opengl: add egl-headless display
commitbb1599b64c8f94fb2bd745d20f128e11543d891d
authorGerd Hoffmann <kraxel@redhat.com>
Fri, 5 May 2017 10:41:01 +0000 (5 12:41 +0200)
committerGerd Hoffmann <kraxel@redhat.com>
Fri, 12 May 2017 10:02:48 +0000 (12 12:02 +0200)
treee82ae0fe504a59be12d11805946f78886fe83276
parentbc8c946f7274543ca3ed35482de4e554daccfac6
opengl: add egl-headless display

Add egl-headless user interface.  It doesn't provide a real user
interface, it only provides opengl support using drm render nodes.
It will copy back the bits rendered by the guest using virgl back
to a DisplaySurface and kick the usual display update code paths,
so spice and vnc and screendump can pick it up.

Use it this way:
  qemu -display egl-headless -vnc $display
  qemu -display egl-headless -spice gl=off,$args

Note that you should prefer native spice opengl support (-spice
gl=on) if possible because that delivers better performance.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170505104101.30589-7-kraxel@redhat.com
include/ui/console.h
ui/Makefile.objs
ui/egl-headless.c [new file with mode: 0644]
vl.c