Add rotozoom support; more realistic ball and shadow
commit84d6b9412a89198583dee2479aff8eb5cb878996
authorThomas Perl <thp@perli.net>
Wed, 11 Feb 2009 02:44:33 +0000 (11 03:44 +0100)
committerThomas Perl <thp@perli.net>
Wed, 11 Feb 2009 02:44:33 +0000 (11 03:44 +0100)
tree73cfae4171fd65dec790bba6f0df0ff9bb2ef748
parentf7955a4373052dddb36ec1ff3ee58106ace3e5b6
Add rotozoom support; more realistic ball and shadow

The SDL_rotozoom.* files are from SDL_gfx-2.0.18, and
we might use the shared library in the future, but for
now, we include rotozoom directly in Tennix source.
SDL_rotozoom.c [new file with mode: 0644]
SDL_rotozoom.h [new file with mode: 0644]
data/ball.png
game.c
graphics.c
graphics.h
makefile