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hw:d3d11:d3d11_deinterlace: check values are ok
2017-11-24
Steve Lho
m
m
e
hw:d
3
d11:d3d11_deinterlace: chec
k
values
a
re
o
k
commit
|
commitdiff
|
tree
2017-11-24
Steve L
h
omme
hw:d3d9:dx
v
a2_deinterlace: use D3D9_Crea
t
e/Destroy
commit
|
commitdiff
|
tree
2017-11-24
Steve
L
homme
hw:d3
d
11:d3d11_sur
f
a
ce
:
release the local d3d_dev on
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
Steve
Lhomme
hw:d3d11:d3d11_instance: always set
t
he d3d
c
o
n
tex
t
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
Steve
L
homme
hw:d3
d
9:d
x
a9: use D3D9_Create/Destroy to load/unl
o
ad
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
St
e
ve Lho
m
me
mkv: only allow on
e
v
i
deo tra
c
k at a time
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
dxva
2
_deinterlace: create
the texture for pictures
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
S
t
e
v
e Lh
o
mme
d
3d11_d
e
int
e
rlace: create the tex
t
ur
e
for pict
u
res
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve L
h
omme
hw
:
d3d9: ma
k
e
us
e
of D3D9_FilterHold
I
n
s
tance
(
)
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
h
w
:d3
d
11:
m
ake use of D3D11_FilterHoldI
n
s
tanc
e
()
commit
|
commitdiff
|
tree
2017-11-23
Ste
v
e Lho
m
me
hw:
d
3d11: use d3d11_
d
evice_t instead of ID3D11Device
commit
|
commitdiff
|
tree
2017-11-23
St
e
v
e
Lhomme
h
w
:d3d9: use d3d9_device_t instead of
ID
i
rect3DDev
i
ce9
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
hw:d3d9: ad
d
a f
i
le to control the D3D9 d
e
vice com
m
on
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
S
t
e
v
e Lhomm
e
hw:d3
d
11:
ad
d
a file
t
o
c
on
t
rol the D3D
1
1 device common
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve
L
homme
hw:d3d9: move all the filters into
a
single
m
odule
commit
|
commitdiff
|
tree
2017-11-23
Stev
e
Lhomme
h
w
:
d3
d
11: move all the filt
e
rs into a si
n
gle
m
odule
commit
|
commitdiff
|
tree
2017-11-23
S
t
eve
L
h
o
m
m
e
h
w
:d3d9: rename the Op
e
n
/
Close for each module
commit
|
commitdiff
|
tree
2017-11-23
Steve L
h
omme
hw:d3d11:
r
ename
t
he Open/
C
l
ose for ea
c
h
m
od
u
l
e
commit
|
commitdiff
|
tree
2017-11-23
Steve
Lhomme
d3
d
11_filt
e
rs: fi
x
adjust output
w
hen all v
a
lues a
r
e
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
S
t
e
v
e
L
homme
dxva2_deinterlace: cl
e
an code
commit
|
commitdiff
|
tree
2017-11-23
St
e
ve Lhomme
dxa9: cl
e
an code
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
hw:d3d11: clea
n
code
commit
|
commitdiff
|
tree
2017-11-23
S
t
eve Lhomme
hw:
d
3d9:
move the filt
e
r
s code
i
n
h
w/d3d9
commit
|
commitdiff
|
tree
2017-11-23
Steve Lh
o
mm
e
hw:d3d1
1
:
move the filters code i
n
hw/
d
3d
1
1
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
hw:d3
d
9:
m
ove the filter m
o
d
ules
declaration in modules
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve
L
hom
m
e
hw:d3d11:
move
t
he filter modules declar
a
tion in modules
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve
L
ho
m
me
d3d11: use is_d3d1
1
_opaque() is more places
commit
|
commitdiff
|
tree
2017-11-23
Ste
v
e L
h
omme
d3d11_surface: use D3D11_Creat
e
/D3D11_Destroy
commit
|
commitdiff
|
tree
2017-11-23
Steve
Lhomm
e
d3d11_fmt: reduce the size o
f
proces
s
o
r support logs
commit
|
commitdiff
|
tree
2017-11-23
Steve L
h
omm
e
d3d11: move the processor
inp
u
t/
o
utput support logging
.
.
.
