UCT: think at least one second before early break
commit2fb32b94b848cf5aa2085ede6f5e5237b2ccd32c
authorJean-loup Gailly <jloup@gailly.net>
Tue, 19 Jul 2011 22:19:53 +0000 (20 00:19 +0200)
committerJean-loup Gailly <jloup@gailly.net>
Tue, 19 Jul 2011 22:19:53 +0000 (20 00:19 +0200)
tree557866c785fe29de4c6bb1ef57167210c9dc094b
parentcc00148943a7534c8264ba05c5de59f40220fb3b
UCT: think at least one second before early break

This is necessary at least in distributed mode where 5000 playouts
can be obtained in far less than 100ms. One tournament game was
lost because of this.
uct/search.c