The binary representation of 1/3 is infinite. Floating-point numbers, our
standard tool for working with reals, cannot even handle numbers a young child
could understand.
In contrast, every rational can be uniquely and exactly represented by a finite
continued fraction (provided we forbid those with last term 1). Continued
fractions are immune from oddities such as 1/3 = 0.333… and 1 = 0.999…,
living in a realm free from the tyranny of binary, or any other base.
Every irrational number can also be uniquely expressed as an infinite continued
fraction. Many frequently encountered algebraic and transcendental numbers have
easily computable continued fraction expansions which can be truncated to yield
approximations with built-in error bounds, unlike floating-point
approximations, which must be accompanied at all times with their error bounds.
Furthermore, suppose we use floating-point to compute some answer to 100
decimal places. What if we now want 200 decimal places? Even if we possess the
first 100 digits and carefully preserve the program state, we must start from
scratch and redo all our arithmetic with 200 digit precision. If we had used
continued fractions, we could arbitrarily increase the precision of our answer
without redoing any work, and without any tedious error analysis.
But we must pay a price for these advantages. We have a representation from
which we can instantly infer error bounds. A representation for which we may
arbitrarily increase precision without repeating any calculations. A
representation which in some sense is the closest we can hope to get to an
exact number using rationals. Is it any wonder therefore that binary operations
on continued fractions, whose output must also uphold these high standards, are
clumsy and convoluted?
These drawbacks are almost certainly why these fascinating creatures remain
obscure. Yet surely there are some problems that scream for continued
fractions. How about a screen saver that computes more and more digits of pi,
each time picking up where it left off? Or imagine a real-time application
where all continued fractions simply output the last computed convergent on a
timer interrupt. Under heavy system load, approximations are coarser but the
show goes on.
Threads are the future, if not already the present. Multicore systems are
already commonplace, and as time passes, the number of cores per system will
steadily march upward. Happily, this suits continued fractions.
Inspired by Doug McIlroy's “Squinting at Power Series”, we
spawn at least one thread per continued fraction, and also per operation on
continued fractions. The threads communicate via crude demand channels, each
providing a few output terms upon each request.
This scheme allows us to quickly write code for generating continued fraction
expansions or operating on them. For example, consider the code for generating
e = 2.71828…
// e = [2; 1, 2, 1, 1, 4, 1, ...]
static void *e_expansion(cf_t cf) {
int even = 2;
cf_put_int(cf, even);
while(cf_wait(cf)) {
cf_put_int(cf, 1);
cf_put_int(cf, even);
even += 2;
cf_put_int(cf, 1);
}
return NULL;
}
The function cf_put places a term on the output channel, and cf_wait is our
implementation of demand channels, a sort of cooperative multitasking. Without
it, not only would we have to destroy and clean up after the thread ourselves,
but more seriously, the thread might consume vast amounts of resources
computing unwanted terms. The cf_wait functions instructs the thread to stay
idle. Our threads call this function often, and if it returns zero, our threads
clean themselves up and exit.
Disclaimer
Lest my salesmanship backfire, let me temper my anti-floating-point rhetoric.
Increasing the precision of floating-point operations without redoing work is
in fact possible for many common cases. For example, Newton's method is
self-correcting, meaning we may use low precision at first, and increase it for
future iterations. Even pi enjoys such methods: there exists a formula
revealing any hexadecimal digit of pi without computing any previous digits,
though it requires about the same amount of work.
Moreover, several floating-point algorithms converge quadratically or faster,
thus good implementations will asymptotically outperform continued fractions
as these converge only linearly.
Nonetheless, for lower accuracies, the smaller overhead may give continued
fractions the edge in certain problems such as finding the square root of 2.
Additionally, precision decisions are automatic, for example, one simply needs
enough bits to hold the last computed convergents. Built-in error analysis
simplifies and hence accelerates development.