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qt: playlist: use item title if available
2021-04-07
Steve Lhomm
e
contrib:
h
arfbuzz: fix WIN
A
PI detection
commit
|
commitdiff
|
tree
2021-04-02
Steve Lho
m
me
d3d_dyna
m
ic_shader: don't log an e
r
ror when
there
i
s
.
.
.
commit
|
commitdiff
|
tree
2021-04-02
St
e
ve Lh
o
mm
e
d
3
d11_fmt
:
assume the deco
d
er device will be u
s
ed for
.
.
.
commit
|
commitdiff
|
tree
2021-04-02
Steve Lhomm
e
l
ibvl
c
:
fix bogus documentation reference
commit
|
commitdiff
|
tree
2021-04-02
Stev
e
Lhomme
lib
v
lc:
l
e
t D3D11 apps p
r
ov
i
de a mutex to protect the
.
.
.
commit
|
commitdiff
|
tree
2021-04-02
Steve
L
homme
d3d11_fmt:
use a
context_mu
t
ex f
o
r ex
t
ernal devices too
commit
|
commitdiff
|
tree
2021-04-02
Steve Lhomme
d3d11_fmt: don't crash on missi
n
g ex
t
ernal
ID3D11
D
eviceContext
commit
|
commitdiff
|
tree
2021-04-02
Steve Lhom
m
e
libvlc: make the D3D
1
1 callback give a
ID
3
D1
1
Re
n
derTargetVi
e
.
.
.
commit
|
commitdiff
|
tree
2021-04-02
Stev
e
L
homme
d
irect3d11
:
allow a NUL
L
select_plane
ca
l
lback
commit
|
commitdiff
|
tree
2021-03-09
S
teve
Lhomme
vi
d
eo_output: more
a
ccurate value
f
o
r
dropped_current_fra
m
e
commit
|
commitdiff
|
tree
2021-02-26
S
teve Lhomme
d3d_dynamic_shader: tighten the numb
e
r
of
texture
s
.
.
.
commit
|
commitdiff
|
tree
2021-02-26
Steve Lhomme
d3d_dy
n
a
m
i
c_shader
:
f
ix name of
ma
x
white
val
u
e allowed
commit
|
commitdiff
|
tree
2021-02-26
Stev
e
L
ho
m
me
d3d11va: remo
v
e
unneeded ID3D11Textur
e
2D
_
GetD
e
s
c
call
commit
|
commitdiff
|
tree
2021-02-19
Steve
L
homme
con
t
rib:
m
atroska: up
d
at
e
lib
m
a
troska to 1
.
6
.
3
commit
|
commitdiff
|
tree
2021-02-19
Steve Lh
o
mme
contrib:
e
bml: update libebml to 1
.
4
.
2
commit
|
commitdiff
|
tree
2021-02-18
S
t
e
ve Lh
o
mme
d3d
_
dynamic_shader: premu
l
tiply the Colorspace
and
.
.
.
commit
|
commitdiff
|
tree
2021-02-18
Steve Lhomme
d3d_dynamic_shad
e
r: do more operati
o
ns on
f
loat3
commit
|
commitdiff
|
tree
2021-02-18
S
t
e
ve
L
homme
d3d_dyn
a
mic_shader: don't k
e
ep t
h
e source op
a
cit
y
in
.
.
.
commit
|
commitdiff
|
tree
2021-02-18
Steve Lhomme
d3d_dyna
m
ic_
s
hader:
p
r
emultipl
y
the Colorspace and
.
.
.
commit
|
commitdiff
|
tree
2021-02-18
Stev
e
Lhomme
d3d_dynamic_shad
e
r
:
d
o
the 16 bits to
10 bit
s
conversion
.
.
.
commit
|
commitdiff
|
tree
2021-02-18
Steve
Lhomme
d
3d_
d
ynam
i
c
_shader: pass use
b
o
un
d
ary disp
l
a
y
boun
d
a
ries
.
.
.
commit
|
commitdiff
|
tree
2021-02-18
Steve Lho
m
me
d3d_dynamic_shader:
s
impl
i
fy the rang
e
conversion handling
commit
|
commitdiff
|
tree
2021-02-18
Steve Lhomme
d
3d_dynamic_
s
h
ader: adju
s
t HLG maxi
m
um
commit
|
commitdiff
|
tree
2021-02-18
Steve Lhomme
d3d_dynamic_shader: fix shader source indentation
commit
|
commitdiff
|
tree
2021-02-18
Steve Lh
o
mme
d3d_
d
ynamic_shad
e
r: d
o
the plane shifting in
the
s
am
p
l
er
commit
|
commitdiff
|
tree
2021-02-18
S
teve Lhomme
d3d_
d
ynam
i
c_shader
:
use
defines instead
of piec
e
s of
.
