From 3d93a2a5bd9ca3bc1117a8bab942476951346c81 Mon Sep 17 00:00:00 2001 From: "phil.bordelon" Date: Sat, 6 Feb 2010 16:18:15 +0000 Subject: [PATCH] Fix Issue 83. git-svn-id: https://endgame-singularity.googlecode.com/svn/trunk@955 8f866573-0d2c-0410-885a-111b890e13ad --- Changelog | 2 ++ code/player.py | 1 + 2 files changed, 3 insertions(+) diff --git a/Changelog b/Changelog index a3fcbd8..9f4f582 100644 --- a/Changelog +++ b/Changelog @@ -3,6 +3,8 @@ Endgame: Singularity Changelog v0.31 (release 20??.??.??): USER-VISIBLE CHANGES: +- Game pauses when random events occur. (Phil Bordelon, captainsegfault for + bug report, justapawn for initial implementation) - Savefiles are now in sorted order instead of an arbitrary arrangement. (remur_030) - Additional corrections to de_DE translation. (Christian Gerloff, diff --git a/code/player.py b/code/player.py index 5d7788c..ba05557 100644 --- a/code/player.py +++ b/code/player.py @@ -495,6 +495,7 @@ class Player(object): #Skip events already flagged as triggered. if g.events[event].triggered == 1: continue + self.pause_game() g.events[event].trigger() break # Don't trigger more than one at a time. -- 2.11.4.GIT