Rebuild autotool system
[construo.git] / gui_child_manager.hxx
blob0cec5f95192da48c9cb6f086027c1735a944d2f8
1 // $Id: gui_child_manager.hxx,v 1.4 2003/01/10 20:44:09 grumbel Exp $
2 //
3 // Construo - A wire-frame construction game
4 // Copyright (C) 2002 Ingo Ruhnke <grumbel@gmx.de>
5 //
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
15 //
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #ifndef HEADER_CONSTRUO_GUI_CHILDMANAGER_HXX
21 #define HEADER_CONSTRUO_GUI_CHILDMANAGER_HXX
23 #include <vector>
24 #include <string>
25 #include "zoom_graphic_context.hxx"
26 #include "gui_component.hxx"
28 /** */
29 class GUIChildManager : public GUIComponent
31 private:
32 ZoomGraphicContext gc;
33 typedef std::vector<GUIComponent*> ComponentLst;
34 ComponentLst components;
36 GUIComponent* current_component;
37 GUIComponent* find_component_at (int, int);
38 public:
39 GUIChildManager (int x, int y, int width, int height);
40 ~GUIChildManager ();
42 void add (GUIComponent*);
43 void remove (GUIComponent*);
44 void replace(GUIComponent* old_comp, GUIComponent* new_comp);
46 void draw (GraphicContext* gc);
47 virtual void draw_overlay (GraphicContext* gc) {}
49 void on_primary_button_press (int x, int y);
50 void on_primary_button_release (int x, int y);
52 void on_secondary_button_click (int x, int y);
53 void on_secondary_button_press (int x, int y);
54 void on_secondary_button_release (int x, int y);
56 void on_delete_press (int x, int y);
57 void on_fix_press (int x, int y);
59 virtual void on_mouse_enter ();
60 virtual void on_mouse_leave ();
62 void wheel_up (int x, int y);
63 void wheel_down (int x, int y);
65 void scroll_left ();
66 void scroll_right ();
67 void scroll_up ();
68 void scroll_down ();
70 void on_mouse_move (int x, int y, int of_x, int of_y);
73 #endif
75 /* EOF */