Renamed win32structure subclass POINT to WinPOINT, since although that didn't conflic...
commitbb6680fd83bd12a3a0eb25797e7e4b29a7c9136a
authordavid.griswold.256 <david.griswold.256@0765cc13-ff1d-0410-8584-d7a1c31ec48e>
Tue, 8 May 2007 10:05:19 +0000 (8 10:05 +0000)
committerdavid.griswold.256 <david.griswold.256@0765cc13-ff1d-0410-8584-d7a1c31ec48e>
Tue, 8 May 2007 10:05:19 +0000 (8 10:05 +0000)
tree28b98f68d02a054ed0dd922854b68a3d255353e7
parent608571be10651aaa901c3842fc3189b30cad6c15
Renamed win32structure subclass POINT to WinPOINT, since although that didn't conflict in Smalltalk because Smalltalk is case sensitive, the source database is store in folders by classname, so under windows this caused source database corruption by confusing POINT with Point.

This is what was causing "Recompiled World" to crash; it now works under the UI, but not from a script.

git-svn-id: http://strongtalk.googlecode.com/svn/trunk@90 0765cc13-ff1d-0410-8584-d7a1c31ec48e
StrongtalkSource/WinPOINT.dlt [new file with mode: 0644]