Support absolute number of games for distributed engine.
commit0ca1c83669730d3a78a71252dc7a75e3bf5fd804
authorJean-loup Gailly <jloup@gailly.net>
Mon, 8 Mar 2010 10:29:51 +0000 (8 11:29 +0100)
committerJean-loup Gailly <jloup@gailly.net>
Mon, 8 Mar 2010 10:29:51 +0000 (8 11:29 +0100)
tree44b2c9467860e06bb196b4f5a96fe2688d7bfc26
parent49a747e89463687e620546b02710593d77fb0334
Support absolute number of games for distributed engine.
With time control, wait for all slaves or time elapsed,
to avoid discarding playouts and tree too often.
distributed/distributed.c