Use float32/64 instead of float/double
commitee8b4d6f69701d10cff9787bf9792b4923a6d6e6
authoraurel32 <aurel32>
Thu, 13 Mar 2008 19:19:14 +0000 (13 19:19 +0000)
committeraurel32 <aurel32>
Thu, 13 Mar 2008 19:19:14 +0000 (13 19:19 +0000)
treec02e1af408f30d5564f048239336c75d62a67997
parentb5f897653e33aec27e1a7659578d69b940e59b8d
Use float32/64 instead of float/double

The patch below uses the float32 and float64 types instead of the float
and double types in the PPC code. This doesn't change anything when
using softfloat-native as the types are the same, but that helps
compiling the PPC target with softfloat.

It also defines a new union CPU_FloatU in addition to CPU_DoubleU, and
use them instead of identical unions that are defined in numerous
places.
cpu-all.h
target-ppc/op.c
target-ppc/op_helper.c
target-ppc/op_helper.h
target-ppc/op_helper_mem.h
target-ppc/op_mem.h