gpu: tile kernel band in schedule tree
commit4299da094f9706efd835dc6194c08d24bf75367b
authorSven Verdoolaege <skimo@kotnet.org>
Thu, 1 Aug 2013 11:03:49 +0000 (1 13:03 +0200)
committerSven Verdoolaege <skimo@kotnet.org>
Mon, 30 Mar 2015 11:40:27 +0000 (30 13:40 +0200)
tree4c63b3b19d7d38c07ff9ac8ed5974f3c811337c2
parentc7d52f0dd999fc1b89a7d6224ea6662b143169b3
gpu: tile kernel band in schedule tree

Since the kernel code is currently still generated from the flat
schedule (derived from the schedule tree before the band is tiled),
this tiling does not have any effect.
It is however a step in the preparation for generating the entire
code from the schedule tree.

The scaling is performed inside create_kernel since we will
want to perform some other operations on the schedule tree
before the scaling inside create_kernel.  In particular,
the mapping to block identifiers is most easily constructed
on the unscaled band node.

Signed-off-by: Sven Verdoolaege <skimo@kotnet.org>
gpu.c