d3d10core: Implement d3d10_device_GSSetShaderResources().
commit9c3266fe1d146bb1ba6ff71da732cf3d7f53d83f
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 17 Sep 2014 08:40:28 +0000 (17 10:40 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 17 Sep 2014 09:04:58 +0000 (17 11:04 +0200)
treefd3aa845b6dc441f7941ef9494613b714c4bda73
parent482e5f589b9d67e92d3ad3e2923ad7306dc67f58
d3d10core: Implement d3d10_device_GSSetShaderResources().
dlls/d3d10core/device.c
dlls/wined3d/device.c
dlls/wined3d/wined3d.spec
include/wine/wined3d.h