Record variant name in PGN file, so they can be read accordingly.master/pgn-save-variant
commit3bc7b220693c4b3f42031fc17ec3aaf3b8b16340
authorYann Dirson <ydirson@altern.org>
Thu, 31 Jan 2008 01:54:25 +0000 (31 02:54 +0100)
committerYann Dirson <ydirson@altern.org>
Thu, 31 Jan 2008 01:54:25 +0000 (31 02:54 +0100)
tree6fa9464dd73a3ed422c5bdf85d89bcf1890c09e1
parent565c74ae815031522318e350a2501faa00bf133b
Record variant name in PGN file, so they can be read accordingly.
TODO_shogi
src/entities/gameentity.cpp