.
.
commit
|
commitdiff
|
tree
2021-02-18
S
t
eve Lho
m
me
dire
c
t3
d
:
remove Texture2D
A
rray
from the
s
hader
commit
|
commitdiff
|
tree
2021-02-18
Steve Lhomme
d3d_dynamic_shade
r
:
mis
c
c
leaning
commit
|
commitdiff
|
tree
2021-02-18
S
teve Lhomme
d3d_dy
n
amic_shader: simplify the N
V
12 p
l
ane moving
.
.
.
commit
|
commitdiff
|
tree
2021-02-18
Stev
e
Lhomme
libvlc: fix the
l
i
bv
l
c_
v
ideo_output_se
l
ect_
p
lane_cb
.
.
.
commit
|
commitdiff
|
tree
2021-02-18
St
e
ve Lhomme
libvlc: the setup/c
l
eanup rende
r
ing
c
a
l
lb
a
cks
c
an be
.
.
.
commit
|
commitdiff
|
tree
2021-02-12
Steve L
h
omme
contrib: ffm
p
eg:
fix e
x
isting surface check
i
n DVXA2
commit
|
commitdiff
|
tree
2021-02-10
Stev
e
Lhom
m
e
direct3d11: fix the size of 10 bi
t
s
I
4
2
0 planes
commit
|
commitdiff
|
tree
2021-02-10
S
t
e
v
e Lhom
m
e
d3d_sh
a
der: reduce PS_INPUT
:
TEXCOORD
t
o a
f
l
o
at2
commit
|
commitdiff
|
tree
2021-02-10
Steve Lhomme
direct3d11: separ
a
te
v
ertex
shade
r
blob compilation
.
.
.
commit
|
commitdiff
|
tree
2021-02-10
Steve Lhomme
direct
3
d11
:
sep
a
r
a
te
p
ixel shader blob compilati
o
n
.
.
.
commit
|
commitdiff
|
tree
2021-02-10
Steve Lhom
m
e
d3d_s
h
ader:
s
ep
a
ra
t
e the c
o
de to generate s
h
ader b
l
obs
.
.
.
commit
|
commitdiff
|
tree
2021-02-10
Ste
v
e Lhomm
e
d
3
d_shaders: m
e
rge t
h
e
2
constant buffers into one
commit
|
commitdiff
|
tree
2021-02-10
S
t
ev
e
L
homme
direct3d11: d
o
n't use texture arrays
f
or the SPU shader
commit
|
commitdiff
|
tree
2021-02-10
Steve Lhomme
dire
c
t3d11: don't use
t
ex
t
ur
e
arrays in shader
if we
.
.
.
commit
|
commitdiff
|
tree
2021-02-10
Steve Lhomme
d3d_shad
e
rs: always de
f
in
e
the DXG
I
_MA
X
_
R
ENDER_TARGET
.
.
.
commit
|
commitdiff
|
tree
2021-02-10
Ste
v
e Lhomme
d3d
1
1_fmt
:
rename
Dev
i
ceSupportsFormat to D
3
D11_Devic
e
Su
p
por
.
.
.
commit
|
commitdiff
|
tree
2021-02-10
Steve Lhomme
dx
g
i
_
fmt: add a func
t
ion to fill black colors values
.
.
.
commit
|
commitdiff
|
tree
2021-02-10
Ste
v
e Lhomme
dxgi_
f
mt:
r
ename some defines/constants from D3
D
11_
.
.
.
commit
|
commitdiff
|
tree
2021-02-10
Stev
e
L
homme
dxgi_
f
m
t
: rename GetRenderFo
r
ma
t
List to DxgiGetR
e
n
derFormatList
commit
|
commitdiff
|
tree
2021-02-10
S
t
eve
L
h
omm
e
dxgi_swapchain: don't reset va
l
ues from F
i
llSwapChainDesc
commit
|
commitdiff
|
tree
2021-02-10
Steve Lh
o
m
m
e
d3d_shaders: match t
h
e VS_INPUT with o
u
r d3d_vertex_t
commit
|
commitdiff
|
tree
2021-02-10
Steve Lhomm
e
d3d_s
h
aders: bu
m
p
t
he alignme
n
t of constant b
u
ffers
.
.
.
commit
|
commitdiff
|
tree
2021-02-10
Steve Lhomme
d
3
d_shaders: add debugging shader co
m
pilers
i
n debug
.
.
