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10 2009 World Tennix Championship Tour
12 Copyright (C) 2003, 2007, 2008, 2009 Thomas Perl <thp@thpinfo.com>
19 This program is free software; you can redistribute it and/or
20 modify it under the terms of the GNU General Public License
21 as published by the Free Software Foundation; either version 2
22 of the License, or (at your option) any later version.
24 This program is distributed in the hope that it will be useful,
25 but WITHOUT ANY WARRANTY; without even the implied warranty of
26 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
27 GNU General Public License for more details.
29 You should have received a copy of the GNU General Public License
30 along with this program; if not, write to the Free Software
31 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
38 This is the SDL (Simple DirectMedia Layer) port of Tennix!, a
39 game written by Thomas Perl in 2003. This version has been up-
40 scaled to a resolution of 640x480 in comparison to the 320x200
41 format used in the original game.
43 Changes from the original Tennix to the first SDL release include
44 a new shadow, advanced alpha blending and the removal of the
45 previously-included pseudo-advertisements.
47 For all changes, please see the ChangeLog file.
49 This port has been written on the 10th of May 2007 and is now
50 being improved and updated since then.
53 INSTALLATION AND BUILD INSTRUCTIONS
54 ===================================
56 To build tennix, simply run "make" (on Unix-like systems) or
57 follow the instructions for your platform in the README.* files.
58 Be sure to install all the dependencies listed below and check out the
59 makefile for instructions on what you can enable/disable with the help
60 of environment variables (e.g. USE_PYTHON, NONFREE_LOCATIONS, DEBUG, ...)
62 Tennix is known to build on Debian GNU/Linux 4.0, Ubuntu 8.10, Windows XP
63 and Windows Vista (using MSYS/mingw32 - see README.win32), Mac OS X 10.4
64 and Mac OS X 10.5 (using XCode Tools - see README.MacOSX), the Maemo 4.0
65 and Maemo 4.1 SDKs (Chinook/Diablo - see README.Maemo).
68 · SDL >= 1.2.13 (www.libsdl.org)
69 · SDL_image >= 1.2.6 (www.libsdl.org/projects/SDL_image)
70 · SDL_mixer >= 1.2.8 (www.libsdl.org/projects/SDL_mixer)
71 · SDL_ttf >= 2.0.9 (www.libsdl.org/projects/SDL_ttf)
73 (Tennix might compile and work with earlier versions of the respective
74 libraries, but the versions here have been the ones that I've tested it
75 with, so if there are problems, try to use the versions specified here)
77 Optional dependencies:
78 · Python >= 2.5.x (www.python.org)
79 => If you don't want to use the Python integration, set the variable
80 USE_PYTHON to a value other than 1 by specifying it on the "make"
81 command line like this: make USE_PYTHON=0
83 On a Debian-based system, you can get all dependencies with the following
86 aptitude install libsdl1.2-dev libsdl-image1.2-dev libsdl-mixer1.2-dev \
87 libsdl-ttf2.0-dev python-dev
93 You can play in either single-player or multi-player mode. You can even
94 let two AI players play against each other. This can be configured in
99 You have to keep your "hit" key pressed, so that your powerbar (on the
100 bottom of the screen) "fills up". The more power you have, the stronger
101 you will hit the ball (and the higher and longer it will fly). Too much
102 power could make the ball go into the OUT, so be sure to use it wisely.
106 Select the controller you like from the input selection menu. Be sure
107 to connect gamepads and joysticks BEFORE starting Tennix, so they are
108 enumerated and detected correctly.
112 Y .... Make screenshot (save as screenshot.bmp)
113 F .... Toggle fullscreen (X11 only)
115 Bonus (because you took the time to look at the README file):
116 Obviously, there are some hidden easter eggs that are still not available
117 via the UI, due to the fact that we didn't implement the UI for it yet :)
118 Think about [r]ain and fog (think fog[t], even..). Wind is also available,
119 but it's so broken, you'll have to look up the keys in game.c.
122 DEVELOPMENT/DEBUGGING
123 =====================
125 If you want to compile a debugging version of "tennix", you
126 have to set the environment variable "DEBUG" to "1", either by
127 using "DEBUG=1 make" or exporting the environment variable for
128 the current session, as in "export DEBUG=1" followed by "make".
130 See the HACKING and TODO files for more development information.
136 Some sound effects are based on data from the Freesound Project.
138 Thanks to Esad Hajdarevic and Stefan Doesinger for some optimizations
139 done during the Effiziente Programme course in January 2009 :)
141 Public domain artwork (stadium photos) by
142 http://en.wikipedia.org/wiki/User:Ivan
143 http://fr.wikipedia.org/wiki/Utilisateur:Arnaud_25
144 http://en.wikipedia.org/wiki/User:Aleksmot
145 http://commons.wikimedia.org/wiki/User:Alexisrael
146 http://commons.wikimedia.org/wiki/User:Vardion
148 Additional artwork by
149 Martin Third (http://flickr.com/photos/mthird3rd/471720012/)
151 This project includes SDL_rotozoom by A. Schiffler
153 See data/COPYING and credits.h for more information about the data files.
158 E-Mail: Thomas Perl <thp@thpinfo.com>
159 URL: http://icculus.org/tennix/