Move thread-sdl.[ch] into the target tree.
[kugel-rb.git] / uisimulator / sdl / button-sdl.h
blobab9d7563a04ab208d5487c387624ce584bce8f60
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2009 by Thomas Martitz
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
23 #ifndef _BUTTON_SDL_H_
24 #define _BUTTON_SDL_H_
26 #include <stdbool.h>
27 #include "config.h"
28 #include "button-target.h"
30 #undef HAVE_LCD_FLIP
31 struct button_map {
32 int button, x, y, radius;
33 char *description;
36 int xy2button( int x, int y);
37 bool button_hold(void);
38 void button_init_device(void);
39 #endif