descriptionRemake of "Innocent Until Caught"
ownerdivided.mind@gmail.com
last changeTue, 18 Aug 2009 14:51:50 +0000 (18 16:51 +0200)
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This is a fork of ScummVM where implementation of Interspective engine runtime, used by game Innocent Until Caught, takes place. It's meant to be merged upstream after it's complete.

shortlog
2009-08-18 Rafał RzepeckiSpeech bubbles can point down right.mastermob
2009-08-07 Rafał RzepeckiBump debug levels of opcodes.
2009-08-06 Rafał RzepeckiOk, it doesn't segfault. ScummVM core bump complete.
2009-08-06 Rafał RzepeckiFix compilation for new scummvm interfaces.
2009-08-06 Rafał RzepeckiRemove gmon.out from repo (how in world did it get...
2009-08-06 Rafał RzepeckiShow non-actor animations again.
2009-08-06 Rafał RzepeckiAdd room rects properly.
2009-08-06 Rafał RzepeckiPaint exits after animations. This makes them cover...
2009-08-06 Rafał RzepeckiBump debug level of the paint procedure message.
2009-08-06 Rafał RzepeckiMore meaningful exit debug messages.
2009-08-06 Rafał RzepeckiUncomment text centering (we'll see later if/how it...
2009-08-06 Rafał RzepeckiImplemented opcode 0xcc - go fullscreen.
2009-08-06 Rafał RzepeckiHandle music script command 0x96 (script unconditional...
2009-08-06 Rafał RzepeckiOnly set interface palette when painting backdrop....
2009-08-06 Rafał RzepeckiBetter speech bubble positioning.
2009-08-06 Rafał RzepeckiSpeech text really IS properly positioned within the...
...
heads
8 years ago mob
8 years ago master