorst (1): - mmdevapi: Add tests for checking events to capture. - -Martin Jesper Low Madsen (1): - po: Update Danish translation. - -Milan Ševčík (1): - po: Updating Czech translation. - -Nikolay Sivov (4): - msxml3: Properly escape character data in text nodes. - comctl32/tests: Fix test failures running on February 29. - msxml3: Return default namespace uri for 'xml'-prefixed attributes. - po: Russian translation update. - -Ruei-Yuan Lu (1): - po: Update Chinese (Taiwan) translation. - -Stefan Dösinger (1): - ddraw/tests: LONG/ULONG and error checking fixes. - -Vincent Povirk (1): - shell32: Properly double-null-terminate the filter in the run/browse dialog. - -Zoltan Nagy (3): - po: Update Hungarian translation. - po: Update Hungarian translation. - po: Update Hungarian translation. - --- -Alexandre Julliard -julliard@winehq.org +The Wine team is proud to announce that the stable release Wine 1.4 +is now available. + +This release represents 20 months of development effort and over +16,000 individual changes. The main highlights are the new DIB +graphics engine, a redesigned audio stack, and full support for +bidirectional text and character shaping. + +It also contains a lot of improvements across the board, as well as +support for many new applications, notably Microsoft Office 2010. See +the release notes below for a summary of the major changes. + +This release is dedicated to the memory of Gé (Greg) van Geldorp, who +passed away in May 2011. Greg single-handedly designed, built, and +maintained the Wine Testbot, which has become a cornerstone of our +development process. The high quality of this release owes a lot to +his work. He is greatly missed by us all. + + +The source is available from the following locations: + + http://ibiblio.org/pub/linux/system/emulators/wine/wine-1.4.tar.bz2 + http://prdownloads.sourceforge.net/wine/wine-1.4.tar.bz2 + +Binary packages for various distributions will be available from: + + http://www.winehq.org/download + +You will find documentation on http://www.winehq.org/documentation + +You can also get the current source directly from the git +repository. Check http://www.winehq.org/git for details. + +Wine is available thanks to the work of many people. See the file +AUTHORS in the distribution for the complete list. + +---------------------------------------------------------------- + +What's new in Wine 1.4 +====================== + +*** Graphics + +- There is a new graphics engine for rendering into Device Independent + Bitmaps (DIB). DIB rendering no longer requires access faults or + round-trips to the X server, which yields large performance gains in + DIB-intensive applications. + +- The DIB engine can also be used for fall-back implementations of + some graphics primitives, like alpha blending, when the display + driver doesn't support them directly. + +- All possible color formats are supported by the DIB engine, so DIB + operations are no longer limited by the color resolution of the + display. Rendering of the various palette formats is also improved. + +- Custom styles of dashed lines are supported. + +- Cosmetic pens using hashes or patterns are supported. + +- Gradients use dithering on low color resolution devices for a nicer + appearance. + +- The XRender extension is used for gradients when supported. + +- PostScript output quality is improved, particularly for bitmaps and + paths. + +- Rotated text works better for all output device types. + +- GdiPlus supports more image formats, including formats that are not + supported through GDI. + +- More image codecs are implemented, including support for TGA and CMYK + JPEG decoding, as well as BMP, TIFF, PNG, and ICNS encoding. + + +*** Audio + +- The audio stack is completely redesigned, based on the Vista + model. WinMM and DirectSound are implemented on top of the new + MMDevAPI library. + +- The Alsa, OSS, and CoreAudio drivers have been rewritten to use the + new model. They now serve as back-ends to the MMDevAPI dll, which no + longer needs to rely on the OpenAL library. + +- The Jack, NAS, AudioIO, and ESD audio subsystems are no longer + supported. Version 3 of the OSS subsystem is no longer supported + either, version 4 is required. + +- The Audio tab in the Wine Configuration tool has been redesigned for + the new audio subsystem. The appropriate driver is automatically + selected and no longer needs to be configured manually. + + +*** Input devices + +- The XInput 2 extension is used to provide better mouse control in + games and other full-screen applications. + +- The mouse is automatically clipped to prevent it from leaving a + full-screen window when running in desktop mode. Switching to a + different application with Alt-Tab releases the mouse. Clipping can + be disabled through the Wine Configuration tool. + +- Animated mouse cursors are fully supported. + +- Joystick action mapping is supported, including a configuration dialog. + + +*** Internationalization + +- Bidirectional text rendering is fully supported. + +- Font shaping and