commit
|
commitdiff
|
tree
2017-11-21
St
e
ve Lhomme
c
ont
r
ib:gme: always bui
l
d a static lib
r
a
r
y
on Windows
commit
|
commitdiff
|
tree
2017-11-21
Steve Lh
o
mme
dire
c
t3d11:
l
i
nk wit
h
d3d
1
1 on Winstore b
u
ilds
commit
|
commitdiff
|
tree
2017-11-21
S
t
eve L
h
omme
direct3d11:
f
i
x compilat
i
on for Wi
n
store
commit
|
commitdiff
|
tree
2017-11-21
St
e
v
e
Lhomme
d3d
1
1
va:
f
ix Winstore compi
l
atio
n
commit
|
commitdiff
|
tree
2017-11-20
Steve
L
h
omme
d3
d
11_f
m
t:
m
ove the
D
XGI debug
h
a
ndling in
D
3D11_CreateDevice
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomm
e
directx_va: move the DXVA2 l
o
a
d
ing out
s
id
e
of
directx_v
a
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
directx_va:
remove unused d
3
ddev
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d
irec
t
x_va: do n
o
t
load the DLL if it
'
s already
load
e
d
commit
|
commitdiff
|
tree
2017-11-20
Stev
e
Lhomme
d3d
1
1_fmt
:
keep tr
a
ck if we own th
e
device or n
o
t
commit
|
commitdiff
|
tree
2017-11-20
Steve
L
homme
d3d11: use D3D11
_
Create and D3D11_
D
estroy
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d3
d
11_fmt: ad
d
D3D11_Creat
e
and D3D
1
1
_
Destroy
commit
|
commitdiff
|
tree
2017-11-20
Steve
Lhomme
d3d11va: make use of d3d11_devi
c
e_t rather than internal
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
Steve L
h
o
mme
direct3d11
:
u
s
e
D
3D11_Relea
s
eDevice()
commit
|
commitdiff
|
tree
2017-11-20
St
e
ve Lho
m
me
d3d11_fmt: add
D3
D
11_Rel
e
aseDevice()
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d
3
d11_fmt:
s
i
m
plify the call
to D3D11_Create
D
evice(
)
commit
|
commitdiff
|
tree
2017-11-20
Steve Lho
m
me
d
3d1
1
_
f
mt: introduce d3d11_handle_t to keep a handl
e
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
dir
e
ct3
d
11:
rename hd3d11 to d3d_dev
commit
|
commitdiff
|
tree
2017-11-20
Steve Lh
o
mme
d3d11: rename d3
d
11_hand
l
e
_
t
to d3d11_device_t
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d3d9_fmt:
make
IDirect3D9_GetAdap
t
e
r
DisplayMode
s
imp
l
er
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d3d9_
f
m
t
:
al
w
ay
s
tie the adapter ID to the d3d9
_
device_t
commit
|
commitdiff
|
tree
2017-11-20
S
t
eve Lh
o
mme
d
irec
t
3d9: remove
the
d3
d
c
t
x
s
t
r
ucture
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d
i
rect3d
9
: remove the intermediate d3dctx fro
m
the
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
dir
e
c
t
3d
9
: remov
e
the seconda
r
y HWND sto
r
age
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d
i
rect3d
9
: move the hxdll i
n
vout_display_sys
_
t
commit
|
commitdiff
|
tree
2017-11-20
Steve
L
homme
dxva2: make
u
s
e
of the DLL lo
a
ding/Device creation
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
Stev
e
Lh
o
mme
d3d9_fmt: create a s
i
m
ple
r
D3D9Device f
o
r
empty output
commit
|
commitdiff
|
tree
2017-11-20
S
teve Lhomme
d
i
rect3d9: move D
3
D9_Create/D3D9_Destroy
i
n
libd3d9_
c
mmo
n
commit
|
commitdiff
|
tree
2017-11-20
S
t
e
ve Lhom
m
e
direct
3
d9
:
m
a
ke the D3D9_Create/D3D9_Rel
e
ase more gene
r
i
c
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d3
d
9_fmt:
add D3D9_Rel
e
as
e
Devic
e
() to
match D3D9_CreateDevice()
commit
|
commitdiff
|
tree
2017-11-20
Steve
L
homme
direct3d9: q
u
ery the
c
apa
b
ilities just before creating
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d3d9: mov
e
the device crea
t
ion in lib
d
3d9_commo
n
commit
|
commitdiff
|
tree
2017-11-20
S
teve Lhomme
d3d
9
_fmt: group so
m
e D3D
9
objects together
commit
|
commitdiff
|
tree
2017-11-16
Steve Lhomme
d3d1
1
_
adjust: fix
filtering
o
n In
t
el
commit
|
commitdiff
|
tree
2017-11-16
Steve Lh
o
mme
direct
3
d11: m
o
ve
is_d3d
1
1_opaque()
a
nd AllocateTextu
r
e
s
.
.
.
commit
|
commitdiff
|
tree
2017-11-16
Stev
e
L
h
o
m
m
e
direct3d
1
1: make Al
l
oca
t
eTextures
m
ore generic
commit
|
commitdiff
|
tree
2017-11-16
St
e
ve L
h
omm
e
d
3d11_fmt: group t
h
e ID3D
1
1De
v
ice and ID3D
1
1DeviceContext
.
.
.
commit
|
commitdiff
|
tree
2017-11-16
Steve Lhomme
direct3
d
1
1
: remove superseeded macro
commit
|
commitdiff
|
tree
2017-11-16
Steve Lhomme
direct3d11: mo
v
e the
common
code in
C file rather than
.
.
