2 * DIBDRV clipping functions
4 * Copyright 2009 Massimo Del Fedele
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(dibdrv
);
28 /***********************************************************************
29 * DIBDRV_SetDeviceClipping
31 void DIBDRV_SetDeviceClipping( DIBDRVPHYSDEV
*physDev
, HRGN vis_rgn
, HRGN clip_rgn
)
37 MAYBE(TRACE("physDev:%p, vis_rgn:%p, clip_rgn:%p\n", physDev
, vis_rgn
, clip_rgn
));
39 /* sets the region for X11 driver anyways... we may change bitmap later on */
40 _DIBDRV_GetDisplayDriver()->pSetDeviceClipping(physDev
->X11PhysDev
, vis_rgn
, clip_rgn
);
42 /* then we set the region for DIB engine, same reason */
44 CombineRgn( physDev
->region
, vis_rgn
, clip_rgn
, clip_rgn
? RGN_AND
: RGN_COPY
);
46 /* get region rectangles */
47 if(!(size
= GetRegionData(physDev
->region
, 0, NULL
)))
49 data
= HeapAlloc(GetProcessHeap(), 0, size
);
50 if (!GetRegionData(physDev
->region
, size
, data
))
52 HeapFree( GetProcessHeap(), 0, data
);
56 /* frees any previous regions rectangles in DC */
57 if(physDev
->regionData
)
58 HeapFree(GetProcessHeap(), 0, physDev
->regionData
);
60 /* sets the rectangles on physDev */
61 physDev
->regionData
= data
;
62 physDev
->regionRects
= (RECT
*)data
->Buffer
;
63 physDev
->regionRectCount
= data
->rdh
.nCount
;
67 TRACE("Region dump : %d rectangles\n", physDev
->regionRectCount
);
68 for(iRect
= 0; iRect
< physDev
->regionRectCount
; iRect
++)
70 RECT
*r
= physDev
->regionRects
+ iRect
;
71 TRACE("Rect #%03d, x1:%4d, y1:%4d, x2:%4d, y2:%4d\n", iRect
, r
->left
, r
->top
, r
->right
, r
->bottom
);