reordering is supported for all the scripts + specified in the Unicode standard. + +- Bidirectional text editing is supported in the standard edit + control. + +- Vertical fonts (e.g. for Japanese) are supported. + +- Mirroring of windows, menus, and window controls for right-to-left + languages is fully supported. + +- All resources (strings, menus, dialogs, accelerators) contained in + Wine can be translated through standard gettext-style po files. + +- The Unicode character data tables have been updated to version 6.0 + of the Unicode standard. + +- Wine is translated to French, German, Spanish, Italian, Dutch, + Swedish, Finnish, Portuguese, Catalan, Hungarian, Polish, Russian, + Slovenian, Lithuanian, Japanese, and Korean. It has partial + translations for another fifteen languages. + + +*** User interface + +- The new Vista style of file dialogs is supported. + +- Common controls are improved, particularly the calendar, tree view, + system link, and image list controls. + +- Parts of the Game Explorer API are implemented. + +- Wine can take advantage of the GStreamer framework for audio and + video playback. This makes it possible to support all formats that + have a GStreamer codec. On Mac OS X, the QuickTime framework is used + for the same purpose. + + +*** Desktop integration + +- System tray notification balloons are implemented. + +- The system tray is displayed as a task bar at the bottom of the + screen in desktop mode. + +- The system tray is automatically registered again when the Unix tray + manager is restarted. + +- The standard mouse cursors are remapped to the cursor theme of the + Unix desktop. + +- Drag & drop of OLE objects across applications is supported. + +- Icons for menu entries are exported in multiple sizes and in PNG + format. + +- Icons are displayed for the Unix desktop "Open with..." menu + entries. + + +*** Internet and networking + +- The built-in Internet Explorer has a user interface, including a + menu, an address bar, a tool bar, and configuration dialogs. + +- There is an "Internet Settings" control panel that allows + configuring various aspects of web browsing, as well as managing + security certificates. + +- The VBScript language is fully supported. + +- The built-in (Gecko-based) web browser engine supports ActiveX. + +- The Gecko engine has been updated to the version from Firefox 8. + +- The Gecko engine is packaged as an MSI file, and its installation + can be managed from the "Add/Remove Programs" control panel. + +- The Gecko engine is available on 64-bit. + +- Persistent HTTP connections are supported. + +- HTTP proxies are better supported, including PAC scripts. + +- Changing network passwords is supported. + +- The HTML Help support is improved, including a nicer user interface + and better navigation support. + +- Asynchronous I/O on network socket is improved, particularly + asynchronous accepts. This helps with various networked games. + + +*** Direct3D + +- Reloading sRGB textures uses either EXT_texture_sRGB_decode or FBO + blits when available. This is much faster. This affects Source + Engine games and Unreal Engine 3 games in particular. + +- WineD3D supports multisample anti-aliasing. + +- D3D8 and D3D9 properly support v-sync / swap intervals. + +- The WineD3D blitter code is improved both for correctness and + performance. + +- The WineD3D graphics card database has been updated to recognize new + graphics cards and Mesa drivers. + +- WineD3D no longer uses COM for its implementation. This makes it + much nicer to work with. + +- The context management code is improved. The window being destroyed + while the WineD3D device is still active in particular is handled + much better. + +- There have been some performance improvements related to WineD3D + state management and resource updates. + +- Focus and device window handling work better for D3D8 and D3D9. This + mostly affects things like changing graphics settings, switching + from full-screen to windowed and back, etc. + +- NVDB is supported on cards that support GL_EXT_depth_bounds_test. + +- The INTZ and NULL formats are supported. + +- Depth surface blits are implemented in WineD3D. + +- Depth bias handling is improved. This fixes flickering shadows and + decals in a couple of games, like Mass Effect 2 and Unreal + Tournament 2004. + +- GL_ARB_draw_elements_base_vertex is supported. This allows draws to + be more efficient in some cases. + +- GL_ARB_map_buffer_alignment is supported. This allows for more + efficient mapping of textures and buffers in some cases. + +- Handling projected textures works better in early shader model + versions. + +- Shaders are strictly checked against the hardware capabilities. This + means we won't try to create e.g. a shader model 3 shader on shader + model 2 hardware. + +- D3D9EX texture creation from system memory is supported. This + affects some Source Engine games like Team Fortress 2. + +- The D3DX9 shader assembler is mostly finished. It is now part of the + new d3dcompiler dll. + +- Various parts of D3DX9 