N-liberty semeai defensive tactics: Introduce, add Moggy nlibrate, nlib_count
commit1ee1800d00b786cfde1a719ba9a63b69b79110c4
authorPetr Baudis <pasky@ucw.cz>
Fri, 21 Jan 2011 21:54:24 +0000 (21 22:54 +0100)
committerPetr Baudis <pasky@ucw.cz>
Sun, 23 Jan 2011 21:32:28 +0000 (23 22:32 +0100)
tree340f729b51a1a3e33a42fa2f04b274035ec442f7
parentf782c3b39fc9b4a26c73795c73f02a028c3feeab
N-liberty semeai defensive tactics: Introduce, add Moggy nlibrate, nlib_count

I am very hopeful. With nlib_count==4, it already repairs (at least to some
degree) evaluation of most situations misevaluated by pachi2 (64x20 core
cluster) in recent KGS games.

It also includes currently disabled code for making eyespace from
row-of-three; needs to be tested, esp. if it makes sense with nakaderate
from nakade-vs-seki.

Conflicts:

playout/moggy.c
playout/moggy.c
tactics/Makefile
tactics/nlib.c [new file with mode: 0644]
tactics/nlib.h [new file with mode: 0644]