README.txt
This is basically a game strongly inspired by the game called Bulanci.
Graphics is SVG based rendered on load time by cairo and then drawn using
OpenGl.
Collisions are based on convex polygons.
It is rather proof of concept than a real game and so far one man show.
It's licensed under GPL.
It uses cmake 2.4 for managing the build process.
Build Requirements:
development versions of folowing libs:
sdl, sdl-mixer
cairo
librsvg-2
opengl - probably mesa
Debian Build Requirements:
libsdl-ttf2.0-dev
libsdl-mixer1.2-dev
libsdl-gfx1.2-dev
libsdl-sound1.2-dev
libcairo2-dev
librsvg2-dev
Compilation and run withouth install:
mkdir build
cd build
cmake .. -DINSTALLLESS='..'
make
./elilanci
Compilation for install into /tmp/lilanci
mkdir build
cd build
cmake .. -DCMAKE_INSTALL_PREFIX=/tmp/lilanci
make
make install