are more complete, including: + - The surface / texture loading functions. + - The mesh creation and manipulation functions. + - The vertex declaration handling functions. + - The effects framework, binary effect parsing in particular. + + +*** DirectDraw + +- OpenGL is used by default for DirectDraw as well, just like D3D8 and + D3D9. For most applications this is an improvement, but nevertheless + the old GDI renderer may still work better for specific applications + or if the graphics driver's OpenGL implementation is inadequate. + +- Flips are properly supported. The back buffer now contains the front + buffer contents after a flip instead of being undefined. + +- Improved support for viewports in early versions of DirectDraw that + include an extra clipspace transformation. This affects the original + Half-Life. + +- Fixes for cooperative levels and associated window handling and mode + changes. + +- DirectDraw clippers are supported. + + +*** Kernel + +- DOSBox is used to run DOS applications on platforms that don't + support vm86 mode. + +- The Windows console is emulated as best as possible on Unix + terminals without requiring switching into curses mode. + +- Volume label and serial number can be retrieved from UDF filesystems + (used on DVDs). + +- Side-by-side manifests are installed for a number of built-in + libraries to make them more compatible with applications using + manifest resources. + +- The Wine preloader is also used on 64-bit for a more compatible + address space layout. + + +*** Installer support + +- Applying installer patches is supported. This is needed for various + Service Pack installers, particularly for the .NET ones. + +- Installing side-by-side assemblies is supported. + +- Rollbacks of failed installs is supported. + +- Installing services is better supported. + +- MSI installers can be created entirely under Wine, using the + 'cabarc' and 'winemsibuilder' tools. + + +*** Build environment + +- The IDL compiler (widl) can generate format strings for both + old-style and new-style COM interpreted stubs. + +- Registrations for dlls and typelibs are based on scripts generated + at compile time, for faster Wine prefix creation and updates. + +- The Resource Compiler (wrc) and Message Compiler (wmc) can generate + translated resources from po files, as well as create po files from + existing translated resources. + +- Fake PE dlls are generated and installed for all built-in dlls, + since many applications expect to find the PE dlls on disk. + +- The ARM platform is supported by the Wine tool chain. + +- The windows.h header can now be used in Wine code, the compile time + gains are no longer worth the header incompatibilities. + +- Some headers have been modified to make them easier to share with + the Mingw-w64 project. + + +*** Platform-specific changes + +- Wine compiles on ARM platforms. + +- On Mac OS X, the secure channel implementation uses the Security + framework instead of the GnuTLS library. + +- On Linux, dynamic device management can use the new UDisks service + in addition to HAL. + +- Stubless OLE proxies are supported also on 64-bit platforms. + + +*** Built-in applications + +- The new 'cabarc' program allows manipulation of cabinet files, + including creation of new cabinets. + +- The new 'wscript' program implements the Windows Script Host, to run + VBScript and JavaScript scripts. + +- The new 'taskkill' program allows killing Windows processes by name + or process id. + +- The new 'ipconfig' program displays the IP configuration seen by + Windows programs. + +- The new 'hostname' program displays the hostname seen by Windows + programs. + +- The 'explorer' program implements a shell namespace explorer instead + of launching the file manager. + +- The 'view' program can display enhanced metafiles. + +- The 'dxdiag' tool outputs real information about the system. + +- The new 'winemsibuilder' tool allows creating MSI installers; it is + used to build the Gecko add-on package. + +- Almost all built-in applications are fully Unicode. + +- All applications installed to /usr/bin have a manual page. + + +*** Quality assurance & debugging + +- The test suite no longer attempts to support Win9x platforms, this + was too much effort for little benefit. + +- The Wine debugger offers to save crash information to a file, to + make it easier to provide good information in bug reports. + +- Parsing of debugging information from various object file formats is + improved, which should yield better quality crash information, + particularly for 64-bit. + + +*** Miscellaneous + +- XML support is improved, including support for schemas, namespaces, + MSXML version 6, and an XML file writer. This is particularly useful + for the new Microsoft Office XML-based document formats. + +- The new "secure" versions of the C runtime functions are almost all + implemented. + +- There is an initial implementation of the Microsoft C++ standard + class libraries, including string, locale, and stream classes. + +- Creation of compressed