.
commit
|
commitdiff
|
tree
2021-02-10
Steve Lhomme
d
3
d11_
q
uad: don't set fixed values i
n
t
he
r
e
nder target
.
.
.
commit
|
commitdiff
|
tree
2021-02-10
Steve L
h
omme
d3d
1
1: split the generic p
a
rt of
s
haders
int
o
its own
.
.
.
commit
|
commitdiff
|
tree
2021-02-10
Steve L
h
o
mme
dire
c
t
3
d11: move the
s
hader compiler handli
n
g in a
.
.
.
commit
|
commitdiff
|
tree
2021-02-10
Ste
v
e Lhomme
direct3d11: the number o
f
pixel sha
d
ers depends on
.
.
.
commit
|
commitdiff
|
tree
2021-02-10
Steve Lhomme
vout:d3
d
1
1
: r
e
n
a
me d3d11_sha
d
er_compiler_t to d3d_shader_com
.
.
.
commit
|
commitdiff
|
tree
2021-02-10
S
teve Lhomme
dxgi_fmt: rename D3D11
_
MAX_RENDER
_
TARGET to DXGI_MAX_REND
E
R
_
.
.
.
commit
|
commitdiff
|
tree
2021-02-10
Steve Lhomme
vout:d3d11: rename d
3
d
_ver
t
ex_shader_
t
to d3d11_vertex_shader_t
commit
|
commitdiff
|
tree
2021-02-10
Steve Lho
m
me
v
out:
d
3d11: rename d3d_quad_t t
o
d
3d11_quad
_
t
commit
|
commitdiff
|
tree
2021-02-10
Steve
Lhomm
e
dxg
i
_fmt: rename D3D11_MAX_SHADE
R
_VIEW to DXGI_MAX_SHADER_VIEW
commit
|
commitdiff
|
tree
2021-02-10
S
t
eve Lh
o
mme
d
irec
t
3d11:
s
pl
i
t
the DXGI
s
wapchain parts
f
rom
D3D11
.
.
.
commit
|
commitdiff
|
tree
2021-02-10
Steve Lhomme
dxgi_fmt: mov
e
I
sRGB
S
h
a
der to dxgi_
f
mt and r
e
name to
.
.
.
commit
|
commitdiff
|
tree
2021-02-10
Steve Lh
o
mme
direct3d11
:
f
ix typo from 61dbb
3
6eb
d
3d58
f
230bfeb1c171eabe
7
70
.
.
.
commit
|
commitdiff
|
tree
2021-02-10
S
teve Lhomme
d3d11_quad: fix typo
l
eading to a leak
commit
|
commitdiff
|
tree
2021-02-04
Steve Lhomme
display:
remov
e
d
e
ad
a
nd depreca
t
ed OS2 code
commit
|
commitdiff
|
tree
2021-02-04
Steve
L
homm
e
v
i
deo_ou
t
p
u
t: fix po
t
entially uninitialized re
n
der_now
commit
|
commitdiff
|
tree
2021-02-04
Steve Lhomme
video_ou
t
p
ut: only se
t
the deadline
in
n
on-fr
a
me by
.
.
.
commit
|
commitdiff
|
tree
2021-01-29
S
te
v
e Lhomme
video
_
output: rem
o
v
e
a
l
w
ays NULL di
s
played
.
next
commit
|
commitdiff
|
tree
2021-01-29
Steve Lhomme
video_output:
o
nly get
t
h
e
next decoded picture wh
e
n
.
.
.
commit
|
commitdiff
|
tree
2021-01-29
St
e
ve Lho
m
m
e
video_out
p
u
t: rew
o
rk the frame
b
y
f
rame
mode picture
.
.
.
commit
|
commitdiff
|
tree
2021-01-29
Steve Lhomme
v
i
deo_out
p
ut: defactorize the first displayed
.
current
.
.
.
commit
|
commitdiff
|
tree
2021-01-29
Steve L
h
omme
video_output: move test that
is only
p
ossible in f
r
a
me
.
.
.
commit
|
commitdiff
|
tree
2021-01-29
Steve L
h
omme
video_o
u
tpu
t
: the reuse of previo
u
s
ly
decoded picture
.
.
.
commit
|
commitdiff
|
tree
2021-01-29
S
teve Lhomme
video_output:
use
t
he act
u
al
f
r
a
me rate to esti
m
ate
.
.
.
commit
|
commitdiff
|
tree
2021-01-29
Steve
L
homme
video_ou
t
put:
a
ccount f
o
r the time
spent in static
.
.
.
commit
|
commitdiff
|
tree
2021-01-29
Steve Lhomme
v
i
d
e
o
_
outp
u
t
:
c
o
u
nt th
e
t
i
m
e
to do the prepar
e
to determine
.
