3 # This file defines the procedure tk_dialog, which creates a dialog
4 # box containing a bitmap, a message, and one or more buttons.
6 # Copyright (c) 1992-1993 The Regents of the University of California.
7 # Copyright (c) 1994-1997 Sun Microsystems, Inc.
9 # See the file "license.terms" for information on usage and redistribution
10 # of this file, and for a DISCLAIMER OF ALL WARRANTIES.
16 # This procedure displays a dialog box, waits for a button in the dialog
17 # to be invoked, then returns the index of the selected button. If the
18 # dialog somehow gets destroyed, -1 is returned.
21 # w - Window to use for dialog top-level.
22 # title - Title to display in dialog's decorative frame.
23 # text - Message to display in dialog.
24 # bitmap - Bitmap to display in dialog (empty string means none).
25 # default - Index of button that is to display the default ring
27 # args - One or more strings to display in buttons across the
28 # bottom of the dialog box.
30 proc ::tk_dialog {w title
text bitmap default args
} {
34 # Check that $default was properly given
35 if {[string is integer
-strict $default]} {
36 if {$default >= [llength $args]} {
37 return -code error "default button index greater than number of\
38 buttons specified for tk_dialog"
40 } elseif
{"" eq
$default} {
43 set default [lsearch -exact $args $default]
46 set windowingsystem
[tk windowingsystem
]
47 if {$windowingsystem eq
"aqua"} {
48 option add
*Dialog
*background systemDialogBackgroundActive widgetDefault
49 option add
*Dialog
*Button.highlightBackground
\
50 systemDialogBackgroundActive widgetDefault
53 # 1. Create the top-level window and divide it into top
57 toplevel $w -class Dialog
60 wm protocol
$w WM_DELETE_WINDOW
{ }
62 # Dialog boxes should be transient with respect to their parent,
63 # so that they will always stay on top of their parent window. However,
64 # some window managers will create the window as withdrawn if the parent
65 # window is withdrawn or iconified. Combined with the grab we put on the
66 # window, this can hang the entire application. Therefore we only make
67 # the dialog transient if the parent is viewable.
69 if {[winfo viewable
[winfo toplevel [winfo parent
$w]]] } {
70 wm transient
$w [winfo toplevel [winfo parent
$w]]
73 if {$windowingsystem eq
"aqua"} {
74 ::tk::unsupported::MacWindowStyle style
$w moveableModal
{}
75 } elseif
{$windowingsystem eq
"x11"} {
76 wm attributes
$w -type dialog
81 if {$windowingsystem eq
"x11"} {
82 $w.bot configure
-relief raised
-bd 1
83 $w.top configure
-relief raised
-bd 1
85 pack $w.bot
-side bottom
-fill both
86 pack $w.top
-side top
-fill both
-expand 1
87 grid anchor
$w.bot center
89 # 2. Fill the top part with bitmap and message (use the option
90 # database for -wraplength and -font so that they can be
91 # overridden by the caller).
93 option add
*Dialog.msg.wrapLength
3i widgetDefault
94 option add
*Dialog.msg.
font TkCaptionFont widgetDefault
96 label $w.msg
-justify left
-text $text
97 pack $w.msg
-in $w.top
-side right
-expand 1 -fill both
-padx 3m
-pady 3m
99 if {$windowingsystem eq
"aqua" && $bitmap eq
"error"} {
102 label $w.
bitmap -bitmap $bitmap
103 pack $w.
bitmap -in $w.top
-side left
-padx 3m
-pady 3m
106 # 3. Create a row of buttons at the bottom of the dialog.
110 button $w.
button$i -text $but -command [list set ::tk::Priv(button) $i]
111 if {$i == $default} {
112 $w.
button$i configure
-default active
114 $w.
button$i configure
-default normal
116 grid $w.
button$i -in $w.bot
-column $i -row 0 -sticky ew
\
118 grid columnconfigure
$w.bot
$i
119 # We boost the size of some Mac buttons for l&f
120 if {$windowingsystem eq
"aqua"} {
121 set tmp
[string tolower
$but]
122 if {$tmp eq
"ok" ||
$tmp eq
"cancel"} {
123 grid columnconfigure
$w.bot
$i -minsize 90
125 grid configure
$w.
button$i -pady 7
130 # 4. Create a binding for <Return> on the dialog if there is a
132 # Convention also dictates that if the keyboard focus moves among the
133 # the buttons that the <Return> binding affects the button with the focus.
136 bind $w <Return
> [list $w.
button$default invoke
]
138 bind $w <<PrevWindow
>> [list bind $w <Return
> {[tk_focusPrev %W
] invoke
}]
139 bind $w <Tab
> [list bind $w <Return
> {[tk_focusNext %W
] invoke
}]
141 # 5. Create a <Destroy> binding for the window that sets the
142 # button variable to -1; this is needed in case something happens
143 # that destroys the window, such as its parent window being destroyed.
145 bind $w <Destroy
> {set ::tk::Priv(button) -1}
147 # 6. Withdraw the window, then update all the geometry information
148 # so we know how big it wants to be, then center the window in the
149 # display (Motif style) and de-iconify it.
154 # 7. Set a grab and claim the focus too.
157 set focus $w.
button$default
161 tk::SetFocusGrab $w $focus
163 # 8. Wait for the user to respond, then restore the focus and
164 # return the index of the selected button. Restore the focus
165 # before deleting the window, since otherwise the window manager
166 # may take the focus away so we can't redirect it. Finally,
167 # restore any grab that was in effect.
169 vwait ::tk::Priv(button)
172 # It's possible that the window has already been destroyed,
173 # hence this "catch". Delete the Destroy handler so that
174 # Priv(button) doesn't get reset by it.
178 tk::RestoreFocusGrab $w $focus