cabinet files is supported. + +- There is an implementation of the OpenCL library, as a wrapper + around the equivalent Unix library. + +- Print jobs are submitted to CUPS directly instead of requiring the + 'lpr' command-line tool. + +- There is support for managing multiple .NET runtime versions and + their corresponding Mono versions. + + +*** New external dependencies + +- The XInput 2 library is used for mouse control in games. + +- The libopencl library is used by the OpenCL wrapper dll. + +- The libgettextpo library is optionally used at build time to update + po files from the rc sources. + +- The msgfmt tool (from the gettext library) is used at build time to + compile po files. + +- The zlib library is used to implement cabinet file compression. + +- The libfreetype library needs to be at least version 2.2, older + versions are no longer supported. + +- The libdbus library is used for the UDisks device support on Linux. + +- The smbpasswd tool (part of Samba) is used for changing network + passwords. + +- DOSBox is used to run DOS applications. It is recommended to use the + latest SVN version of DOSBox since it contains some Wine-specific + improvements. + + +*** Useful configuration options + +Note: More details abouts these and other configuration options can be + found at http://wiki.winehq.org/UsefulRegistryKeys + +- The correct audio driver is detected automatically, but can still be + overridden through the HKCU\Software\Wine\Drivers\Audio key like in + previous versions. It is recommended to delete this key entirely to + enable the auto-detection. + +- Multisample anti-aliasing can be disabled by setting "Multisampling" + to "disabled" under HKCU\Software\Wine\Direct3D. + +- Setting "AlwaysOffscreen" to "enabled" under + HKCU\Software\Wine\Direct3D simplifies sharing depth / stencil + surfaces between on-screen and off-screen render targets in + WineD3D. This will likely become the default for the next release. + +- The DirectDraw renderer can be switched back to the old GDI mode by + setting "DirectDrawRenderer" to "gdi" under HKCU\Software\Wine\Direct3D. + + +*** Known issues + +- Support for PulseAudio is improved, but very recent versions of + PulseAudio (>= 1.0) and alsa-plugins (>= 1.0.25) are required for + good results, since older versions contain various bugs. + See http://wiki.winehq.org/Sound for details. + +-- +Alexandre Julliard +julliard@winehq.org diff --git a/VERSION b/VERSION index f8874878224..2864cb9c873 100644 --- a/VERSION +++ b/VERSION @@ -1 +1 @@ -Wine version 1.4-rc6 +Wine version 1.4 diff --git a/configure b/configure index 6e875f0a6f5..6e81f94257b 100755 --- a/configure +++ b/configure @@ -1,6 +1,6 @@ #! /bin/sh # Guess values for system-dependent variables and create Makefiles. -# Generated by GNU Autoconf 2.68 for Wine 1.4-rc6. +# Generated by GNU Autoconf 2.68 for Wine 1.4. # # Report bugs to . # @@ -560,8 +560,8 @@ MAKEFLAGS= # Identity of this package. PACKAGE_NAME='Wine' PACKAGE_TARNAME='wine' -PACKAGE_VERSION='1.4-rc6' -PACKAGE_STRING='Wine 1.4-rc6' +PACKAGE_VERSION='1.4' +PACKAGE_STRING='Wine 1.4' PACKAGE_BUGREPORT='wine-devel@winehq.org' PACKAGE_URL='http://www.winehq.org' @@ -1379,7 +1379,7 @@ if test "$ac_init_help" = "long"; then # Omit some internal or obsolete options to make the list less imposing. # This message is too long to be a string in the A/UX 3.1 sh. cat <<_ACEOF -\`configure' configures Wine 1.4-rc6 to adapt to many kinds of systems. +\`configure' configures Wine 1.4 to adapt to many kinds of systems. Usage: $0 [OPTION]... [VAR=VALUE]... @@ -1448,7 +1448,7 @@ fi if test -n "$ac_init_help"; then case $ac_init_help in - short | recursive ) echo "Configuration of Wine 1.4-rc6:";; + short | recursive ) echo "Configuration of Wine 1.4:";; esac cat <<\_ACEOF @@ -1593,7 +1593,7 @@ fi test -n "$ac_init_help" && exit $ac_status if $ac_init_version; then cat <<\_ACEOF -Wine configure 1.4-rc6 +Wine configure 1.4 generated by GNU Autoconf 2.68 Copyright (C) 2010 Free Software Foundation, Inc. @@ -2111,7 +2111,7 @@ cat >config.log <<_ACEOF This file contains any messages produced by compilers while running configure, to aid debugging if configure makes a mistake. -It was created by Wine $as_me 1.4-rc6, which was +It was created by Wine $as_me 1.4, which was generated by GNU Autoconf 2.68. Invocation command line was $ $0 $@ @@ -16121,7 +16121,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1 # report actual input values of CONFIG_FILES etc. instead of their # values after options handling. ac_log=" -This file was extended by Wine $as_me 1.4-rc6, which was +This file was extended by Wine $as_me 1.4, which was generated by GNU Autoconf 2.68. Invocation command line was CONFIG_FILES = $CONFIG_FILES @@ -16192,7 +16192,7 @@ _ACEOF cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1 ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`" ac_cs_version="\\ -Wine config.status 1.4-rc6 +Wine config.status 1.4 configured by $0, generated by GNU Autoconf 2.68, with options \\"\$ac_cs_config\\" -- 2.11.4.GIT