.
.
commit
|
commitdiff
|
tree
2021-01-29
Stev
e
Lhomme
vi
d
eo_output: te
l
l when
a display is actually late
.
.
.
commit
|
commitdiff
|
tree
2021-01-21
Steve Lhomme
Revert "v
i
de
o
_ou
t
put:control: m
e
rge the tw
o
wait conditions"
commit
|
commitdiff
|
tree
2021-01-19
S
t
ev
e
Lhomme
video_output: a
v
oid potential NULL deref
e
renc
e
of displa
y
ed
.
.
.
commit
|
commitdiff
|
tree
2021-01-19
Stev
e
Lhomme
vide
o
_output:
c
ontrol: merge the two wait conditions
commit
|
commitdiff
|
tree
2021-01-19
S
t
eve Lhomme
vid
e
o_output:control: rename can_sleep to forced_awake
commit
|
commitdiff
|
tree
2021-01-19
Ste
v
e Lhomme
video_output: terminate the
v
out
t
hre
a
d if sto
p
was
.
.
.
commit
|
commitdiff
|
tree
2021-01-19
Steve Lhomme
video_output: handle the termination o
f
t
h
e vo
u
t
thread
.
.
.
commit
|
commitdiff
|
tree
2021-01-19
Ste
v
e Lhomme
video_output: pop m
o
u
s
e events and terminated sta
t
e
.
.
.
commit
|
commitdiff
|
tree
2021-01-19
S
t
eve Lhomme
vid
e
o_output:co
n
trol: handle the ter
m
in
a
t
e
s
t
ate internally
.
.
.
commit
|
commitdiff
|
tree
2021-01-19
Steve Lhomme
v
i
deo_output
:
control:
de-factorize vout_control_Pu
s
h
.
.
.
commit
|
commitdiff
|
tree
2021-01-19
S
teve
Lh
o
mme
video_outp
u
t
: r
e
move the dead
(
don't
p
ush) con
t
r
o
l
.
.
.
commit
|
commitdiff
|
tree
2021-01-19
Steve Lhomme
v
i
deo_output: make a fun
c
tion per
p
ush comm
a
nd
commit
|
commitdiff
|
tree
2021-01-19
Steve Lh
o
mme
vi
d
eo_ou
t
pu
t
:
con
t
rol: remove
u
nused vout_control_WaitEmpty
.
.
.
commit
|
commitdiff
|
tree
2021-01-19
S
te
v
e
Lhomme
subtitle: fix AQT subt
i
t
l
e parsing
commit
|
commitdiff
|
tree
2021-01-18
Steve Lhomm
e
demux
:
m
kv: fix
P
CR not starti
n
g in some case
s
commit
|
commitdiff
|
tree
2021-01-18
Steve
Lhomme
d
i
rect3d11: use
a ID3D11Fence t
o
t
e
l
l when the rendering
.
.
.
commit
|
commitdiff
|
tree
2021-01-18
Steve Lhom
m
e
dir
e
ct3d11: rework the re
n
d
ering
wait
commit
|
commitdiff
|
tree
2021-01-18
Ste
v
e Lhomme
tr
a
n
s
code: use
t
ranscode_vid
e
o_si
z
e_config_apply to
.
.
.
commit
|
commitdiff
|
tree
2021-01-18
Steve Lhomme
trans
c
ode: updat
e
t
he encoder input format afte
r
we
.
.
.
commit
|
commitdiff
|
tree
2021-01-18
Steve Lhomme
transcode: use th
e
tr
a
nscoder config t
o
setup th
e
tes
t
.
.
.
commit
|
commitdiff
|
tree
2021-01-18
Ste
v
e
L
homme
t
ranscode: r
e
work th
e
encod
i
ng
size computing
commit
|
commitdiff
|
tree
2021-01-18
St
e
ve Lho
m
me
transcode: use
t
he final converter to apply the
s
caling
commit
|
commitdiff
|
tree
2021-01-18
Steve Lhomme
t
ranscode: d
o
n't re
s
e
t
the vid
e
o enco
d
e
r format t
o
.
.
.
commit
|
commitdiff
|
tree
2021-01-18
Steve Lhomme
im
a
ge: remove
al
w
ays
true
t
es
t
commit
|
commitdiff
|
tree
2021-01-14
S
teve Lho
m
me
dvbsub: don't remo
v
e a variable we never crea
t
ed
commit
|
commitdiff
|
tree
2021-01-14
S
t
eve
L
homme
rav1
e
: use
a
h
igher priority than AOM
commit
|
commitdiff
|
tree
next