db: fixup after call_implies changes
[smatch.git] / smatch_slist.h
blobd619e4001a8dd6a376af2c7242d74f0bec6d53a4
1 struct stree;
3 DECLARE_PTR_LIST(state_list, struct sm_state);
4 DECLARE_PTR_LIST(state_list_stack, struct state_list);
5 DECLARE_PTR_LIST(stree_stack, struct stree);
7 struct named_stree {
8 char *name;
9 struct stree *stree;
11 DECLARE_ALLOCATOR(named_stree);
12 DECLARE_PTR_LIST(named_stree_stack, struct named_stree);
15 extern struct state_list_stack *implied_pools;
16 extern int __stree_id;
18 char *show_sm(struct sm_state *sm);
19 void __print_stree(struct stree *stree);
20 void add_history(struct sm_state *sm);
21 int cmp_tracker(const struct sm_state *a, const struct sm_state *b);
22 char *alloc_sname(const char *str);
24 void free_every_single_sm_state(void);
25 struct sm_state *clone_sm(struct sm_state *s);
26 int is_merged(struct sm_state *sm);
27 int is_implied(struct sm_state *sm);
28 struct state_list *clone_slist(struct state_list *from_slist);
30 int slist_has_state(struct state_list *slist, struct smatch_state *state);
31 struct smatch_state *merge_states(int owner, const char *name,
32 struct symbol *sym,
33 struct smatch_state *state1,
34 struct smatch_state *state2);
36 int too_many_possible(struct sm_state *sm);
37 struct sm_state *merge_sm_states(struct sm_state *one, struct sm_state *two);
38 struct smatch_state *get_state_stree(struct stree *stree, int owner, const char *name,
39 struct symbol *sym);
41 struct sm_state *get_sm_state_stree(struct stree *stree, int owner, const char *name,
42 struct symbol *sym);
44 void overwrite_sm_state_stree(struct stree **stree, struct sm_state *sm);
45 void overwrite_sm_state_stree_stack(struct stree_stack **stack, struct sm_state *sm);
46 struct sm_state *set_state_stree(struct stree **stree, int owner, const char *name,
47 struct symbol *sym, struct smatch_state *state);
49 void delete_state_stree(struct stree **stree, int owner, const char *name,
50 struct symbol *sym);
52 void delete_state_stree_stack(struct stree_stack **stack, int owner, const char *name,
53 struct symbol *sym);
55 void push_stree(struct stree_stack **list_stack, struct stree *stree);
56 struct stree *pop_stree(struct stree_stack **list_stack);
58 void free_slist(struct state_list **slist);
59 void free_stree_stack(struct stree_stack **stack);
60 void free_stack_and_strees(struct stree_stack **stree_stack);
62 struct sm_state *set_state_stree_stack(struct stree_stack **stack, int owner, const char *name,
63 struct symbol *sym, struct smatch_state *state);
65 struct smatch_state *get_state_stree_stack(struct stree_stack *stack, int owner,
66 const char *name, struct symbol *sym);
68 int out_of_memory(void);
69 int low_on_memory(void);
70 void merge_stree(struct stree **to, struct stree *stree);
71 void merge_stree_no_pools(struct stree **to, struct stree *stree);
72 void merge_fake_stree(struct stree **to, struct stree *stree);
73 void filter_stree(struct stree **stree, struct stree *filter);
74 void and_stree_stack(struct stree_stack **stree_stack);
76 void or_stree_stack(struct stree_stack **pre_conds,
77 struct stree *cur_stree,
78 struct stree_stack **stack);
80 struct stree **get_named_stree(struct named_stree_stack *stack,
81 const char *name);
83 void overwrite_stree(struct stree *from, struct stree **to);
85 /* add stuff smatch_returns.c here */
87 void all_return_states_hook(void (*callback)(struct stree *slist));