Joseki Engine: Discard moves on quadrant boundaries
commit7433dcafc36504484578de66857df88b2dea8b45
authorPetr Baudis <pasky@ucw.cz>
Sat, 31 Jul 2010 19:29:22 +0000 (31 21:29 +0200)
committerPetr Baudis <pasky@ucw.cz>
Sat, 31 Jul 2010 19:29:22 +0000 (31 21:29 +0200)
tree0141b5b1ea945ee8ecea7b1ddbf480b44a89d45e
parentf03dc55e273effe36c76d27c0e78888d0ab30a88
Joseki Engine: Discard moves on quadrant boundaries

They do not mirror properly, causing chaos and confusion esp. in case
they are the first move.
joseki/joseki.c