1 // $Id: worldview_collider_tool.hxx,v 1.3 2003/01/11 16:11:36 grumbel Exp $
3 // Construo - A wire-frame construction gamee
4 // Copyright (C) 2002 Ingo Ruhnke <grumbel@gmx.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #ifndef HEADER_CONSTRUO_WORLDVIEW_COLLIDER_TOOL_HXX
21 #define HEADER_CONSTRUO_WORLDVIEW_COLLIDER_TOOL_HXX
23 #include "vector2d.hxx"
24 #include "worldview_tool.hxx"
29 class WorldViewColliderTool
: public WorldViewTool
35 Collider
* to_delete_collider
;
36 Collider
* move_collider
;
38 /** Get the collider on the given world cooridnates */
39 Collider
* get_collider (const Vector2d
&);
41 WorldViewColliderTool ();
42 ~WorldViewColliderTool ();
44 void draw_background (ZoomGraphicContext
* gc
);
45 void draw_foreground (ZoomGraphicContext
* gc
);
47 void on_primary_button_press (int x
, int y
);
48 void on_primary_button_release (int x
, int y
);
50 void on_secondary_button_press (int x
, int y
);
51 void on_secondary_button_release (int x
, int y
);
53 void on_mouse_move (int x
, int y
, int of_x
, int of_y
);