.
commit
|
commitdiff
|
tree
2017-11-16
Steve Lhomme
m
o
dul
e
s:
rename
i
n
terna
l
static libs to
l
i
bsome
t
hing
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
Steve Lhomme
dem
u
x: move the xiph metadata
h
a
ndl
i
ng
common code
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
S
t
eve L
h
omme
deinterlace: move
the c
o
mm
o
n code
between modules in
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
S
t
e
v
e Lho
m
me
a
vco
d
ec: mov
e
t
h
e
c
ommon code between
f
fmpeg modules
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
Steve L
h
omme
demux:mkv: delete
t
he
Dummy we don't want af
t
er we
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
Steve Lhomme
demux:m
k
v: do
n
't read
further than
o
ur parent or its
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
Ste
v
e Lhomme
demux:mkv: when finished reading positio
n
the reader
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
Steve L
h
omme
dem
u
x:mk
v
: do no
t
try to use p_prev if
i
t's already
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
Steve Lho
m
me
Rev
e
rt "mkv/demux: Ebm
l
_Pa
r
ser: fix #1
8
00
1
(memo
r
y
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
Stev
e
Lhomme
de
m
ux:mkv: put the lighter tests fir
s
t
commit
|
commitdiff
|
tree
2017-11-14
Steve Lhomme
demux:mk
v
: simplify
t
he code
commit
|
commitdiff
|
tree
2017-11-11
Ste
v
e Lhomme
wi
n
32:common: don't setup event_cfg_t if
it's not going
.
.
.
commit
|
commitdiff
|
tree
2017-11-11
S
teve Lhomme
video_output: remove un
u
se
d
m
odul
e
specific de
f
ines
commit
|
commitdiff
|
tree
2017-11-11
Steve Lhomme
modules: move copy
.
c in a locall
y
bui
l
t static libr
a
r
y
commit
|
commitdiff
|
tree
2017-11-07
Steve
L
h
omme
direct3d9: do
not call S
e
ndEventPicturesInvalid if
.
.
.
commit
|
commitdiff
|
tree
2017-11-07
Steve Lh
o
mme
direct3d9: do
n
o
t
keep the pool
p
oi
n
ter w
h
en the d
e
vice
.
.
.
commit
|
commitdiff
|
tree
2017-11-07
Steve Lho
m
me
win32/even
t
s: fix crash
when t
h
e
window is being reopened
commit
|
commitdiff
|
tree
2017-11-03
Steve Lhomme
direct
3
d11: rem
o
v
e
Xbox O
n
e hacks
commit
|
commitdiff
|
tree
2017-10-31
Steve Lho
m
me
d3d11_dei
n
t
e
rla
c
e: set the
s
ource
a
n
d destination r
e
ctangle
commit
|
commitdiff
|
tree
2017-10-30
Stev
e
L
homm
e
direct3d1
1
: fix crash
w
hen display
i
ng RGB32
commit
|
commitdiff
|
tree
2017-10-27
S
t
ev
e
Lhomme
d
3
d11
_
fm
t
: allow using level Direct3d
1
1
1
1
.
0
r
ather
.
.
.
commit
|
commitdiff
|
tree
2017-10-27
Steve
L
homme
dir
e
ct3
d
11:
adjust
t
h
e max lum
i
n
a
nce when tone
m
apping
.
.
.
commit
|
commitdiff
|
tree
2017-10-27
Steve Lhom
m
e
d
3
d11_fmt: don't use WARP
d
evices a
t
a
l
l
commit
|
commitdiff
|
tree
2017-10-27
Steve Lh
o
mme
dxva2: less
v
erbose
l
ogging
commit
|
commitdiff
|
tree
2017-10-27
Steve
Lhomme
directx_va: more
cu
s
tom deco
d
e
r
GUIDs
commit
|
commitdiff
|
tree
2017-10-27
Steve Lho
m
me
d
i
r
ect3d
1
1
:
us
e
the deco
d
er for
m
at chroma a
s
seen from
.
.
.
commit
|
commitdiff
|
tree
2017-10-27
Steve Lhomme
direct
3
d1
1
: handle BT
.
470 M and BG tr
a
ns
f
er fun
c
tions
.
.
.
commit
|
commitdiff
|
tree
2017-10-27
S
t
ev
e
Lhomme
d3d11va: fix
processor input
select
i
on
commit
|
commitdiff
|
tree
2017-10-27
St
e
ve Lh
o
mme
direct
3
d
1
1: use proper values f
o
r the display and source
.
.
.
commit
|
commitdiff
|
tree
2017-10-27
Steve L
h
omme
d
irect3d11
:
use
th
e
sam
e
colorspace
m
ode in the swa
p
c
hain
.
.
.
commit
|
commitdiff
|
tree
2017-10-18
Steve L
h
omme
d
i
rect3
d
9:
prefer hardware vert
e
x pr
o
cessing w
h
e
n
possible
commit
|
commitdiff
|
tree
2017-10-18
Steve
L
h
o
mme
d3d
1
1
_
fmt
:
fi
x
c
ra
s
h
when the fea
t
ure le
v
el doesn't
.
.
.
commit
|
commitdiff
|
tree
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