3 - add separate symbol/offset handling (= fix some constant
5 - add 'CType' structure to optimize type handling (= compile even faster)
6 - suppress unneeded hash table for Symbols (= compile even faster)
8 - better local variables handling (needed for other targets)
9 - setjmp is not supported properly in bound checking.
10 - To check: bound checking and float/long long/struct copy code
11 - To fix: 'sizeof' generate code if too complex expression is given.
12 - fix bound check code with '&' on local variables (currently done
13 only for local arrays).
14 - free all allocated data and use longjmp for errors (useful for libtcc use)
18 - C99: add variable size arrays
19 - C99: add complex types
20 - add PowerPC or ARM code generator and improve codegen for RISC (need
21 to suppress VT_LOCAL and use a base register instead).
22 - interactive mode / integrated debugger
23 - C99: fix multiple compound literals inits in blocks (ISOC99
24 normative example - only relevant when using gotos! -> must add
25 boolean variable to tell if compound literal was already
27 - fix preprocessor symbol redefinition
28 - better constant opt (&&, ||, ?:)
29 - add portable byte code generator and interpreter for other
30 unsupported architectures.
31 - C++: variable declaration in for, minimal 'class' support.
32 - win32: add __stdcall, __intxx. use resolve for bchecked malloc et
33 al. check GetModuleHandle for dlls. check exception code (exception
35 - handle void (__attribute__() *ptr)()