1 ;;;; This file was automatically generated by /home/bill/programming/cl-glfw/generators/make-bindings-from-spec.lisp
3 (in-package #:cl-glfw-opengl
)
5 ;;;; arb_es2_compatibility
7 (defconstant +shader-binary-formats
+ #x8DF8
)
8 (defglextfun "ClearDepthf" clear-depth-f
:return
"void" :args
9 ((:name |d|
:type |ClampedFloat32|
:direction
:in
)) :category
10 "ARB_ES2_compatibility" :deprecated nil
:version
"4.1")
11 (defglextfun "DepthRangef" depth-range-f
:return
"void" :args
12 ((:name |n|
:type |ClampedFloat32|
:direction
:in
)
13 (:name |f|
:type |ClampedFloat32|
:direction
:in
))
14 :category
"ARB_ES2_compatibility" :deprecated nil
:version
"4.1")
15 (defglextfun "GetShaderPrecisionFormat" get-shader-precision-format
:return
17 ((:name |shadertype|
:type |GLenum|
:direction
:in
)
18 (:name |precisiontype|
:type |GLenum|
:direction
:in
)
19 (:name |range|
:type |Int32|
:direction
:out
:array t
:size
#x2
)
20 (:name |precision|
:type |Int32|
:direction
:out
:array t
:size
#x2
))
21 :category
"ARB_ES2_compatibility" :deprecated nil
:version
"4.1")
22 (defglextfun "ShaderBinary" shader-binary
:return
"void" :args
23 ((:name |count|
:type |SizeI|
:direction
:in
)
24 (:name |shaders|
:type |UInt32|
:direction
:in
:array t
:size count
)
25 (:name |binaryformat|
:type |GLenum|
:direction
:in
)
26 (:name |binary|
:type |Void|
:direction
:in
:array t
:size length
)
27 (:name |length|
:type |SizeI|
:direction
:in
))
28 :category
"ARB_ES2_compatibility" :deprecated nil
:version
"4.1")
29 (defglextfun "ReleaseShaderCompiler" release-shader-compiler
:return
"void"
30 :args nil
:category
"ARB_ES2_compatibility" :deprecated nil
:version
"4.1")