d3d10core: Implement d3d10_device_PSSetShaderResources().
commit8080212f4343869f72d6bd6fa1030fed92c297de
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 17 Sep 2014 08:40:30 +0000 (17 10:40 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 17 Sep 2014 09:05:05 +0000 (17 11:05 +0200)
tree6e66f8e71097e9eadb4955e0bbb5a1dad190053e
parent354a6d4e2c9b5089c97f8064700c0c2d7572f928
d3d10core: Implement d3d10_device_PSSetShaderResources().
dlls/d3d10core/device.c
dlls/wined3d/device.c
dlls/wined3d/wined3d.spec
include/wine/wined3d.h