N-liberty semeai defensive tactics: Introduce, add Moggy nlibrate, nlib_count
commitaf86ec83819414a0b8ad0c53ebdabcc0c30fe8f7
authorJean-loup Gailly <jloup@gailly.net>
Fri, 21 Jan 2011 21:54:24 +0000 (21 22:54 +0100)
committerJean-loup Gailly <jloup@gailly.net>
Fri, 21 Jan 2011 21:54:24 +0000 (21 22:54 +0100)
tree49453444f9b5be28f7a91cbdfdef1535b520118b
parent61be322d862549d5550c1b47c5aaa37030138c6e
N-liberty semeai defensive tactics: Introduce, add Moggy nlibrate, nlib_count

I am very hopeful. With nlib_count==4, it already repairs (at least to some
degree) evaluation of most situations misevaluated by pachi2 (64x20 core
cluster) in recent KGS games.

It also includes currently disabled code for making eyespace from
row-of-three; needs to be tested, esp. if it makes sense with nakaderate
from nakade-vs-seki.

Conflicts:

playout/moggy.c
playout/moggy.c
tactics/Makefile
tactics/nlib.c [new file with mode: 0644]
tactics/nlib.h [new file with mode: 0644]