descriptionOpenGL playground
ownerdscharrer@gmail.com
last changeSun, 21 Aug 2011 21:46:49 +0000 (21 23:46 +0200)
content tags
add:
shortlog
2011-08-21 Daniel Scharrerinfinite terrain experimentsmaster
2011-01-05 Michael Scharrerfixed terrain normals
2011-01-05 Daniel ScharrerVisualize the light source.
2011-01-05 Daniel ScharrerCode cleanup.
2011-01-03 Daniel ScharrerImplement Percentage Closer Filtering (PCF) shadowmappi...
2011-01-03 Daniel ScharrerCleanup output.
2011-01-03 Daniel ScharrerRenderer: cleanup OpenGL resources in destructor
2011-01-02 Daniel ScharrerNothing to see here, move along.
2011-01-02 Daniel ScharrerChange the fuss shader so it doen't produce errors...
2011-01-02 Daniel ScharrerMove rendering code out of shady.cpp
2011-01-02 Daniel ScharrerMove world-related code out from shady.cpp
2011-01-02 Daniel ScharrerImprove darknoise shader.
2011-01-02 Michael Scharrerfix HUD posz bug
2011-01-02 Daniel ScharrerMerge branch 'master' of ssh://repo.or.cz/srv/git/shady
2011-01-02 Daniel ScharrerProperly cleanup on exit.
2011-01-02 Michael Scharrercode cleanup; moved basic primitive's code into own...
...
heads
12 years ago master
13 years ago vsm